First round of Yakuza 0 Previews (Spoiler: They are glowing)

So Yakuza 0 previews are dropping as the embargo for them has been lifted.

Yakuza 0: Sega's Gangster Paradise Could Be the First Must Have Game of 2017

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The combat in Yakuza 0 is extremely entertaining. You can button mash your way to victory, or if you like, master its many intricacies that allow you to earn more cash after each battle. Land enough blows and you'll gain Heat. A full bar of it will let you pull off devastating moves such as bashing an opponents head to a wall and flinging him on his allies - it's primal street fighting at its finest.

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With a surprising amount of detail crammed in, Sega's emphasis on building a cohesive world married with slick story-telling results in a unique, yet accessible experience. Thus far it appears to be a consistently gratifying affair. It will be interesting to see if this changes, if at all. Suffice to say, this could be the first must have game of 2017.
http://gadgets.ndtv.com/games/revie...be-the-first-must-have-game-of-2017-1647829?1

Yakuza 0 is a neon-saturated timesink you won't want to miss.

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Much like previous games in the series, Yakuza 0 is filled with side-quests to complete, and they're as entertaining as we've come to expect, and usually tell a great story, too.

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Yakuza 5 really raised the bar for the series when it released in December of 2015, and the time we've spent with Yakuza 0 has been every bit as engrossing. If you've been waiting patiently for the latest entry in SEGA's underworld crime saga to release, hang in there. It seems like this one has absolutely been worth the wait.
http://www.heypoorplayer.com/2017/01/11/yakuza-0-preview/

Yakuza 0 Hands-On Impressions: A Newcomer's First Time in Kamurocho

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No matter how much you invest yourself in video games, that's always that one series you've always wanted to play but never quite got around to actually trying. One such series for me is Sega's Yakuza franchise. At first I was apprehensive to take on coverage duties for Yakuza 0 due to my unfamiliarity with the rest of the series. However, after spending several hours in the game, I'm happy to report just how welcoming Yakuza 0 is to those new to the franchise.

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Yakuza 0 is not just for those that like beat 'em ups, however. It also features a pretty hefty amount of RPG elements that should appeal to our site's crowd, which is why we're covering it to begin with. The currency you gain from battles in game actually doubles as experience gained as well. The fighting styles mentioned earlier all have their own talent tree where you can upgrade your character and unlock techniques.

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Hopefully the positive momentum will continue throughout the game until the credits roll and it is time to publish our full review. As it stands right now, I have no reason to doubt Yakuza 0 will let up on the good vibes anytime soon.
http://www.rpgsite.net/preview/5182...ressions-a-newcomer-s-first-time-in-kamurocho

So far, the side stories which basically are Yakuza's side quests are really interesting. I've done things ranging from distracting people while a street performer needed to use the restroom to helping a man find a forger to make a fake necklace for his girlfriend and one that involved getting whipped in a public park. I'm looking forward to actually spending time doing various side stories as I play more.

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Yakuza 0 blends some amazing aspects from games like Grand Theft Auto: Vice City, Sleeping Dogs, and more. If the pacing and quality keeps up, this maybe a game of the year contender and we are just in January. I can't wait to see what happens next.
http://www.indianvideogamer.com/featured-posts/preview-yakuza-0-breakin-the-law-breakin-the-world

Here is a resume of my impressions so far. Im 20 hours in and on chapter 10 atm. Enjoying a lot so far but it has some minor shortcomings for me.

-Both arcs are amazing, Kazuma and (specially) Majima shine a lot as protagonists. The dialogues and the story are great and very interesting.
-Some weird cutscenes choices though. There are like 4 different types of cutscenes (including two where the characters lips dont move at all). And sometimes they will have a very cinematic cutscene and then a small cut to black and keep going with a cutscenes but on a different style, which makes the pacing feel weird
-Also the overstaying of story sequences sometimes breaks the momentum of the story itself. Like there are moments that are perfect for a break with a combat segment, but before that they will throw in a long dialogue thats pretty useless that cuts the tension before the fight starts.
-Funny as hell and cool but also a bit overstaying side quests sometimes. Not a issue though, since they are very interesting.
-Side activities (Karaoke, Arcades. Clubs, etc) are all amazing and incredibly well worked. Srsly, its insane how much there is to do and how much fun even the simplest ones are. The variety is pretty great too.
-Combat is simple yet crazy fun. Beeing able to change combat styles on the fly makes it feel less like some button smash crazyness. I really like the styles itself too, very different from each other. It can become a bit repetitive when roaming the disctrics, but then in missions with enviroments designed for it its stellar.
-Upgrade systems for combat are fine and somewhat deep, but I dont feel that they are that necessary atm. I have few upgrades bought and yet Im going through the game on normal pretty easy.

