Ocean Dweller
Member
The Framerate is all over the place and not even in demanding scenes. I should have just waited for the PC version.
it's ff14 engine, so should be okish ?Prediction about PC version: The overuse of alpha effects will lead to poor performance even on the best GPUs at resolutions above 1440p.
You'll probably wont get locked 60fps unless you spent more than a bag of sand on your GPU
yes it is. play it in 30fps mode, don't fully disable motion blur.
They only added it last moment because they knew people will complain
Yeah I've 200+ hours on the game, 100% the main game and DLC and I couldn't agree more.The Framerate is all over the place and not even in demanding scenes. I should have just waited for the PC version.
Demo was not the final version.Made the decision to wait for PC when I heard maximillian talking about how bad the framerate was at preview events and he is the biggest FF shill. The demo also ran poorly.
it's hard without any motion blur. I played with setting 5. but 3 is also ok. below that it's a bit to jittery.What's Fidelity mode like on your 48" OLED at monitor seating distance without any motion blur? Difficult I'd imagine, even on my ZD9 I needed a wee bit on, max MB is insane though, feels like I'm on hallucinogens.
Agreed. I think I turned 60fps off after around the 5th or 6th chapter and never looked back.30fps mode with motion blur set to 3/5 is the way to go. They should have made a 120hz 40fps mode rather than the 60.
You'll be annoyed to hear that the PC version will probably run even worse.
With a 120hz TV you probably have VRR and the 50-60fps averages aren't so bad. Wouldn't say no to a 40fps mode though.30fps mode with motion blur set to 3/5 is the way to go. They should have made a 120hz 40fps mode rather than the 60.
It seems 120hz capable TVs with HDMI 2.1 VRR etc... are only recently, like in the past 2-3 years starting to get in homes. Once these become standard in most TV sets I think more developers will make 40fps modes. But still a while to go... Right now it seems to only be in Sony 1st party game a few 3rd party, but hardly any.I believe it sticks pretty close to 60, but only in combat by aggressively dropping resolution. In exploration it's more like 40-45. The 30 fps mode plays surprisingly decent which I didn't expect, my main issue is they don't have a 40 mode to bridge the gap.
They drop res in combat to ensure 60.I still don't understand how the combat intense scenes are a flawless 60 fps and then just walking around an empty field causes the game to chug
The moment you enter a battle the resolution drops, therefore the framerate can maintain 60 in battle. Once the battle is over the resolution increases and thus the framerate becomes unstable, between 45-60fps. The quality mode generally achieves a solid 30fps at 1440p which is reconstructed to 4k.I still don't understand how the combat intense scenes are a flawless 60 fps and then just walking around an empty field causes the game to chug
I still don't understand how the combat intense scenes are a flawless 60 fps and then just walking around an empty field causes the game to chug
30fps mode with motion blur set to 3/5 is the way to go. They should have made a 120hz 40fps mode rather than the 60.
With a 120hz TV you probably have VRR and the 50-60fps averages aren't so bad. Wouldn't say no to a 40fps mode though.
It seems 120hz capable TVs with HDMI 2.1 VRR etc... are only recently, like in the past 2-3 years starting to get in homes. Once these become standard in most TV sets I think more developers will make 40fps modes. But still a while to go... Right now it seems to only be in Sony 1st party game a few 3rd party, but hardly any.
Thanks for the thread about it.The Framerate is all over the place and not even in demanding scenes. I should have just waited for the PC version.
Combat drops to 720p res, the fact that you didn't notice is proof that they made the right decision in doing this. When combat ends, the game runs at 1080p res when exploring the field. It is super easy to see this if you are looking for it, just ride your mount past an enemy on the field and make it aggro, you'll instantly see the image become much more coarse when the resolution switches, then after awhile the enemy disengages and you'll see the image become much sharper when combat ends.I still don't understand how the combat intense scenes are a flawless 60 fps and then just walking around an empty field causes the game to chug
I still don't understand how the combat intense scenes are a flawless 60 fps and then just walking around an empty field causes the game to chug
Neither mode is visually appealing or technically sound. That said, I’ve enjoyed the fidelity mode the most.
They only added it last moment because they knew people will complain
Hopefully, it's the only thing I miss on my 2016 Sony, I'm not fussed about current-state VRR or 120hz modes, but those 40hz modes look sweet.
The problem is that while VRR is part of the HDMI spec now regardless of bandwidth, so TVs will have VRR more commonly, ime most console players don't buy 120hz TVs. The brands that take up most of the market (ie Samsung and LG) charge £799 or more and require going to 55" unless you're okay paying £899-£1200 for a 43/50" Samsung QN90 or 42/48" LG C3.
Sony doesnt give a shit about premium LCD below 55" size. Hisense and TCL have no premium offerings in those sizes either but do have much cheaper 4K120hz + VRR sets in 55"+.
I like to think I'm doing my part by selling Hisense U7Ks and U8Ks with 99% the same gaming features as LG OLEDs (including 4K@120hz Dolby Vision gaming) but at currently £649 and £899 for a 55" I wish I could hook up a current gen console or PC to them and show the crazy good contrast and depth of image from some fidelity modes and motion smoothness from something competitive.
I bought it on PS5 but I really don't want to play it on it. A choice out of an awful framerate or an awful resolution really isn't much of a choice. I deserve better. Same reason I'm waiting until the Super Switch drops to play TOTK.