SmackAttack
Member
Picked up my LE from GameStop. This is one sexy package. Really pumped to start this.
"Damn him and his blood! They may sing of him as hero, but no one knows what wench he sprang from!"
Ha ha wow this localization is great.
Are support attacks out? That's the one thing I'm really missing right now.
I really like the turnwheel as a game mechanic.
Man Boey is soooooooooo bad. Both him and Tobin are getting dropped as soon as I need to make room for units
Yeah, Boey is straight up garbage. Which kinda sucks, since I liked his design. Tobin could at least double his enemies. :/
Almost at the end of Act 2 and the game hasn't really been challenging at all (never had to even use the turnwheel, let alone lose someone), but I don't really mind. It's been fun just hopping from map to map and seeing the story (which is surprisingly engaging) play out.
Playing on Normal though, but Conquest on normal was pure insanity in comparison
I've been playing this game since yesterday and I'm at Act 2. Awakening was my first FE (and tactical RPG) ever, and I skipped Fates due to the asinine story and the repeat of the kids system. The story of this FE is so much better than Awakenings, but I'm finding combat slightly dull. I don't think it's because of the map since I like Awakening's, but I think it's because of the lack of the weapon triangle.
Now time for list (this will change after each act):
Best Party: Celica's
Best Design: Boey
Best Unit: Kliff
Best Character: Mae
Best Villain: Berkut
Worst Design: Mae
Worst Character: Boey
Worst Unit: Boey
You should play Conquest. Its the most fun Fire Emblem to play.I've been playing this game since yesterday and I'm at Act 2. Awakening was my first FE (and tactical RPG) ever, and I skipped Fates due to the asinine story and the repeat of the kids system. The story of this FE is so much better than Awakenings, but I'm finding combat slightly dull. I don't think it's because of the map since I like Awakening's, but I think it's because of the lack of the weapon triangle.
Now time for list (this will change after each act):
Best Party: Celica's
Best Design: Boey
Best Unit: Kliff
Best Character: Mae
Best Villain: Berkut
Worst Design: Mae
Worst Character: Boey
Worst Unit: Boey
Agree on all the bolded. Boey is disappointing me greatly; perhaps expected more from him. Thankfully, Mae and Genny are carrying my entire team. Don't want to image when both parties become one. Mae and Kliff will become my main units.
You should play Conquest. Its the most fun Fire Emblem to play.
Naw, Weapon Triangle didn't matter at all in Awakening. The only time it really matters is early chapters since your stats are low, even then its not much.
Fates on the other hand did have a somewhat meaningful Weapon Triangle playing in the higher difficulties.
"Damn him and his blood! They may sing of him as hero, but no one knows what wench he sprang from!"
Ha ha wow this localization is great.
Yep, Genny is an excellent unit too, but Mae destroys everything on her way. Compared to Kilff though, she's very fragile in terms of defense.
Bearded Guy on Celica's party has been pretty bad as well :/ I expected more from him, considering Celica had to go to great lengths to recruit him. Turns out, she's much more capable than he is.
By the way, I forgot to mention how great the presentation, sound and animation is in this game. If there's a game I have to call 'a labor of love', it's this game.
That being said, I love the strategy/tactical genre, so I guess I'll have to try Conquest one day.
So what do you guys recommend i class change Atlas into?
So what do you guys recommend i class change Atlas into?
So what do you guys recommend i class change Atlas into?
Yeah, but only when you reach Act 4.Can Alm class change? Everyone's changed at this point including Lukas who had to be the highest level.
Game is really good so far.
I'm liking the beginnings of the story.
Just changed
Tobin to Archer
Kliff to Mage
Faye to Pegasus Knight
Gray to Mercenary.
Game is really good so far.
I'm liking the beginnings of the story.
Just changed
Tobin to Archer
Kliff to Mage
Faye to Pegasus Knight
Gray to Mercenary.
Man Boey is soooooooooo bad. Both him and Tobin are getting dropped as soon as I need to make room for units
So uh... my Tobin has 11 speed as a lvl 9 villager lol.
Should I make him or Kliff my mage? I saw someone mentioning earlier that Tobin makes a better mage, but I also really want an archer.
Edit: Also, people keep mentioning Cleric for Faye, but I've already got Silque?? Why should Faye be a Cleric as well?
Awesome, thanks for the help. Been a while since I played Gaiden and I don't think I even upgraded my units well when I played that haha.Kliff has better spells. Faye gets Physic as a Cleric, while Silque gets Warp. With how big the maps are, you want Physic.
Awesome, thanks for the help. Been a while since I played Gaiden and I don't think I even upgraded my units well when I played that haha.
EDIT: Oh and I SHOULD upgrade Lukas at lvl 7??
Hard isn't too hard so far, speaking as a veteran of the series.
Yeah I just got the message that I could change his class.
Should I change it ASAP?
I know it's recommended for villagers but I don't know about non-villagers.
I also have no idea how many promotions this game has. Does it have one upgraded class or two like Radiant Dawn?
So that 'boss' at the end of Act I?with the Draco Shield standing on a Healing Point... did anyone manage to defeat him before he ran away? He's not supposed to be defeatable... right?
So that 'boss' at the end of Act I?with the Draco Shield standing on a Healing Point... did anyone manage to defeat him before he ran away? He's not supposed to be defeatable... right?
So that 'boss' at the end of Act I?with the Draco Shield standing on a Healing Point... did anyone manage to defeat him before he ran away? He's not supposed to be defeatable... right?
Short version: Yes, but it requires the following:
-Two units with a minimum of 30 HP/8 DEF (Normal, I haven't tried hard). You should have a leather shield by this point so have it equipped to whichever unit has the highest defense.
-The Levin Sword (Best to equip Alm with it since he should have a high HP stat by this point)
-At least two units who can hit enemies from a distance. I recommend making Faye and Kliff mages and turning Tobin into an archer for this task if you haven't promoted either already.
-At least one cleric. Two is recommended but I was able to succeed with just Silque.
The strategy is to warp Alm to the gap between the two walls. This should trigger Desaixto move in and attack Alm. Make sure all the ranged enemies are taken out before you proceed (it's advised you use Python to take out the archers). From there, move Alm one space backward, then four spaces backwards. From here, you can do one of the two strategies:'s doppelganger
1. Move Alm down four and then have your allies pin him. Slowly wear him down by attacking him from a distance with your archers, Alm's Lightning Sword and mages while locking him like this :
O
ODesaixO
O
If you choose this method, make sure each unit surrounding them can take a hit and that your healer(s) can recover the damage that unit was dealt.
2. Have your highest defensive unit within Desaix's range and move Alm out of it. Desaix should go after them. From there, slowly move your unit to the right into the castle wall to the right and corner him (Clair is the best unit for this since she can stay right on the wall and move once he's in the corner). If done correctly, it should look like this:
|
|DesaixO
O
This is the strategy I used, it gives you some breathing room if you only have one healer since he'll likely just keep plucking away at the same unit while you heal back any damage deal short of a critical hit. Give it enough time and the dracoshield should be yours!*
*If you try to wall Desaix on the right sight of the map via the castle without pinning him, Desaix will run away when his HP runs low. DO NOT DO THIS! You want to pin him so he can't run away and you can safely heal your units. If he escapes, simply rewind a few turns and try to pin him.
Really enjoying this game so far, especially cause of the story like others have mentioned. I feel like I've hit a bit of a wall in Act 3 though which is frustrating.
Act 2 was a bit boring, so many pirate ship maps
I love how DLC is just hidden in the menus.
No elaborate idea to explain it this time. Although I'm sad that about no Anna