Daigo getting washed by some no-name from wisconsin in pools is what makes every fight interesting
delete this
it would take a miracle to even see our lord in top 8 now
Pools are fun when you get to see your friends put in body bags
You are not supposed to say it to their facethx yams
What's wrong with OW?!I'd rather play Smash
OW?What's wrong with OW?!
I haven't played a fighting game in a couple of months. It's all Overwatch these days.Yams is gone, Sp00ky is gone, Haunts is gone, Madcatz is definitely gone. FGC is as good as dead. Pack your bags and choose a shooter or MOBA.
I blame yams.Yams is gone, Sp00ky is gone, Haunts is gone, Madcatz is definitely gone. FGC is as good as dead. Pack your bags and choose a shooter or MOBA.
Me too. Pm me your battlenet id.I haven't played a fighting game in a couple of months. It's all Overwatch these days.
I think this e league has too much people putting the cart before the horse, but I guess people must be hopeful....
3v3 and traditionally specials cancel into everything in this series? My interest is rising.
Not 3v3 that's just the character select screen.3v3 and traditionally specials cancel into everything in this series? My interest is rising.
DiscoJ" post="470913678 said:The game director just said something about not enough money to do a full game. So what'a being shown now is all there is. Don't know how serious/joking it is.
And the game just crashed. The stage turned from day to night (apparently unexpected behaviour) and then crashed.
Edit: game has no name as far as I can see. They just joked about calling it 'Fighting EX Layer'.
Those little icons at the bottom of the screen don't do anything right now. Whatever it's meant to be hasn't been implemented.
DiscoJ" post="470914145 said:Just had my go. Good times.
Basically feels true to the old games but with the graphical update and some fighting layer influence.
Some system notes:
There's a dash and backdash
A super jump called the 'exarrow' which is basically a homing jump (this is what Hokuto does near the start of that trailer).
It's more 3D than other EX games in that the characters have a sidestep. And the stages are semi-interactive (stage walls/corners are the actual walls/corners).
Also has recovery rolls.
DiscoJ" post="470915180 said:Now talking about the history of the series. They made kairi, hokuto and Garuda for this because they were the first three characters made for EX1 20 years ago.
If they make a full game it will probably involve fighting layer characters as well as EX.
DiscoJ" post="470916589 said:Sound was mostly taken directly from the old games.
And I said there was a dash earlier, but I meant an actual run. With that plus the exarrow, it's currently heavily speed/rushdown-focused. Tons of movement options compared to SF series.
DiscoJ" post="470917227 said:2D with 3D elements. Still feels Streetfighter, but you can dodge to side (and attack) and you need to pay attention to the stage's physical boundaries (front and back as well as left and right).
Like there were two playable stages. One in a castle courtyard type place where lots of side movement was possible, and one in a much narrower space where movement options were more frequently restricted.
Impressions from some guy on SA who went to the event. Get that shit on kickstarter bruh
Garuda as last character for S2 of SF V for cross promotion. Game looks great even at this early stage; please let it become a full game.
Do not tease me like this. Testament was who me and my wife played as the most in xx reload. Distant second was Slayer. It was my first guilty gear and that dude IS guilty gear to me.
Fchamp is tired of mixing with the pool players
I've brought up many times that the best combo training mode would be a rythm game. I think it should use ghosts though as you play the mode beside those ghosts as they reenact the combo. Also think that if this is ever done that it should let you upload combos with searchable criteria generated for them like screen position, character, damage, meter gained, meter used etc.https://twitter.com/BandaiNamcoUK/status/848097610552418304?s=09
I'm sure this is an April Fool's joke but this looks like a great mode for fighting games to teach execution.
I've brought up many times that the best combo training mode would be a rythm game. I think it should use ghosts though as you play the mode beside those ghosts as they reenact the combo. Also think that if this is ever done that it should let you upload combos with searchable criteria generated for them like screen position, character, damage, meter gained, meter used etc.
Been a big dream of mine honestly. That mode would be endless user created content, community building, and hype as shit.
I've brought up many times that the best combo training mode would be a rythm game. I think it should use ghosts though as you play the mode beside those ghosts as they reenact the combo. Also think that if this is ever done that it should let you upload combos with searchable criteria generated for them like screen position, character, damage, meter gained, meter used etc.
Been a big dream of mine honestly. That mode would be endless user created content, community building, and hype as shit.
Wasn't KI3 a launch X1 game?!
They call the new KI(2013) KI3 and we're getting a new season of that soon... Duh!