Karsticles
Member
All good changes in SFV, IMO. Except maybe the Nash teleport combo nerf. I don't see why that's necessary.
Good speculation - thank you.I wish i knew! It might just be upper body invincible or something. There's also the fact that her D moves (so the uppercut, the command throw, the hit throw/combo ender and the air fireballs) seem to eat a little meter for their standard good versions, and then there's a worse version that comes out if you're out of meter.
So far the command throw is slower when out of meter and the air fireball tosses only one of them. Perhaps the DP is invincible with meter and not without?
Yep.they tightened up the graphics, right?