Draugoth
Gold Member

Rebs Gaming (who revealed the cut Crusher campaign creature, Halo Infinite multiplayer content, Halo 5 multiplayer Project Infinity, how 343 Industries former leadership ruined the development of Infinites campaign, and confirmed the end of MCCs development) uploaded a video report that reveals specific cut content from Halo Infinites campaign:
Key Points:
- UNSC Infinity was going to be a HUB for Master Chief on Zeta Halo with soldiers and scientists that gave out quests
- Infinity HUB was scrapped and morphed into a UNSC compound which was scrapped for FOB’s.
- Far Cry 5 like Factions controlled certain areas of the map
- Factions controlled by Banished Warlords at Strongholds
- Strongholds surrounded by support bases (barracks, weapon depot and vehicle depot).
- 343 looked at collecting upgrades at bases like Ghost Recon Wildlands
- Some form of dungeons similar to Mass Effect Andromeda was in the plan from a very early stage
- Breathe of the Wild was a big inspiration, they wanted to include different biomes.
Last edited: