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Final Fantasy XV 'Dawn' trailer

Lol. That's just sidestepping.

If that's how you want to put it, it's not a good character trailer either. Yes, we get that he's a loving father. But the scene overstayed. You do not spend over 100 seconds of your 193 second (that's just over 50%) trailer on showing an loving father, because by 60 seconds the audience, even the densest members, would have gotten the idea. And 60 seconds is generous.

If in the scene with the little girl and the looming man started off with the girl saying, "Daddy!" and then he mistreated her like that, bam, 10 seconds and you've already established the guy is a terrible father. As it is right now, no lines of dialogue but 10 seconds were enough to establish that character as a bad man, possibly a villain and apparently important to the development of the little girl. It's an economy: concise and clear presentation with nothing wasted.

You don't get to call this a character trailer when the beginning of the trailer put up scenes that don't have Regis in them and the scenes don't do anything to flesh out his character. It's a story trailer. And it's a bad story trailer.

Nail. Head.

Thank you.
 
Btw what do you actually think of this trailer?

plot twist he was right and you hate it
It was okay but there wasn't really much context to form any meaningful attachment to the story they were trying to present. Whoever is cutting the trailers now seems to like throwing in a bunch of random scenes and hope they work.
 
The thread's bad enough without people re-treading debunked information. Grow up.

No.... no it's not, that person work on the dissdia series, she did not wrote it

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Saori Itamuro.

LOL I love how people still deny it.
 
And FFXIII spells this out for the player, just the vocal internet minority find it offensive that they had to learn a fake word or two so they pretend the game can only be understood through a datalog.
The game throws those "fake words" at you before you even have a chance to learn them (with the starting CGI), and then takes around 1-2 hours before it offers the first explanation from Sazh, forcing you to disrupt the narrative flow and read datalog summaries until then.

It's hard to defend bad writing.
 
It was okay but there wasn't really much context to form any meaningful attachment to the story they were trying to present. Whoever is cutting the trailers now seems to like throwing in a bunch of random scenes and hope they work.
Yeah, the Regis/Noctis scene was well done, but it wasn't good to make the vast majority of the trailer about it. The montage of scenes before it and the music worked for the first bit of the trailer for the most part, but then it cut to that scene while the music continued on as if it were in a different trailer. It was a really poorly put together trailer.
 
I agree that it's not very clear, and explaining doesn't make the trailer magically better, but the idea is this from my understanding.

"As the stars chose the son to be their light"

The gods (assumedly fal'cie that have appeared in previous games) have chosen Noctis for an unknown mission, which based on FF XIII (which is wrapped around the same mythos as FF XV) would not end well for the chosen one, no matter the result of his/her mission.

"The father could but hold him and mourn his destiny"

The father (King Regis) knows what awaits his son, but is powerless to do anything despite being a powerful man.

This leads to the scene where he (as the text says), can do nothing but hold him in front of the gods who have chosen the child to be their servant.
He can just assure the child (sleeping calmly, ignorant of his own situation) that he will always be there for him, no matter what. And this leads to the adventure we're going to experience in Final Fantasy XV.

ol4yGyP.jpg


It's a simple scene, but difficult to understand without the context of FNC mythos where this trailer really fails.

But someone said the other man was beating Luna because she wasn't chosen by the gods?
 
Whoever in the marketing department thought it was ok to release this trailer should be fired.
 
I thought that was alright - I was expecting far worse given the reaction from some people.

As for it showing no gameplay - errrm, I dunno about you but I've actually played part of the game so have pretty good idea what the 'gameplay' is. SquareEnix are hardly holding it back from us.
 
It was okay but there wasn't really much context to form any meaningful attachment to the story they were trying to present. Whoever is cutting the trailers now seems to like throwing in a bunch of random scenes and hope they work.

This. And even worse, someone higher up actually thought it was okay to use it.
 
And FFXIII spells this out for the player, just the vocal internet minority find it offensive that they had to learn a fake word or two so they pretend the game can only be understood through a datalog.

It sure does, in every cutscene in the game, at least three times per cutscene.

The l'cie / fal'cie stuff was really fleshed out and costantly in your face, like a bad acne case.

Though, you know what else needed fleshing out: the plot, the world, the lore, the main characters, the side characters and all the other NPCs.

FFXIII is a flashy shell of a game that takes the "tell, don't show" approach to its extreme limits.
 
Seriously, no matter how I look at it, the trailer was pretty lame. I hope the ATR will show new characters, lots of gameplay, magic and tell us a lot, A LOT, about Luna.
 
A teaser trailer of a trailer/demonstration they are going to show later at gamescom? Or a teaser trailer that's supposed to tide us over for the next few months? If it's the latter, then that's no better.
 
Idk man I thought it was pretty neat

I do hope the Duscae cutscene isn't pretty much the opening though lol - what feels like five minutes of people waking up isn't super exciting.
 
Seems like folks want the whole plot of the game revealed to them before the thing even drops, then complain about receiving too much info. Ah, FF Fanbase, never change.
 
