Tizoc
Member
So Max has a CvSNK 2 cabinet and has started recording matches-
http://youtu.be/3_bX3LZ6CL0
Max if you're reading, keep in mind that Lvl. 2 supers in C-Groove can be canceled into Taunts, a Lvl. 1 super or any other special move.
So with Cammy, he could've done her dive kick for a little extra damage and a little meter.
Also, mind if I ask why you're using P-Groove? I think you'd fare better with K-Groove, since
1- JDing is much less riskier
2- JDing recovers a little health
3- Pretty sure JD can be canceled into anything like Parries
4- You don't ahve to worry too much about using a super move
In one of the CEO matches I've seen an entire team can get devestated in like 10 seconds using KFC, when the opposing player would've spent 1 min. just to get to the opponent's last character.
Yes I've seen matches where a Lvl. 3 KFC character gets defeated, but even then...UMvC3 is much more fun when long combos are performed as opposed to doing ABC, Super to defeat a character with KFC.
http://youtu.be/3_bX3LZ6CL0
Max if you're reading, keep in mind that Lvl. 2 supers in C-Groove can be canceled into Taunts, a Lvl. 1 super or any other special move.
So with Cammy, he could've done her dive kick for a little extra damage and a little meter.
Also, mind if I ask why you're using P-Groove? I think you'd fare better with K-Groove, since
1- JDing is much less riskier
2- JDing recovers a little health
3- Pretty sure JD can be canceled into anything like Parries
4- You don't ahve to worry too much about using a super move
On the one hand I get that but even still, the buff shouldn't turn give TOO much of a buff. I personally see no problem in having Comeback mechanics in a fighting game, but they shouldn't be too powerful.Because X-Factor is, and needs to be, a comeback mechanic to balance out loss of team synergy.
In one of the CEO matches I've seen an entire team can get devestated in like 10 seconds using KFC, when the opposing player would've spent 1 min. just to get to the opponent's last character.
Understandable, but JWong can work as an example of why you don't necessarily need KFC to win. Without KFC, UMvC3 seems pretty balanced for the most part. Lvl. 3 KFC just seems to overpowered IMO.Marvel is not a game like Street Fighter, where you have just as much chance to win with good play at 20% health as you do at 100%. When you lose a character in Marvel, you lost a part of your capacity to make things happen. No one aside from JWong has made an X-Factorless comeback in Marvel 3, and it's for a good reason.
Yes I've seen matches where a Lvl. 3 KFC character gets defeated, but even then...UMvC3 is much more fun when long combos are performed as opposed to doing ABC, Super to defeat a character with KFC.