When 96% of the fighting games audience (FGC) peripherals, merch, royalties, events, and game sales are on your own platform... We might need to look more closely into the definition of "own."
I said it earlier in this thread but it's worth mentioning again... Most of the peripheral market ie Fightsticks, fight pads, and headsets linked to the FGC don't make XBOX versions. That's not a dig at the XBOX platform just an astonishing fact when you consider that in 2012 it was a more even split. In short, PS owns that genre of gaming.