Maybe save it for a unit you really need the TM for right now then, which will make your battles easier. I always end up using all mine up on whichever single unit I'm currently getting from 0-100%. I figure that if I clear that unit quickly, I can just move into the next unit I want to get to 100% quicker. But I do like the idea of saving up all the 10% ones to blow all at once on a unit though...maybe I'll actually start doing that from now, hmm.
Talking about TMs...I'd really, really love a Genji Glove for my Orlandeau
an extra ability slot would be amazing.
Been fairly lucky so far with the Henne Mines event though, here are my "Total Defeated" values:
Tiamat: 20
Thunderbug: 5
Ran into a few Golden Bombs too.
Question:
Was wondering if anyone can explain this to me, although I have an idea what the answer might be, just wanted to confirm...
My Orlandeau has 859 ATK with a Genji Blade in R. Hand, Excalibur in L. Hand, Blade Mastery and Syldra's Protection. With Tiamat, if I use Divine Ruination, he will be left with a small amount of health which the other units can normal Attack to take out.
If I swap Blade Mastery with Large Sword Mastery, ATK is still 859 but Divine Ruination defeats Tiamat in one go (tested a few times to make sure). Why is this? Has this got something to do with how Excalibur aids with the Light Damage with it being on the Left Hand?
(Also, shall I leave Syldra's Protection on for the 50% damage boost over Large Sword Mastery + Blade Mastery which would bring ATK to 954?)