I would prefer it over ArcSys crap, that's for sure.Honestly, I would be totally okay with this. I wouldn't mind more fighting games adopting the KI season model and then come out with proper sequels once every 4 or 5 years.
Arcsys stuff will never meaningfully expand with the way they do their release schedule and updates.
Maybe they do not understand how important "hype" and "newness" are for sales in the West.Arcsys stuff will never meaningfully expand with the way they do their release schedule and updates.
They don't care. Arcsys isn't a big time developer/publisher like Valve or Blizzard so expecting them to be able to do something in those guys' level but with their own franchises is already outrageous. what they care about the most turning a profit and the current way they do business is sustainable for them.Arcsys stuff will never meaningfully expand with the way they do their release schedule and updates.
You got that right.
The answer is a Blizzard or Valve made fighting game.
Not gonna lie I would play a Blizzard fighting game. Let me main Illidan son!
Not sure if USF4 will still be a main Evo event after SF5 drops, but the game will def still be played competitively to an extent like ST & 3rd Strike
Youtube.There a YT link, or just twitch?
Everytime I hear about Triforce and Tetris, I think about Hito and how he talked about how Triforce got his "record."Triforce is trying his best to make Tetris come back.
If we had gotten CVS3 instead of SFxT, everyone probably would of dropped SF4 (unless it turned out to be garbagio).
LOL who's talking about balance, I am talking about making a fighting game with a good online infrastructure and ample post release support.I have issues with both companies games and just don't like their track record in terms of balance. A fighting game would be nice, but two companies who rely on statistical analysis on balance without actually playing the game really annoys me.
I'm not saying some of the FG devs are that much better either. ASW for example have their own adgenda. I think their tech is great, but man the people behind their games are just fucked up when it comes to balance.
..breh. He's bodied every Evo champion on some
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type shit b. Momochi aint eem on his radar yet.
DaiGOAT
No way was 3rd Strike more popular than CVS2 in the dark ages. Maybe in Japan but definitely not North America.Everyone would NOT have dropped SF4 for CvS3 just like everyone didn't drop SF4 for MvC3.
CvS2 wasn't even as big as either 3rd Strike or MVC2 back in the dark ages. With the way stream monsters are these days, they would've booed out a CvS3 from stream if it played anything like CvS2..
Besides all these games have different appeals.
So you're saying Daigo is going to get divorced and owe child support payments to Kelis?
Karsticles
Everytime I hear about Triforce and Tetris, I think about Hito and how he talked about how Triforce got his "record."
RIP![]()
LOL who's talking about balance, I am talking about making a fighting game with a good online infrastructure and ample post release support.
If 3rd Strike had more SF2 characters it would be a different story. It wasn't until the Anniversary Edition did 3rd Strike gain any real traction.
Pretty sure 3rd Strike lasted at EVO longer than CvS2.No way was 3rd Strike more popular than CVS2 in the dark ages. Maybe in Japan but definitely not North America.
If 3rd Strike had more SF2 characters it would be a different story. It wasn't until the Anniversary Edition did 3rd Strike gain any real traction.
I'm just saying, I wouldn't use Nas to equate someone winning. He won one thing. That's like saying Earth "won" during the ending of Starship Troopers.
type shit.
Pretty sure 3rd Strike lasted at EVO longer than CvS2.
Also at every arcade I went to that had all the games, CvS2 was always out paced by MvC2, Tekken and 3rd Strike. It was that game that people tried out while waiting for their main games.
Though there aren't any hard stats to back this up so it's hard to say which was more popular.
LOL who's talking about balance, I am talking about making a fighting game with a good online infrastructure and ample post release support.
These games will not be balanced but they can push fighting games to the next level. Especially if they are tied to specific IPs which combined with the company names could be huge. Blizzard alone has a zealous fanbase that plays and buys whatever they put out.
If we had gotten CVS3 instead of SFxT, everyone probably would of dropped SF4 (unless it turned out to be garbagio).
