commanderpepper
Member
What's better than throwing someone's burst? Gold bursting someone's blue burst.
That sounds so cool, I want to do it now.
What's better than throwing someone's burst? Gold bursting someone's blue burst.
At scrublord levels, I abuse this all the time. :lol
RCs are too good not to have available as soon as possible.
That sounds so cool, I want to do it now.
What's better than throwing someone's burst? Gold bursting someone's blue burst.
I guarantee if they took Melee and changed how air dodges work to a shorter duration version of the post Brawl air dodge mechanic and slapped that on a disc, it would be universally loved. The level of technicality that made Melee great would be intact barring the "pariah" that is wave dashing.
On a tangent, the worst thing I've seen in the casual v competitive audience discussions here on GAF and on the net in general is how completely dismissive the former audience is of any element that might benefit the game as a whole because of a perception of it being "overly complicated/stupid looking [never forget dash dancing looking like glitching]/geared towards 'elitists'." It's also one of the reasons why I believe that if Sakurai made a game like Melee again without saying anything about its mechanics, every fan base would eat it up like mana from heaven and it wouldn't be until the games were played that you'd even hear comments like "waaaaah, this is MELEE" :scust:
Casuals don't give a fuck as long as Mario can stomp the fuck out of Link and Kirby, next new hype X character is in and there are a ton of extra modes to play.
I played a couple of games of 8 player Smash with my group of friends last week. It's been a couple of years since we all played Smash Bros together.
The unanimous conclusion? "Why the fuck aren't we playing Melee right now."
THESE GUYS DON'T PLAY GAMES and they'd rather play Melee over Brawl and now Smash 4. They're as casual as it gets. None of them would ever dream of playing Melee, or any other video game, competitively.
It's also as if Melee is just the more fun game, and competitive depth and all that shit is just an additional bonus
In my not-so-humble opinion, I think Nintendo fans are like this because Nintendo games get A LOT right. Thus, fans can fall in love with a given title for a myriad of reasons. Most developers do one or two things very well, so when their sequel falters in those areas, it is usually very easy to say it is inferior.well duh, because it would be the new game (spoiler: mechanics actually wouldn't matter either way, even if they somehow put back Z canceling (lmao) and wavedashing)
....speaking of which, no other Nintendo fanbase does this; Zelda cycle exists for a reason, many prefer gen 1/2 in Pokemon, most prefer 64/Galaxy (2) for 3D Mario and one of the older 2D Marios, and then Mario Kart, Fire Emblem, and others are all over the place
The first makes someone feel helpless. The second makes people wonder what they are even doing with their life anymore.They are getting rushed the fuck down now that's what.
So am I?
And we're talking about nothing? Seriously? Sure you're not being dismissive?
Look, PSA to you and anyone else in this thread: if you feel I have a habit of getting into meaningless arguments with members here, I implore you to put me on your ignore list. I don't want to waste anyone's time, or make this thread unbearable for anyone.
Thank you.
MAHVEL.I hope I'm not out of line by posting this here, so here we go:
I'm looking to get back into playing some fighting games. Not competitively, since my utter lack of motoric skills as well as geographical location would mean I'd get destroyed fast. If I ever find someone playing any fighting games in the near vicinity. I'd just like something to learn, get some analytical thinking going and have some fun training and playing online, whenever my internet connection lets me.
I own an arcade stick, TE R2, and messed around with it a bit a few years ago. I'd say my execution is better than on pad with it, and I like gaming on it, so I'm good to go on that front. Also reading up on stuff with the links in the OP for the theoretical part. What I don't have a clue about is which game I want to play. All my games at home are outdated (Super SF IV, Blazbue CS:E, Guilty Gear XX #Reload) and I'm kinda torn in terms of games available right now.
I played some Blazblue CT, Hakumen and Taokaka, and did decently online. But never got far in terms of combos and mechanical understanding. Bought both CS and CS:E but never played them, just didn't have the time a few years back. Played the original Street Fighter IV a bit, mainly Guile, but it never grabbed me since the art style is a complete turnoff and there is no engaging single player content.
I'm looking for a good beginner's fighter, preferable with some build-in tutorials about fundamentals and a decent training mode, as well as some online activity where I can still find some novice players. Right now Persona 4 Ultimax is high on my list, although the handling of the game in Europe leaves a bad taste in my mouth (late, no free DLC). But I'm open to suggestions.