Of course it's a teaser trailer rofl. I don't think anyone can deny that it was. Even as a teaser it was sort of shitty.
As a teaser trailer, it really wasn't. That scene had more emotion than the entirety of FF XIII X 100. That is more than enough for a teaser
They should have said it was a teaser trailer beforehand.

We will all see the trailer in a different light should Square release more exciting footage during their ATR.
 
Seems like folks want the whole plot of the game revealed to them before the thing even drops, then complain about receiving too much info. Ah, FF Fanbase, never change.

Oh please. Don't extrapolate people's posts into this kind of shitty nonsense.
 
If you needed to read the codex to understand FFXIII, you either didn't actually care, or didn't pay attention. The story wasn't that complex, nor were the made up terms they used.

I had no problems with the made up terms and the story is indeed straightforward.

You also have 0 context as to why the shit that is happening is happening. Your party is running around like headless chickens for the majority of the game until a few bosses drop right in front of them, say a few words of exposition and then die.

I've never felt less connected to the world i was saving.

Anyway, i'm just saying i hope FFXV does a better job at connecting their lore to the storytelling.
 
Guess I'm a casual peasant for not understanding what's going on then.

A bit dramatic, man.

If you're curious, here's my layman's understanding of the context. Take with a grain of salt, because I'm 100% sure I'm going to butcher things, so much has changed over the years, and some speculation is required.

1). We've been told Noctis' family has a connection to a higher power or something along those lines, which incidentally gives some of them the ability to "perceive" death in some way. (I'd love for someone to clarify this.)

2). Noctis' dad, Regis, is inclined to be the last king of his nation. Keeping in mind point #1, it seems Regis knows he's not long for the world, and that the forces of destiny are conspiring to give his beloved son special, kingly if you will, responsibilities.

3). So that takes us to the infamous hug. Some feel it's a little much to show Regis hugging Noctis for ~3 minutes, but as he knows he and his son will only have so much time together, surely for him it may as well have been ~3 seconds. He knows little Noctis will have to endure a lot without his help.
 
A bit dramatic, man.

If you're curious, here's my layman's understanding of the context. Take with a grain of salt, because I'm 100% sure I'm going to butcher things, so much has changed over the years, and some speculation is required.

1). We've been told Noctis' family has a connection to a higher power or something along those lines, which incidentally gives some of them the ability to "perceive" death in some way. (I'd love for someone to clarify this.)

2). Noctis' dad, Regis, is inclined to be the last king of his nation. Keeping in mind point #1, it seems Regis knows he's not long for the world, and that the forces of destiny are conspiring to give his beloved son special, kingly if you will, responsibilities.

3). So that takes us to the infamous hug. Some feel it's a little much to show Regis hugging Noctis for ~3 minutes, but as he knows he and his son will only have so much time together, surely for him it may as well have been ~3 seconds. He knows little Noctis will have to endure a lot without his help.

Etro, the goddess of death, she's on the logo.

http://finalfantasy.wikia.com/wiki/Etro

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I agree that it's not very clear, and explaining doesn't make the trailer magically better, but the idea is this from my understanding.

"As the stars chose the son to be their light"

The gods (assumedly fal'cie that have appeared in previous games) have chosen Noctis for an unknown mission, which based on FF XIII (which is wrapped around the same mythos as FF XV) would not end well for the chosen one, no matter the result of his/her mission.

"The father could but hold him and mourn his destiny"

The father (King Regis) knows what awaits his son, but is powerless to do anything despite being a powerful man.

This leads to the scene where he (as the text says), can do nothing but hold him in front of the gods who have chosen the child to be their servant.
He can just assure the child (sleeping calmly, ignorant of his own situation) that he will always be there for him, no matter what. And this leads to the adventure we're going to experience in Final Fantasy XV.

ol4yGyP.jpg


It's a simple scene, but difficult to understand without the context of FNC mythos where this trailer really fails.


Thanks, I appreciate the perspective. Definitely adds some much needed context to the trailer. I'd say it's biggest failing is having anything to do with FNC, and not just going out and becoming its own thing. It definitely muddies things unnecessarily. At least at this point
 
I'm not disappointed by the trailer since I wasn't even paying attention to it coming out today. I am looking forward to the game, though. Based on the trailer, it feels like this game is still a long ways off.

Compare to the reveal and release date of Fallout 4, a game which is on the same scale of expectations and anticipation, and it just makes SE look silly. Fallout 4 was announced and is coming out 6 months later.
 
It's not just the content but how damn horribly edited the trailer it is. The way each shot goes on for ages and the lazy movement of the angles feels like someone forgot to turn their camera off.
 
That trailer sucked. About 30 seconds into the dad scene I was like "wait, this is totally the rest of the trailer isn't it." Who edits these things? And not even a release year at the end either lol

Hopefully the ATR isn't too awful.
 

Good stuff. Put here wasn't much to go on without context so I'm sure there is much more along the way.

But your dad is Liam Neeson! Who the shit knew that was coming? That's all I've ever wanted. DAY ONE.

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