So yeah, I really like the game a lot despite some stuff about its pace. I know a lot of my pros and cons here are not news at all to players that are more familiar with the series, this might be more worth it to newcomers (which are very welcome to start with this one)
http://www.neogaf.com/forum/showpost.php?p=228095124&postcount=4

The Yakuza series has been one of SEGA's most consistent in terms of quality. With Yakuza 0, there's every reason to believe that this title will exceed expectations. The changes to the fighting system make bouts more dynamic and interesting than before, and the new mini-games are more involved and creative. Furthermore, and without spoiling anything, the storyline is as enthralling as ever. Seeing a younger Kazuma Kiryu is a treat, although Goro Majima is liable to blow everyone away with his awesomeness. All in all, this entry in the saga is going to be a treat for fans and newcomers alike.
http://www.cubed3.com/preview/643/1/yakuza-0-playstation-4.html

SEGA's Yakuza games have generated quite a following over the years, and playing Yakuza 0 it's easy to see why. Essentially JRPGs with gritty crime stories rather than the usual twee ‘save the world!' nonsense, they are undoubtedly unique, but it's their huge number of side activities and engaging real-time brawling action that really draws players in.

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It wouldn't surprise me if many players not familiar with the series would be easily put off by its antiquity, which is a shame as there's a hell of a lot to see and do to take your mind off of such aspersions.

From helping a polite woman become the overbearing dominatrix she aspires to become, to taking some time out to indulge in some frames of ten-pin bowling, the sheer amount of side activities found within Yakuza 0 is mightily impressive.

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Releasing on 24th January, I've still got a fair bit of time to spend with Yakuza 0 before composing a full review, but it's looking like it's going to be another solid, if a little dated, entry in the now long-running series.
http://www.gamespew.com/2017/01/yakuza-zero-preview/

Yakuza 0 is a great way to get into Sega's outstanding series

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The myth goes, you've doubtless heard before, that Sega doesn't make games like it used to. Not its Japanese arm, anyway, where the style and strut of its 90s and early 00s output can feel like a distant memory, as can all that grand ambition that was once fuelled by naked madness. The truth, however, is known by too few in the west. Sega is still capable of greatness. It still possesses an unhinged genius. It just pours all of it into one series.

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They're reminders of Sega's golden age, but let's not forget they're part of a more recent triumphant series for the company. In Yakuza 0 you can see that same swagger, the same vibrancy and the same delirious lust for life that endeared Sega to so many back in the day. Sega still makes great games, and if you're not acquainted with the series it's worth getting involved in one of the greatest of them all.
http://www.eurogamer.net/articles/2...reat-way-to-get-into-segas-outstanding-series
 
Here is a resume of my impressions so far. Im 20 hours in and on chapter 10 atm. Enjoying a lot so far but it has some minor shortcomings for me.

-Both arcs are amazing, Kazuma and (specially) Majima shine a lot as protagonists. The dialogues and the story are great and very interesting.
-Some weird cutscenes choices though. There are like 4 different types of cutscenes (including two where the characters lips dont move at all). And sometimes they will have a very cinematic cutscene and then a small cut to black and keep going with a cutscenes but on a different style, which makes the pacing feel weird
-Also the overstaying of story sequences sometimes breaks the momentum of the story itself. Like there are moments that are perfect for a break with a combat segment, but before that they will throw in a long dialogue thats pretty useless that cuts the tension before the fight starts.
-Funny as hell and cool but also a bit overstaying side quests sometimes. Not a issue though, since they are very interesting.
-Side activities (Karaoke, Arcades. Clubs, etc) are all amazing and incredibly well worked. Srsly, its insane how much there is to do and how much fun even the simplest ones are. The variety is pretty great too.
-Combat is simple yet crazy fun. Beeing able to change combat styles on the fly makes it feel less like some button smash crazyness. I really like the styles itself too, very different from each other. It can become a bit repetitive when roaming the disctrics, but then in missions with enviroments designed for it its stellar.
-Upgrade systems for combat are fine and somewhat deep, but I dont feel that they are that necessary atm. I have few upgrades bought and yet Im going through the game on normal pretty easy.

