FF14 is crap imo, I am so glad they are doing this for FF15 though.
14 is a dated, archaic mess most of the time.
Pretty sure you will need it like with the other DLC episodes. Why did you trade in the game if you got the Season Pass, or rather, why didn't you just wait until after you finished the game to see if you liked it before getting the Pass?^^I have the season pass. But do I still need the disc to play this?
Cause I traded my copy in.
I am also personally offended by this post.
@kagari
Absolutelydisgusting.jpgFF14 is crap
I am so glad they are doing this for FF15 though.
FF14 is crap imo, I am so glad they are doing this for FF15 though.
14 is a dated, archaic mess most of the time.
The GameStop trade in exploit was too good to resist. I got the game for $38, trade it in for $54.Pretty sure you will need it like with the other DLC episodes. Why did you trade in the game if you got the Season Pass, or rather, why didn't you just wait until after you finished the game to see if you liked it before getting the Pass?^^
FF14 is crap imo, I am so glad they are doing this for FF15 though.
14 is a dated, archaic mess most of the time.
Uh what? They just keep on adding a ton of stuff. Not that I'm complaining this just seems unprecedented.
Uh what? They just keep on adding a ton of stuff. Not that I'm complaining this just seems unprecedented.
I swear if all did was do this for a game this place was in love with i wouldn't be here anymoreA multiplayer beta to match the single-player beta. Fitting.
Still those teams cost money (resources) that could be spent on other projects. But yeah, they have to squeeze as much money out of this game as possible. In the end the DLCs aren't that different from a 15-2 or whatever you want to call it. It makes some sense from a business standpoint. That "testing ground"-theory also sounds realistic. But it's kinda sad that a company like Square-Enix has to test stuff like "off-road driving" and "exo suits" with payed DLC ...All these games are developed by other teams.
Still those teams cost money (resources) that could be spent on other projects. But yeah, they have to squeeze as much money out of this game as possible. In the end the DLCs aren't that different from a 15-2 or whatever you want to call it. It makes some sense from a business standpoint. That "testing ground"-theory also sounds realistic. But it's kinda sad that a company like Square-Enix has to test stuff like "off-road driving" and "exo suits" with payed DLC ...
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Still those teams cost money (resources) that could be spent on other projects. But yeah, they have to squeeze as much money out of this game as possible. In the end the DLCs aren't that different from a 15-2 or whatever you want to call it. It makes some sense from a business standpoint. That "testing ground"-theory also sounds realistic. But it's kinda sad that a company like Square-Enix has to test stuff like "off-road driving" and "exo suits" with payed DLC ...
I'd wish they bring the franchise back on track sooner than later. A hard cut and a professionally produced Final Fantasy 16. A new Final Fantasy game without all the clusterfuck around it that is going on with recent big Square-Enix Projects (1st version of FF14, FF15, KH3, FF7R).
Offroad driving and exo suits are free updates. The character episodes and multiplayer expansion are the paid DLC.
To this extent though? Was this listed in the functions they listed they had hoped to add to the game even? This announcement just blindsided me is all.This is how most AAA games work now.
To this extent though? Was this listed in the functions they listed they had hoped to add to the game even? This announcement just blindsided me is all.
This was known yes for almost a yearTo this extent though? Was this listed in the functions they listed they had hoped to add to the game even? This announcement just blindsided me is all.
We knew about the multiplayer DLC last year before release already when they announced the Season Pass:To this extent though? Was this listed in the functions they listed they had hoped to add to the game even? This announcement just blindsided me is all.
We knew about the multiplayer DLC last year before release already when they announced the Season Pass:
http://www.neogaf.com/forum/showthread.php?t=1301391
No need to call in a mod to gang up on a person's opinion.
It's too late I'm already here.
Still those teams cost money (resources) that could be spent on other projects. But yeah, they have to squeeze as much money out of this game as possible. In the end the DLCs aren't that different from a 15-2 or whatever you want to call it. It makes some sense from a business standpoint. That "testing ground"-theory also sounds realistic. But it's kinda sad that a company like Square-Enix has to test stuff like "off-road driving" and "exo suits" with payed DLC ...
I'd wish they bring the franchise back on track sooner than later. A hard cut and a professionally produced Final Fantasy 16. A new Final Fantasy game without all the clusterfuck around it that is going on with recent big Square-Enix Projects (1st version of FF14, FF15, KH3, FF7R).
Square trying to get into that GTA Online money...I wonder if they can succeed?
FFXIV is a subscription based mmo which is very different from GTA Online. As far as I can tell, this is the first single-player SE game getting a major multiplayer expansion.They already succeeded 4 years ago. It's called FFXIV. It will probably make more money for S-E this year than FFXV ever will in its lifetime.
FFXIV is a subscription based mmo which is very different from GTA Online. As far as I can tell, this is the first single-player SE game getting a major multiplayer expansion.
They've put so much work into this since launch, it's kind of incredible.
Incredible how much it still needs, maybe.
Looking forward to this
They've put so much work into this since launch, it's kind of incredible.
Comes with the July update in a few days on Monday 31st.Did they mention anything about the invincible Magitek Exosuits?
Still waiting for them....
I have the season pass. But do I still need the disc to play this?
Cause I traded my copy in.
I mean it is kind of smart of them to charge for progression potions with absurd prices and then drop expansions that tempt the player to return. Very business-y move I will say.It's a subscription based MMO which also makes tons of money from selling cosmetics, single-use items, and progression boosts on an online cash store. The best of both worlds for S-E.![]()
14 has better storytelling than XV. That means A LOT coming from an MMO. Heavensward was God Tier and Stormblood MSQ was very good to.
FF14 is an MMO. You can not like it or it's gameplay, but to say it's archaic is just hyperbole
They already succeeded 4 years ago. It's called FFXIV. It will probably make more money for S-E this year than FFXV ever will in its lifetime.
It is archaic. Compare it to BDO (non charge) GW2 (non charge) for example, the go here go there gameplay is from 10 years ago, no innovation whatsoever. Flame me as much as you want, its only my opinion but no need to get all defense force and call it hyperbole.
Is it archaic because it charges monthly, or was there something about the game that was archaic? Just out of interest. Not disrespecting your opinion, but I'd like to understabd it beyond just being trash.It is archaic. Compare it to BDO (non charge) GW2 (non charge) for example, the go here go there gameplay is from 10 years ago, no innovation whatsoever. Flame me as much as you want, its only my opinion but no need to get all defense force and call it hyperbole.