Bursts are a bandaid to a more serious problem, which is that offense is relentless in GG. If relentless offense is really a problem, then ASW should add a mechanic to deal with it. Preferably, meterless.
What's better than throwing someone's burst? Gold bursting someone's blue burst.
I am realizing that I've wasted time over Tekken arguments/whatnot here. At the end of the day, internet forum arguments usually produce nothing productive or meaningful, are pathetic, and accomplish absolutely nothing.
I'm assuming everyone posting here is an 18+ adult. I'm sure there are better things we could be doing with our time and lives than having an argument on an online forum. This isn't directed at Karst or you specifically kimo but just a general thought I have going forward.
Well it can lead to some introspection. If you look at the argument as a challenge to your opinions and beliefs and seriously consider what you are arguing for and why. This is of course only useful to anyone in need of introspection and self examination.I'm assuming everyone posting here is an 18+ adult. I'm sure there are better things we could be doing with our time and lives than having an argument on an online forum. This isn't directed at Karst or you specifically kimo but just a general thought I have going forward.
I think any additional defensive options would require the entire game to be retooled. It wouldn't be bad if FD was less meter-intensive, though.I was curious if you had any ideas on what could replace bursts to solve the problem. I feel bursts, dead angle attacks and faultless defense make GG's offensive manageable. I have a hard time thinking of a meterless mechanic that wouldn't compromise arc system's offensive minded gameplay.
Smash is probably the simplest fighter out there unless you want to drop to Dive Kick levels of simplicity. IMO, the best way to learn isn't to pick the easy game, though. Pick the game that:I hope I'm not out of line by posting this here, so here we go:
I'm looking to get back into playing some fighting games. Not competitively, since my utter lack of motoric skills as well as geographical location would mean I'd get destroyed fast. If I ever find someone playing any fighting games in the near vicinity. I'd just like something to learn, get some analytical thinking going and have some fun training and playing online, whenever my internet connection lets me.
I own an arcade stick, TE R2, and messed around with it a bit a few years ago. I'd say my execution is better than on pad with it, and I like gaming on it, so I'm good to go on that front. Also reading up on stuff with the links in the OP for the theoretical part. What I don't have a clue about is which game I want to play. All my games at home are outdated (Super SF IV, Blazbue CS:E, Guilty Gear XX #Reload) and I'm kinda torn in terms of games available right now.
I played some Blazblue CT, Hakumen and Taokaka, and did decently online. But never got far in terms of combos and mechanical understanding. Bought both CS and CS:E but never played them, just didn't have the time a few years back. Played the original Street Fighter IV a bit, mainly Guile, but it never grabbed me since the art style is a complete turnoff and there is no engaging single player content.
I'm looking for a good beginner's fighter, preferable with some build-in tutorials about fundamentals and a decent training mode, as well as some online activity where I can still find some novice players. Right now Persona 4 Ultimax is high on my list, although the handling of the game in Europe leaves a bad taste in my mouth (late, no free DLC). But I'm open to suggestions.
Not talking about this thread, but I see alot on GAF (and the internet in general), people want to argue, not discuss. Not think about other viewpoints, but just prove their own. People want to "win" or be "right" too much. Not just talk about stuff. That's why I love the internet for the most part, hearing other people's viewpoints and why they think that way.
But I digress.
I hope I'm not out of line by posting this here, so here we go:
I'm looking to get back into playing some fighting games. Not competitively, since my utter lack of motoric skills as well as geographical location would mean I'd get destroyed fast. If I ever find someone playing any fighting games in the near vicinity. I'd just like something to learn, get some analytical thinking going and have some fun training and playing online, whenever my internet connection lets me.
I own an arcade stick, TE R2, and messed around with it a bit a few years ago. I'd say my execution is better than on pad with it, and I like gaming on it, so I'm good to go on that front. Also reading up on stuff with the links in the OP for the theoretical part. What I don't have a clue about is which game I want to play. All my games at home are outdated (Super SF IV, Blazbue CS:E, Guilty Gear XX #Reload) and I'm kinda torn in terms of games available right now.
I played some Blazblue CT, Hakumen and Taokaka, and did decently online. But never got far in terms of combos and mechanical understanding. Bought both CS and CS:E but never played them, just didn't have the time a few years back. Played the original Street Fighter IV a bit, mainly Guile, but it never grabbed me since the art style is a complete turnoff and there is no engaging single player content.
