How did we end up talking about that piece of shit max payne here anyway?
Probably because we needed a extremely awesome game to compare Hitman: Absolution to.
How did we end up talking about that piece of shit max payne here anyway?
And now Binary Domain's insulted.![]()
Non interruptible cutscenes are definitely the biggest flaw of the game and hurt the replay value. They hardly destroy the game though and i fuckin loved them during the first playthrough.
Does not compute.Official Playstation Magazine:
"Here [Hitman has] finally been perfected in what is probably a peak for the series so far. It takes the ideas that made the original games so great and presents them in a modern context of checkpoints, hints and forgiveness but without sacrificing any of the challenge"
Hardly destroy the game? They are CONSTANT, they are UNSKIPPABLE and they make you NOT WANT TO REPLAY THE GAME and they are also infesting the peripheral points modes.
Yes, they destroyed the game. I loved the gameplay but I haven't touched the game since I struggled my way through the game's million cutscenes to complete it and I'll never touch it again purely because of the cutscenes.
If that's not destroying a game I don't know what is.
But...Max Payne was..2nd crow meal to be served after max payne 3 ^^
Probably because we needed a extremely awesome game to compare Hitman: Absolution to.
Replayed 3 times already. ;-)
Does not compute.
I don't trust this review even remotely.
Sounds like written by someone who doesn't know better.
Probably because we needed a extremely awesome game to compare Hitman: Absolution to.
Max Payne 3 was good.
Whaaaa?
I don't know how this thread turned into a derail about Max Payne 3 but they're not even remotely comparable.
Max Payne 3 is a straight shooter, Hitman Absolution is a stealth action game where you can shoot but it isn't the main gameplay.
It really, really wasn't.No it wasn't.
But...Max Payne was..
Excellent gunplay, great sound and visuals, fun dialogue.
It has its share of problems, gameplay-interrupting micro-cutscenes being up there, but it's a fine shooter overall.
It will be visceral and cinematic.This game, I can't decide if it will be good or shit. I keep hearing points for both.
It will be visceral and cinematic.
It will be visceral and cinematic.
But with a worse gameplay.Just like The Good, The Bad, and the Ugly!
...the best goddamn action game ever made. There's no contest to be had here really.
Can't wait for the neogaf goty awards to see how far it ranks and to prove me how everyone is bipolar here.
This game, I can't decide if it will be good or shit. I keep hearing points for both.
the game dragged on way too long.
Can't believe the MP3 hate. Only on GAF. The gunplay, graphics, and audio were damn amazing. Only fault is the game dragged on way too long.
A game can't be good when you can unload an entire clip into someones back, they get back up and kill you with one hit.
The game relied way WAY to much on every shot you fire being a head shot.
The game relied way WAY to much on every shot you fire being a head shot.
Hardly destroy the game? They are CONSTANT, they are UNSKIPPABLE and they make you NOT WANT TO REPLAY THE GAME and they are also infesting the peripheral points modes.
Yes, they destroyed the game. I loved the gameplay but I haven't touched the game since I struggled my way through the game's million cutscenes to complete it and I'll never touch it again purely because of the cutscenes.
If that's not destroying a game I don't know what is.
i thought the cutscenes were skippable? or is that only in arcade mode?
i thought the cutscenes were skippable? or is that only in arcade mode?
So, we were going out to eat tonight and we randomly saw a Hitman party bus and decided to check it out.
They had huge HDTVs set up with the PS3 versions on demo. Played it for about 10 minutes so I can't really make a detailed impression. I don't know about being able to have this "vision" where you hold R1 and you can see everything within your vicinity. Wouldn't that make the game too easy?
They gave us some swag after, I'll post pics in a bit. It's a cool little Agent 47 chibi figure.
They had huge HDTVs set up with the PS3 versions on demo. Played it for about 10 minutes so I can't really make a detailed impression. I don't know about being able to have this "vision" where you hold R1 and you can see everything within your vicinity. Wouldn't that make the game too easy?
Yup and that's why it's so important to play on the difficulty that turns it off. I still can't believe they chose to do this after complaints in games like batman.
It's not even in Arcade Mode, unfortunately. They help mask loading times. It sucks.
When does the 9-bargo lift?
i thought the cutscenes were skippable? or is that only in arcade mode?