Final Fantasy XIV: A Realm Reborn - Beta Phase 3 Impression: Phase 4 August

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If you've played at least The Last Remnant, you'll also find Sekito stuff easy to find. Well, I convinced myself that he did some of the songs.
I haven't played The Last Remnant but I'd like to hear more of the music he made as I really enjoyed his work in V1.x. Yamazaki as well, he made some of my favourite tracks.
I hope they bring in the guests ASAP; not because I don't like Soken's work, but because to me music is one of the most important things in FF and the more diversity, the happier I will be. And an online FF is the perfect opportunity for this.
Hope they call Mitsuda and Sakimoto among the guests in the future updates. Uematsu is already confirmed. :3
Sakimoto and especially Mitsuda would be fantastic additions.
 
I dunno, anything Sakimoto does will feel like it's in Ivalice. I don't have a trained ear for music at all and a few notes into anything he does it's clear it's him.

Edit: Which is not to say I don't like his style. It's just, highly specific.
 
Lé Blade Runner;73231016 said:
Same here, actually. Uematsu is wonderful. :)

Gotta say though, i didn't like his work in LO\TLS\XIV nearly as much as i loved it in FF IX and precedent.

Distant Worlds is the best he's doing lately, imho.
 
I wonder if this is actually possible?
51ba799f_Final-Fantasy_XIV_Realm_Scholar_02.jpg


having the fairy just chill on your shoulder... If so, making Galka scholar Fluffy McCuddles day one.
 
No. Unless you count the option of pre-ordering ARR, lol.

Pretty fucked up lol.

I guess taking a week break after phase 4 won't kill me. I would gladly hand them $5 bucks for the head start though.

Oh yeah, I was reading that the trial period will only be 10 days + however long phase 4 is. This legit?
 
Pretty fucked up lol.

I guess taking a week break after phase 4 won't kill me. I would gladly hand them $5 bucks for the head start though.

Oh yeah, I was reading that the trial period will only be 10 days + however long phase 4 is. This legit?

You mean the free trial or the early access? If you're referring to early access, last I heard it was 7 days, starting on 8/20.
 
You mean the free trial or the early access? If you're referring to early access, last I heard it was 7 days, starting on 8/20.

Sorry, that quote was from a few days ago. I was asking if there was anyway for us who only bought the original to get early access.

I originally thought they were giving all of us a 30 day trial but people who only bought the original are getting a reduced amount right? So total free days will be that number + phase 4 right?
 
Im in the PC Beta, the more I played it, the more I felt it should be a free to play game... Ive played everything from Everquest, WOW, Silk Road, DCUO, Rappelz, Guild Wars, Grandano Espanda, etc. I haven't come across anything outside some square enix specific stuff which warrants a monthly sub.

I wish they took a page out off Grandano Espanda and made it MMO with youre own party. They you could really write a true storyline and join up with players along the way. You could even have several archetype characters in your party to push the plot along and they could be randomized so that the characters look different in every party.
 
Gamebreaker used to have a podcast for XIV, but they discontinued it after being unhappy with the game. They are probably restarting it.
 
I've seen the promo pics for that but were exactly is the source of those?

I want to say it was posted somewhere on the site or beta forums at some point. I know I heard of the early access starting on 8/20 before I saw the promo materials on the retail sites. I can't seem to find it anywhere though.

Sorry, that quote was from a few days ago. I was asking if there was anyway for us who only bought the original to get early access.

I originally thought they were giving all of us a 30 day trial but people who only bought the original are getting a reduced amount right? So total free days will be that number + phase 4 right?

One of the other guys might have more information, but as far as I know, if you owned 1.0, you get a 30 day free trial (compared to 14 if you're just buying it straight up), but it doesn't start until 8/27. Someone posted a link awhile back that stated that. Of course, you also get access to Phase 4 as you already know.

The only way to get in on the early access is to either be Legacy status, or preorder the game.
 
Im in the PC Beta, the more I played it, the more I felt it should be a free to play game... Ive played everything from Everquest, WOW, Silk Road, DCUO, Rappelz, Guild Wars, Grandano Espanda, etc. I haven't come across anything outside some square enix specific stuff which warrants a monthly sub.

This is how I feel as well and it's something that's being completely glanced over in here when ever it is brought up.

F2P/B2P games have really stepped it up in the last few years and offer a tremendous amount of content that you never have to pay a dime for. GW2 is just massive and the amount of support is incredible. As of now I'm hoping what we have seen in these weekend test is just a taste of the world and everything will just be bigger and better once phase 4 starts... but I'm really skeptical. I really do think it's going to be mostly the same + few more dungeons and some sparse endgame raids. I mean, it's already confirmed that we won't even see more character customization options right? The creator is really lacking at this point and this is a really bad sign for me personally.