Dont worry, I'm sure BakedYams understands you.
Indeed, they seem satisfied milking yen coins from what's left of the arcades before putting any effort into their console versions. Really frustrating.
Maybe they do not understand how important "hype" and "newness" are for sales in the West.
They don't care. Arcsys isn't a big time developer/publisher like Valve or Blizzard so expecting them to be able to do something in those guys' level but with their own franchises is already outrageous. what they care about the most turning a profit and the current way they do business is sustainable for them.
can't wait for our mm
snatching souls b
Are the EG boys going to jump in on MKX? I doubt they could have the same success they had with MK9 now that there's a decently sized NRS games community, but they could probably still make some money.
Are the EG boys going to jump in on MKX? I doubt they could have the same success they had with MK9 now that there's a decently sized NRS games community, but they could probably still make some money.
Since there is a new fighting game coming out this week it's time for...
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Since there is a new fighting game coming out this week it's time for...
Are the EG boys going to jump in on MKX? I doubt they could have the same success they had with MK9 now that there's a decently sized NRS games community, but they could probably still make some money.
I think a lot of that has to do with just how awful playing fighting games online are. FG events can be competitive with tournaments from other games, but there aren't any FG streamers that can play online and pull in 10k+ viewers on the regular. I also don't think it has to do with personalities at all (that's hardly an issue for the greater FGC in general -- if anything, there might be more interesting personalities out of the playerbase (on a per capita basis) than anywhere else). It has to do with the fact that the online play sucks, ends up playing fundamentally differently and no one (top players or otherwise) takes it seriously. The idea that online tournaments are completely meaningless would not fly with any other competitive game in this day and age.
Arcsys stuff will never meaningfully expand with the way they do their release schedule and updates.
A side note regarding Skullgirls: I think there are real cultural differences between their community and other anime FGs. If nothing else, I'm on the IRC server where #skullgirls is hosted and there have been a lot of personality clashes I saw, especially when they first started. It doesn't really happen now, but conversely there is also very little crossover with the other channels.
so what happens if SF5 is a commercial failure? or its sales are really disappointing? will capcom be done with fighting games for the new gen?
And he is definitely right that the whole "lol ded gaem" meme is one of the silliest things in recent memory. Do I have to bust out the list of REAL dead games that have come and gone since MVC3's release?
The greater "FGC" still thinks Skullgirls is the same game as it was 3 years ago and it's near impossible to get them to give it a second look.
Original SFxT was not a good game but the most recent version of it is actually a legitimately good game. Thing is that no one gave the game a reasonable shot even after the patch fixes because the mob mentality sunk in.
I'm still kind of glad SFxTK crashed and burned.
He shits on anime, but I don't think he shits on the games.
That title card has me in tears, thanks enzo
Another thing is that it seems a lot of viewers (and players, I'm guessing) seem to only care about a few games at once. I find those reddit stream schedule charts to be horrendous at trying to show me what I should watch when, but it seems people love it when they can look for the logo they care about and just block that part of the schedule out. That's really what I think it comes down to, people have way more nuanced preferences in a genre that forces you to care about every little detail, and would rather associate/play/spectate at that level of specificity.
welp, time to rename FGC-GAF
I do think it's weird that people get so attached to a specific game, though. To the point where they quit the hobby when their game goes out of style.
Going from master to noob is tough to swallow for many people. The scene will remain big enough to support SF4 for some time.
Indeed, they seem satisfied milking yen coins from what's left of the arcades before putting any effort into their console versions. Really frustrating.
FG's are also solo, unlike MOBA/shooter.
Both of these things hurt the numbers, as they're both super-discouraging.
Oh god, those are horrible.I find those reddit stream schedule charts to be horrendous at trying to show me what I should watch when
CPEX comes out on the 23rd in Asia.2) Is this still correct? Do any of these need to be updated?