I feel like it's the best way to identify what kinds of fighters you like. For example, I definitely like Assist Team Fighters more than any other genre.
Shouldn't that be Darkstalkers?
how are naruto,pokken,gundam arena fighters and not 3d fighters
This is the correct way to classify things1. Stuff wot inherits from Street Fighter (Capcom/SNK fighters)
1a. Stuff wot inherits from Mortal Kombat (Midway/Rare fighters)
2. Stuff wot inherits from Guilty Gear (JPN anime devs, Mahvel, Skullgirls)
3. Stuff wot inherits from Virtua Fighter (Namco Bandai fighters)
4. Smash
Other than the occasional wandering game like Marvel, it's really more of a company-by-company style to me, rather than trying to decide what's "anime" or not.
Traditional fighter, 3D fighters, Airdashers, Arena Fighter and I'd add Party Fighter(save Character Action Game Fighter for DMC5's vs mode ;p) are well defined groups that gives a clear idea about how the game plays.I don't know the actual change. I'm just repeating the EH summary.
I actually plan on defining genres like this:
Traditional Fighter (Street Fighter, Mortal Kombat)
Airdash Fighter (BlazBlue, Guilty Gear)
Assist Team Fighter (Marvel, Skullgirls)
Tag Team Fighter (SFxT, TTT2)
Serial Team Fighter (KoF, SvC2)
3D Fighter (Tekken, Soul Calibur, Virtua Fighter)
Arena Fighter (Naruto, Pokken, Gundam)
Criticism is welcome.
How about
1) Fighting games
and
2) Waifu games
Got Tirion from spectating Dahbomb :3
Whats your ID?
This is completely flawed, you can both love and hate a single fighter, just ask most UMvC3 fans during its prime.categorization? eaaaasy, check this out:
games i like
games i dont
boom done
How about
1) Fighting games
and
2) Waifu games
damn you're rightThis is completely flawed, you can both love and hate a single fighter, just ask most UMvC3 fans during its prime.
How about
1) Fighting games
and
2) Waifu games
Just genre everything like how Kojima does with his own games.
So MK would be FATAL X-RAY ACTION
and ST would be SUPER DIZZY COMBAT ACTION
I'm almost afraid to ask this, but...I don't know the actual change. I'm just repeating the EH summary.
I actually plan on defining genres like this:
Traditional Fighter (Street Fighter, Mortal Kombat)
Airdash Fighter (BlazBlue, Guilty Gear)
Assist Team Fighter (Marvel, Skullgirls)
Tag Team Fighter (SFxT, TTT2)
Serial Team Fighter (KoF, SvC2)
3D Fighter (Tekken, Soul Calibur, Virtua Fighter)
Arena Fighter (Naruto, Pokken, Gundam)
Criticism is welcome.
Xrd Ky's j.K could always crossup.
How about
1) Fighting games
and
2) Waifu games
Super Smash Bros. wouldn't be alone in a category.I'm almost afraid to ask this, but...
Where would Smash be placed? In its own unique category?
Just genre everything like how Kojima does with his own games.
So MK would be FATAL X-RAY ACTION
and SF would be SUPER DIZZY COMBAT ACTION
It has a character voiced by Laura Bailey.so is Smash 4 the former or the latter
All fighting games can be waifu games if you try hard enough.
It doesn't, double checked just now to make sure I wasn't remembering wrong.
I'm going to look at the archives to make sure if I really did see a cross-up last night.
I agree that most people stick to one game, but everyone has preferences. If MvC4 got announced next to SFV, I would lose interest in SFV so fast.Seems to me majority of players seriously play a single game at a time. OneFrameLink's evo stats showed a majority of players entered a single game, so I'd venture that majority of people only seriously play one series- some get stuck on a certain entry (ex. 3S guys that didn't like 4) while other will just move onto the newest one no matter what. A smaller but still significant group of players probably choose by publisher (capcom players, arcsys players, NRS players, etc.) I'd be surprised if 'type of fighter' was half as good a predictor of game choice than either of the previous two things I mentioned (though obviously many publishes tend to have a degree of homogeneity across their various game series).
Too many games mix and match various traits to cleanly fit into subgenres. MKX doesn't really resemble SF4 though you place both in the same category. MvC1 has assists but they're limited. Where would you put Jojo? Smash? VS? This shit? Too many things are independent variables- something being team-based and something having air dashes don't have anything to do with each other even though both are often present together.
Except TTT2 and SFxT have the additional meta of managing two health bars that are interchangeable, plus exchange combos. Some people really like that.Traditional fighter, 3D fighters, Airdashers, Arena Fighter and I'd add Party Fighter(save Character Action Game Fighter for DMC5's vs mode ;p) are well defined groups that gives a clear idea about how the game plays.
On the other hand Assist Fighters, Tag Fighters and Serial Fighters doesn't really describe the games very well. TTT2 plays just like a 3D fighter while SFxT, CvS2 and KoF play like a traditional ones. Marvel would fit more under a VS Fighters group along with TvC and the old VS games than it would in a group with Skull Girls. Also games like KoF2000 and KoF1999 both had teams and assists but putting them in ATF groups along with SG and MvC would be ridiculous.
I forgot Smash - it would have its own category.I'm almost afraid to ask this, but...
Where would Smash be placed? In its own unique category?
Platform fighterI'm almost afraid to ask this, but...
Where would Smash be placed? In its own unique category?
Platform fighter
Jojo and P4A could be in their own category; It's debatable.
Well I just triple-checked. Ky vs Slayer, looks like a crossup to me. Do I gotta break out my recording equipment?
Super Smash Bros. wouldn't be alone in a category.
Stuff like Jump Stars and Playstation All Stars would fall there.
I for one want stand-fighters to be it's own thing. Also more games with stands getting made.
I'm just saying Persona is far and away massively different than Jojos especially with how the stands work. Persona is somewhere in the middle of GG and BB lol
Also where would you put games like WWE or Fight Night, games that have what the general public considers to have "actual fighting" (pretend I am doing gigantic wavy air quotes here)
Platform fighter
Platform fighter
There is no ambiguity on this matter. It is an opponent-based action game. Really charming, isn't it?I'm almost afraid to ask this, but...
Where would Smash be placed? In its own unique category?
There is no ambiguity on this matter. It is an opponent-based action game. Really charming, isn't it?
Everytime it is called ''party game'' i can see the Smash (competative)community not feeling it.
Indeed.Every fighting game is a party game. But some old guys were like "there's a strategic element to these games", which built the community we have now.
I'm just saying Persona is far and away massively different than Jojos especially with how the stands work.
Its nowhere near done, pump your brakes.lol they slightly nerfed Chel in the latest Rising Thunder update
game is actually being balanced based on whine, bail out it's all ogre
This was my first 3D fighter