The only way to get in on the early access is to either be Legacy status, or preorder the game.

All right. And Legacy status is for those who actively subbed during 1.0 times right?
 
This is how I feel as well and it's something that's being completely glanced over in here when ever it is brought up.

F2P/B2P games have really stepped it up in the last few years and offer a tremendous amount of content that you never have to pay a dime for. GW2 is just massive and the amount of support is incredible. As of now I'm hoping what we have seen in these weekend test is just a taste of the world and everything will just be bigger and better once phase 4 starts... but I'm really skeptical. I really do think it's going to be mostly the same + few more dungeons and some sparse endgame raids. I mean, it's already confirmed that we won't even see more character customization options right? The creator is really lacking at this point and this is a really bad sign for me personally.

I was thinking about buying it but after buying DCUO at launch and watching it and numerous other games go F2P rather quickly I think I will save my money for the inevitable Red XIII mount/pet in-game purchase
 
Sorry, that quote was from a few days ago. I was asking if there was anyway for us who only bought the original to get early access.

I originally thought they were giving all of us a 30 day trial but people who only bought the original are getting a reduced amount right? So total free days will be that number + phase 4 right?

You're only getting the reduced price if you qualified for the "legacy" program and paid for at least 3 months of service when they started charging last year.
 
I have a question, Final Fantasy games popularity stems from its story and intriguing/emotional character interactions. Would a system like Granado Espada be more fitting for a FF MMO?
 
This is how I feel as well and it's something that's being completely glanced over in here when ever it is brought up.

It has been discussed to death already. Deal with it or move on about the subscription. Since F2P has stepped up, continue playing them. Dictating what should and shouldn't be subscription is silly and tired (it's worse than a lot of banable comments such as port begging IMO). Move on.
 
Glanced over? This thread alone has went through the F2P/Subscription debate multiple times over.

This thread can move pretty fast so it's possible I just missed them.

I would just like to read one good reason why this game is going with the subscription model outside of, "It's Final Fantasy and people will pay it."

This game doesn't seem to feature the expansive voice work from a game like SWTOR (I know there will be VA in retail, but I know for sure it's nothing like TOR with all the branching dialogue)

World is not seamless and there can be a lot of loading in certain areas.

Customization is incredibly barebones.

Dungeons/raid/end-game content (probably) seem very reminiscent of ... pretty much every other MMO out there at the moment.

Server performance is incredibly bad. People say it will be improved come phase 4/launch but I doubt it.

We still have yet to see what the new content come phase 4/launch will look like but does anyone really expect it to be that much different from now?
 
Glanced over? This thread alone has went through the F2P/Subscription debate multiple times over.

This thread is cyclical, like many big threads on GAF.

At least once every 10 pages, there will be a debate about:
- PS3 vs. PC
- new server vs. Legacy server
- 1.x combat vs. ARR combat
- F2P vs. subscription
- will MRD or GLD be a better tank

I think that's it, unless we have another recurring topic I missed?
 
I have a question, Final Fantasy games popularity stems from its story and intriguing/emotional character interactions. Would a system like Granado Espada be more fitting for a FF MMO?

When the combat system was slower, like it was in 1.0 (especially early 1.0). I always thought you should have a companion or two to control. I'd say it does make a better fit.
 
When the combat system was slower, like it was in 1.0 (especially early 1.0). I always thought you should have a companion or two to control. I'd say it does make a better fit.

I would gladly take better storyline, plot, novel game, over speed any day. How cool/emotional would it be to get to level 30 and you have to chose one of your companions to permanently die....

Or have a major boss fight will 3-4 other parties. You wouldn't have to worry as much about having a primarily white mage or bard being able to do high level soloing if a player wants to quick level specialty jobs he could do it independently but still need other players to take on major boss battles/raids/dungeons.
 
Is anyone familiar with the payment options for XIV?

When I look at them on the SE account management page the only options are buying Crysta or using a third party payment option like ClickandBuy or UltimatePay.

I've read that SE is going to be discontinuing ClickandBuy at the end of this month but I can't find any information on if that will allow me to just directly pay the service fees to SE.

Basically what I'm wondering is, am I going to have the option to just enter my debit card and have Square take the service fees every month directly? I really don't want to have to buy their fake currency or use a third party payment option.
 
This thread is cyclical, like many big threads on GAF.

At least once every 10 pages, there will be a debate about:
- PS3 vs. PC
- new server vs. Legacy server
- 1.x combat vs. ARR combat
- F2P vs. subscription
- will MRD or GLD be a better tank

I think that's it, unless we have another recurring topic I missed?
League of Legends vs Dota 2.

