That's pretty wrong.
I can't think of levels in previous games that dont have you taking out a target. Apart from the tuitorals.
That's pretty wrong.
Haven't played C47, Silent Assassin and Contracts?
It will determine whether I buy this on a big steam sale or not at all.
I can't think of levels in previous games that dont have you taking out a target. Apart from the tuitorals.
What's with the impression/review double standards?
Positive impression: "This game is going to be awesome, this news is great!"
Negative impression: "Just wait for the demo. This person doesn't know what they're talking about."
This is mostly coming from that one Hitman forum but I'm seeing a bit of it here too and I expected more from the NeoGAF community.
DukeBobby is definitely closer to the truth, and I've seen very few people, if anyone, say "This game is going to be awesome". People sound cautiously optimistic at best, blind with rage at worst.It's definitely not happening in this thread.
Positive impression: "Early reviews LOL, reviewer has never played Hitman before."
Negative impression: "First honest review, Derrick was right, game sucks".
Asylum Aftermath wasn't. It was just an escape.Pretty sure every mission in Contracts was about assassinations.
So basically you're gonna wait to pay five bucks for this or not buy it all? Why on earth are you still here then? Honest question.
Not telling you where or how to post, just strikes me odd, like being the #1 poster in a thread about a tv show you don't watch.
Asylum Aftermath wasn't. It was just an escape.
I got to play it for a bit today. For people thinking its going to be anything like Blood Money are going to be disappointed. That does not mean it is a bad game.
Is Derrick going to hate it? Yes.
After checking out traditions of the trade, can you honestly say that the spoiler mission isn't linear?
C'mon son.
Asylum Aftermath wasn't. It was just an escape.
Well, there is a tutorial in the hideout and there aren't really any instructions given during the mission, which is on top a quite challenging one.It was essentially a tutorial, though.. so I don't think that really counts.
As both beingmissions did you notice the important difference?Hotel
In traditions of the trade the level design facilitates backtracking, whereas in the spoiler mission you are funnelled down a general path broken down by forced checkpoints (even if you can use different approaches). They don't allow you to re enter a previous area. Nearly all of the missions in previous games were built around this concept of exploration, but Absolution is not.
The closest I could describe the level design of Absolution to, is Splinter Cell CT.
Sure, the forced checkpoints remove some elements of exploration that were present in the earlier games, but I do think it's a little unfair to say that Absolution is not built around the concept of exploration, based on this one mission. You can still explore all of the various rooms, put on a wider variety of disguises and progress either using stealth and brute force. Isn't this what made Hitman so good in the first place? I agree, I am also a little disappointed by the checkpoints, but breaking the missions down into smaller chunks does not make the game totally linear, just more so than the previous games.
Also, we knew from the very beginning that IO were not trying to recreate the earlier games with Absolution. From what I've seen so far, they have streamlined the game to appeal to a wider audience, whilst retaining most of the elements that made the series so great in the first place. You only have to look at the King of Chinatown and Streets of Hope missions to see this.
It will determine whether I buy this on a big steam sale or not at all.
Did they say anything about the length. I guess I can stand a kinda linear and choreographed Hitman game if it's has some some longevity to it.
Conviction is a legit bad game, it throws away a legacy of a smart stealth franchise only to poorly execute on it's new vision of "We wished we design the Bourne game."I mean even Conviction was decent for what it was, a flawed action game.
Conviction is a legit bad game, it throws away a legacy of a smart stealth franchise only to poorly execute on it's new vision of "We wished we design the Bourne game."
Also coming in here to say that Hitman: Contracts still holds up. Sometimes the AI is really dumb, but you get to smother an old dude with a pillow. pretty great stuff.
So they've accepted the review's real now?EDIT: For anybody interested, PC Gamer scans are up on the Hitman Forum.
So they've accepted the review's real now?
Regenerating health and QTE? lol, why am i not surprised?
you know those missions where you don't assassinate people? the ones everyone is complaining about?
THEY WERE IN HITMAN 2
jesus, no wonder everyone praises that game. they don't fucking remember it.
Conviction is a legit bad game, it throws away a legacy of a smart stealth franchise only to poorly execute on it's new vision of "We wished we design the Bourne game."
Also coming in here to say that Hitman: Contracts still holds up. Sometimes the AI is really dumb, but you get to smother an old dude with a pillow. pretty great stuff.
Conviction is a legit bad game, it throws away a legacy of a smart stealth franchise only to poorly execute on it's new vision of "We wished we design the Bourne game."
Also coming in here to say that Hitman: Contracts still holds up. Sometimes the AI is really dumb, but you get to smother an old dude with a pillow. pretty great stuff.
Just because it abandons it's legacy doesn't automatically make it a bad game. I haven't even played conviction for more than 5 mins but it can still be a good game despite abandoning the ideas used in earlier entries in the series.
Just because it abandons it's legacy doesn't automatically make it a bad game. I haven't even played conviction for more than 5 mins but it can still be a good game despite abandoning the ideas used in earlier entries in the series.
i got it on a steam sale for 5 and to the day i still regret itSure. But unfortunately it's not. Conviction is just a "bad" game. Not terrible, but it doesn't do anything particularly good.
Sure. But unfortunately it's not. Conviction is just a "bad" game. Not terrible, but it doesn't do anything particularly good.
That's it. The problem with this game is not that it's not a proper Splinter Cell, but it's not even a fantastic action game at all.
That said I enjoyed it, in spite of the terribly optimized PC port.
All I know is that I'm trying not to compare it to its six year old predecessor. I don't find that realistic, since we moved a generation and we knew Absolution would be totally different. Somehow I see the campaign as a new style of Hitman and Contracts mode as the classic Hitman. A bit of both, a bit of everything. Yeah.
They were also pretty boring levels.
of course they were. but this outcry that it's abandoning series tradition or bastardizing the Hitman franchise is grade-A bullshit.
Yeah I bet they can't wait to get your $10 when it goes on a big steam sale.
Hitman: Absolution |OT| Convicted, Dishonored, Blacklisted.
Those guard remarks cracked me up, though.
"Fuck me!"
"I know you're here Fisher, it's just a matter of time."
"Come out and fight like a man!"
I'd gladly watch it but I'm one of the kinds of people that need to play games. I'll fall asleep if I watch for too long but I do kind of want to see some levels and see how bad it is.
I'd gladly watch it but I'm one of the kinds of people that need to play games. I'll fall asleep if I watch for too long but I do kind of want to see some levels and see how bad it is.