Anyone got any good tips for Garuda hard mode? Me and my friend have been trying for the last 24 hours to get her down and every time it ends in failure.
Assuming you've got the first phase down:
Stack up in the northwest corner. Have the main tank pull Garuda up against the edge of the map away from the ranged dps/healers. Offtank smacks her from behind for a bit.
The instant she disappears, offtank should be as close to the tornados and as far from the ranged/healer pile as possible. The two adds will spawn (the name/color relationship is random, so just look for the lines connecting them to Garuda), one will have a green healing line to Garuda, one a red damage buffing line. Offtank grabs the red damage add, main tank picks Garuda back up, DPS take the green add and burn her down asap.
If either or both adds survive, beyond healing and buffing Garuda, they'll eventually do a raidwide aoe and that's usually a wipe, so they need to die fast.
It's important that the offtank picks up the red add and keeps it away from the ranged pack immediately. Healers need to watch their aoe spam, a badly timed Medica II is guaranteed to get the adds attention, which is fine for the green one, but you don't want the red one aoeing the pack also.
Both adds have weaker versions of Garudas 360 aoe and her frontal (and dodgable) Slipstream cone stun. Ideally you want all three spread out so there's no 360 overlap on anyone, and only one Slipstream facing any target at once.
After the adds are down, the kiting starts. The tornados will begin to rotate around the arena. Main tank needs to pull Garuda around the arena clockwise. Be careful that no one else gets in front of her, she'll stop to attack occasionally and you don't want the raid eating Slipstream. Just stay in front of the tornados, as long as the tank moves fast, she'll be well ahead of the raid.
Plumes will spawn during this kiting - the only one you need to worry about is the Satin Plume. Locate and kill it asap, if left alive it will cast sleep and likely cause a wipe. The other plumes here aren't a big deal, they'll explode for minor aoe damage.
At the end of the kiting, Garuda will create the calm in the center of the map with the tornado all around the edges. Move in, tank pulls her to one edge, ranged/healers stack up on a corner, offtank takes the other corner. Her buddies will spawn again. Same deal here - offtank picks up red line add, dps burn down green add. Be sure to hug the edges of the calm, you don't want Garudas 360 hitting everyone, or having the adds 360s stack up either.
After this, you'll get one more Tornado rotation phase - be sure to drag her into the southwest corner from the center, because you'll be continuing around the arena clockwise kiting her until you end up right back where you started in the northwest corner where the Tornados will stop and you'll get her adds again.
That's it, the pattern will repeat from there, as long as your offtank gets the red add off the party quickly and your dps are on point and burn down the adds fast, it's just a matter of avoiding tornados/not stepping in front of Garuda.
So, in short form
- Tank her in northwest corner
- Offtank picks up red add. DPS burns green add, then red.
- Kite Garuda clockwise. Don't stand in front of her, don't stand in tornados, kill Satin Plume
- Spread out in a triangle in center of storm. Repeat split and kill on her adds.
- Move to SW for another Tornado kiting phase, moving clockwise to NW corner
- Repeat until dead
The fight isn't as bad as it seems at first, the phases are all very discrete and telegraphed, but it's complex enough that trying to do it with random pug DFs who don't know the fight or are badly undergeared is likely to be a wipefest.