I'm looking for a good beginner's fighter, preferable with some build-in tutorials about fundamentals and a decent training mode, as well as some online activity where I can still find some novice players. Right now Persona 4 Ultimax is high on my list, although the handling of the game in Europe leaves a bad taste in my mouth (late, no free DLC). But I'm open to suggestions.
Not talking about this thread, but I see alot on GAF (and the internet in general), people want to argue, not discuss. Not think about other viewpoints, but just prove their own. People want to "win" or be "right" too much. Not just talk about stuff. That's why I love the internet for the most part, hearing other people's viewpoints and why they think that way.
But I digress.
MAHVEL.
Do a couple trials with the characters then head straight to online play.
Prepare to be blown away by how much you've learned
No one ever believes their opinions are wrong.
It only really gets bad on here when a bunch of posters and mods are on the same page and start bullying folks. Doesn't happen often but does happen.
Thankfully Shouta's great about knowing this community and knowing where the lines need to be drawn. Other mods don't know the community as well (which is not a knock on them).
Recommending Marvel as a beginner fighter? I don't know man, that game expects you to know three characters before you even play.
That's not true. I myself say shit I don't mean all the time just to see how people react. I even throw out stupid ideas just to see who bites from time to time.
That's not true. I myself say shit I don't mean all the time just to see how people react. I even throw out stupid ideas just to see who bites from time to time.
so you weren't serious about dat whole family tree thing?
Man... you think I'm going to buy a plane ticket to where ever he lives and stalk this dude entire family? No one has time for that shit!
Super Smash Sundays is back up and running.
play 3 trails and beat galactus
by that time you're pretty much Flux
Liam neeson does
Any of you guys get that feeling you get when you pick a character to troll with and find out you are better with them than with your main? Because Ibuki you breakin my heart. XD
Man... you think I'm going to buy a plane ticket to where ever he lives and stalk this dude entire family? No one has time for that shit!
Being better with your sub char than your main char is the meta-est of trolls.
Any tourney stuff been announced for KoF 98' Ultimate Match Final Edition since it came back on Steam? I'm a fan of it and am really hoping to see it get goin in streams again.
Have you considered telling him so he can add the info?they had 2 Apex qualifiers this month, I think enzo just doesn't update parts of the OP
Not happening. Watch some Chinese or Korean streams.
Yeah go watch based douyu if you want to see people take KoF more seriously than any other esport game here in America.
You overvalue burst, it's a good tool to help get out of situations but it can be baited pretty damn bad. A lot of characters don't even really worry about it too much.I think any additional defensive options would require the entire game to be retooled. It wouldn't be bad if FD was less meter-intensive, though.
Its a well known fact that fighting games achieved perfection with Super Turbo, and if you ever want instant street cred, simply compare any game mechanic from any fighting game to Super Turbo and say how much better Super Turbo is. Parrying. It sucks. Because Super Turbo.But more interesting to me, do you think it's impossible to create the perfect fighting game?
Thomasauras:
Harada gets a lot of hate in Twitter every time a new clip of T7 releases. I'd suggest you just do what he does and be confident in your knowledge of the game and your opinion, and ignore the idiots.
If there is a reasonable argument to be made against your opinion, then be confident you can engage in it. If no one presents a reasonable argument, then everyone can fuck off.
Wish I could read French to read your reviews.
Not talking about this thread, but I see alot on GAF (and the internet in general), people want to argue, not discuss. Not think about other viewpoints, but just prove their own. People want to "win" or be "right" too much. Not just talk about stuff. That's why I love the internet for the most part, hearing other people's viewpoints and why they think that way.
But I digress.
I'm not saying Burst is too good. I am saying I don't think it is a good mechanic. Big difference.You overvalue burst, it's a good tool to help get out of situations but it can be baited pretty damn bad. A lot of characters don't even really worry about it too much.
Zato in particular is super good at fucking burst over with the way he attacks in general
As far as FD goes you shouldn't be FDing most things only certain attacks, meter gain in GG is stupidly fast so that's one of the reasons it's draining.
I don't troll with jacky but I love playing him when drunk off my assAny of you guys get that feeling you get when you pick a character to troll with and find out you are better with them than with your main? Because Ibuki you breakin my heart. XD
I'm not saying Burst is too good. I am saying I don't think it is a good mechanic. Big difference.