Oh. You mean this thread, not GAF.
 
At this point I would wait on doing anything regarding payment. I think Squenix has previously said they will finally bite the bullet and start accepting credit cards payments themselves like every other MMO publisher ever.
 
This thread is cyclical, like many big threads on GAF.

At least once every 10 pages, there will be a debate about:
- PS3 vs. PC
- new server vs. Legacy server
- 1.x combat vs. ARR combat
- F2P vs. subscription
- will MRD or GLD be a better tank

I think that's it, unless we have another recurring topic I missed?

- lalafells vs. miqo'te, but it might just be you and rhad
 
This thread can move pretty fast so it's possible I just missed them.

I would just like to read one good reason why this game is going with the subscription model outside of, "It's Final Fantasy and people will pay it."

The better question is, why do you care?
 
I have a question, Final Fantasy games popularity stems from its story and intriguing/emotional character interactions. Would a system like Granado Espada be more fitting for a FF MMO?

I always thought, on my times from FF XI, that the game could have had companions or NPC characters so you didn't needed real people to tackle main story quests. (they introduced later a companion, but not what I meant)

Right now on a way faster paced game I would love to see the Gambit system back for companions. It makes so much sense that I wonder why is not there.
 
I always thought, on my times from FF XI, that the game could have had companions or NPC characters so you didn't needed real people to tackle main story quests. (they introduced later a companion, but not what I meant)

Right now on a way faster paced game I would love to see the Gambit system back for companions. It makes so much sense that I wonder why is not there.

Maybe to sell a future expansion pack if game go f2p for sub
 
This thread can move pretty fast so it's possible I just missed them.

I would just like to read one good reason why this game is going with the subscription model outside of, "It's Final Fantasy and people will pay it."

To create more worthwhile content. Yoshida said that the only way to such game get big expansions if it's SE sees the value to do so, so they're going for a subscription model.

Or put it in another way, SE won't fully support the game if it's not a subscription based game.

Maybe to sell a future expansion pack if game go f2p for sub

I don't think that's gonna happen. I doubt that this game will go f2p, or if it goes f2p it basically means that any worthwhile expansion or new content won't happen.
 
I always thought, on my times from FF XI, that the game could have had companions or NPC characters so you didn't needed real people to tackle main story quests. (they introduced later a companion, but not what I meant)

Right now on a way faster paced game I would love to see the Gambit system back for companions. It makes so much sense that I wonder why is not there.

So, you want to turn a MMO into a single player game completely? They did that! It's called FF XII. =)
 
So, you want to turn a MMO into a single player game completely? They did that! It's called FF XII. =)

No, I want chocobos to have a gambit system, I loved to play with it in FF XII.

Regarding FF XI, it was very hard, when I was subbing to find parties for main story content sicne most ppl already did it. Something like the first Guild Wars, in that you can use NPC to tackle missions. I mean restricted to main plot missions.
 
This thread can move pretty fast so it's possible I just missed them.

I would just like to read one good reason why this game is going with the subscription model outside of, "It's Final Fantasy and people will pay it."

This game doesn't seem to feature the expansive voice work from a game like SWTOR (I know there will be VA in retail, but I know for sure it's nothing like TOR with all the branching dialogue)

World is not seamless and there can be a lot of loading in certain areas.

Customization is incredibly barebones.

Dungeons/raid/end-game content (probably) seem very reminiscent of ... pretty much every other MMO out there at the moment.

Server performance is incredibly bad. People say it will be improved come phase 4/launch but I doubt it.

We still have yet to see what the new content come phase 4/launch will look like but does anyone really expect it to be that much different from now?

Because the development team says it can make a better game by charging a subscription fee; and for me, thats the only reason that matters. If you don't think its worth it, then find another game to play -- there are certainly no shortage of f2p alternatives out there.
 
The better question is, why do you care?

I was a huge fan of FFXI and although this game is very different in the end I'm hoping I can spend a good long time playing it. I love MMORPGs you see and I'm always looking for that one that will scratch that itch. Unfortunately lots of these kind of games these days are little more then single player games with the occasional co-op and of course the always entertaining end-game dungeons.

It's no bull shit when I say I really want this game to be good. I'm just having some problems with the fact that objectively this game is really lacking compared to other games that offer far less of their players (money wise). But of course those games lack everything that's important to me in an MMO... but then again the amount of catering to that particular group is also pretty apparent in this game.

To the above replies. OK, those are solid explanations going by what came out of FFXI expansions. Certainly a lot more then tacking on yet another end-game raid and yet another new set of gear to grind in said raids for.
 
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