Also crosslink from figureGAF:
Guessing Poison is going to turn out pretty good at this rate.
lol, japan.
Also crosslink from figureGAF:
Guessing Poison is going to turn out pretty good at this rate.
It's just better to play Akuma in an Evil Ryu-ish mindset now, the reward for combos is guaranteed, but DWU royally screwed up the more rewarding forms of setplay.
So true, the changes to him since USF4 came out basically turned him into Evil Ryu lite in terms of him being another hit confirm into big damage with 2 bars. He doesn't deal quite as much damage, but it's still very good. He still retains some his good/annoying stuff like the walk speed, an actual good teleport, air fireballs, and so on. After all is said and done, still top tier lol.
People forgetting Skullgirls got an exhibiton on Evo's main stage, if this new Dissidia doesn't hit consoles it won't even get that. :lol
(it should, though)
Also crosslink from figureGAF:
Guessing Poison is going to turn out pretty good at this rate.
Daigo was playing Akuma in that way too when he was trying out the character if I remember right.
Yeah, the tutorial is just a gauntlet of shit. I don't think for a second that it's newbie friendly even if the information is all there.XRD has way to many fuckin gameplay mechanics
Yeah, the tutorial is just a gauntlet of shit. I don't think for a second that it's newbie friendly even if the information is all there.
breh I'm still going through the tutorial
this shit is disheartening right off the bat. theres like 8 different ways to block and shit
XRD has way to many fuckin gameplay mechanics
do what i do and dont even bother thinking about applying them all the time, just when it's 100% vital (FD in air kinda shit)
just go for the basics and learn your dumb oki thing and play it out from there imo
Different ways to guard in GG was easy to learn for me because of Melee. It's almost the same thing.
Plus learning how to use the different types of blocks isn't that crucial compared to BB (which the majority of players I come across still don't know how to use it properly).
fauntless defence / air blocking
regular defence
Just worry about this for a week when it comes to defense.
Doesn't she wear a sports bra? Why the fuck can we see her nipple poking through her shirt? Not to mention the part where the bra starts looks really bad on the far side. Big ass gap of nothingness.
this shit is like the calculus of fighting games while street fighter is basic addition
play games without totally understanding how it works brehs
I come from Street Fighter my nigga
we hold back to block. thats it, nothing else
this shit got
fauntless defence
roman cancels
regular defence
Instant blocking
Psych Bursts
air blocking
blitz shield
like nigga.. I'm just trynna hold back why I gotta do all this extra shit, lemme chill yo
Stuff like this reminds me again that Vampire Savior in this day and age would never fly.
Not that there's even going to be one.
This art is from Akiman if I'm correct, not Bengus.
Edit : check this website if you want some fighting game arts in great quality: http://livid.basgrospoing.fr/
I come from Street Fighter my nigga
we hold back to block. thats it, nothing else
this shit got
fauntless defence
roman cancels
regular defence
Instant blocking
Psych Bursts
air blocking
blitz shield
like nigga.. I'm just trynna hold back why I gotta do all this extra shit, lemme chill yo
Stuff like this reminds me again that Vampire Savior in this day and age would never fly.
Not that there's even going to be one.
Not unless there is a Wii U version.Kars, you hoping on that monster hunter 4 hype anytime soon?
Stuff like this reminds me again that Vampire Savior in this day and age would never fly.
Not that there's even going to be one.
I'm trying to remember specifics about Vsav that wouldn't fly besides the "everyone was Akuma" style super inputs and some renda stuff.
Edit: Re: Xrd, one thing I need to get better about is people pressing Blitz in response to my own successful Blitz. It hurts so much when you work hard for that read and get hit with it yourself because why not? :lol
You should try a simpler game, like Smash.Xrd has so many mechanics that they could prolly work for NASA
Xrd has so many mechanics that they could prolly work for NASA
You should try a simpler game, like Smash.
How playable is Xrd on a pad?
Pushblocks involved multiple button presses, and you had a higher success rate after each button press. Whatever button ends up activating the pushblock ends up being the distance. Renda was like getting additional frame advantage off of linking light attacks. Also the only supers you could cancel into were the raging demon inputs iirc. Lots of crazy fun stuff.
How playable is Xrd on a pad?
While anime fighters have always been complex by comparison to SF, starting off by attempting to grok every single mechanic would be disheartening for any fighting game. Just play, pick Leo, and worry about the complexities later.
Anime games just can't win. I've run into the same complaints with my friends learning GG lately. I feel like if SF4 had a comprehensive tutorial that went deeply into stuff like crouch techs and kara canceling and option selects and armor canceling and proximity blocking and everything right out the gate, everyone would call it hard too.
Instead it doesn't even explain links properly or, hell, tell you which moves have startup invincibility and so it's 'easy to learn'. Never mind that everyone's had 6 years to learn stuff by now or something.
Yes i'm bitter my friends never even bothered to give GG, BB or Persona a fair shot. Or -anything- outside of SF4 and SFxT and Injustice.