So yeah, I really like the game a lot despite some stuff about its pace. I know a lot of my pros and cons here are not news at all to players that are more familiar with the series, this might be more worth it to newcomers (which are very welcome to start with this one)
 
Hi, I'm the person that wrote the RPGsite preview in the OP.


This game fucking RULES, and all these previews are just based on the first 6 chapters. :)
 
I genuinely don't understand why this series is getting so much buzz all of a sudden, but I love it.

Can't wait for Yakuza 0. As much as I want to play Gravity Rush 2 and Nioh, they're just going to have to wait.
 
Here is a resume of my impressions so far. Im 20 hours in and on chapter 10 atm. Enjoying a lot so far but it has some minor shortcomings for me.

-Both arcs are amazing, Kazuma and (specially) Majima shine a lot as protagonists. The dialogues and the story are great and very interesting.
-Some weird cutscenes choices though. There are like 4 different types of cutscenes (including two where the characters lips dont move at all). And sometimes they will have a very cinematic cutscene and then a small cut to black and keep going with a cutscenes but on a different style, which makes the pacing feel weird
-Also the overstaying of story sequences sometimes breaks the momentum of the story itself. Like there are moments that are perfect for a break with a combat segment, but before that they will throw in a long dialogue thats pretty useless that cuts the tension before the fight starts.
-Funny as hell and cool but also a bit overstaying side quests sometimes. Not a issue though, since they are very interesting.
-Side activities (Karaoke, Arcades. Clubs, etc) are all amazing and incredibly well worked. Srsly, its insane how much there is to do and how much fun even the simplest ones are. The variety is pretty great too.
-Combat is simple yet crazy fun. Beeing able to change combat styles on the fly makes it feel less like some button smash crazyness. I really like the styles itself too, very different from each other. It can become a bit repetitive when roaming the disctrics, but then in missions with enviroments designed for it its stellar.
-Upgrade systems for combat are fine and somewhat deep, but I dont feel that they are that necessary atm. I have few upgrades bought and yet Im going through the game on normal pretty easy.

So yeah, I really like the game a lot despite some stuff about its pace. I know a lot of my pros and cons here are not news at all to players that are more familiar with the series, this might be more worth it to newcomers (which are very welcome to start with this one)
Thanks, will add to OP.
 
first review

Meristation 92
The best entry so far of the saga released in Europe, with a brilliant plot, a breathtaking atmosphere that will makes us feel like we're back in the 80's, and solid and improved gameplay (including new fighting styles, and steal gameplay sections). Only the fact that it comes only in English and its roots as a PS3 game can be mentioned as issues.
http://www.meristation.com/playstation-4/yakuza-0/analisis-juego/2003101
 
I never played a Yakuza game because I couldn't get the first ones in the series but because this is a prequel I actually pre ordered.

I'm glad to see this positive first look/preview.
Definitely looking forward to it.
 
So far, the side stories which basically are Yakuza’s side quests are really interesting. I’ve done things ranging from distracting people while a street performer needed to use the restroom to helping a man find a forger to make a fake necklace for his girlfriend and one that involved getting whipped in a public park. I’m looking forward to actually spending time doing various side stories as I play more.

...

Yakuza 0 blends some amazing aspects from games like Grand Theft Auto: Vice City, Sleeping Dogs, and more. If the pacing and quality keeps up, this maybe a game of the year contender and we are just in January. I can’t wait to see what happens next.

game

of

the year

Y'know, I was going to spend my disposable income on Resident Evil this month, but I'm kinda rethinking that.
 
Have to decide soon if I want to play Yakuza 5 before this or not. I'm beginning to lean towards not, especially after hearing the non-glowing impressions in various Yakuza threads. As long as the mechanics of the games aren't too different, going back to Y5 after this shouldn't be too bad, right?
 
Have to decide soon if I want to play Yakuza 5 before this or not. I'm beginning to lean towards not, especially after hearing the non-glowing impressions in various Yakuza threads. As long as the mechanics of the games aren't too different, going back to Y5 after this shouldn't be too bad, right?
Y5 is a great game, its just more bloated and meandering compared to other games in the series. I still loved it, but it wasn't my favorite. I liked 4 more.
 
I never played a Yakuza game because I couldn't get the first ones in the series but because this is a prequel I actually pre ordered.

I'm glad to see this positive first look/preview.
Definitely looking forward to it.

As I said in my preview, it's VERY welcoming to new players. I've never played a Yakuza game before this and not once have a felt left out in the game.
 
tumblr_inline_mggjkng59O1rou8qy.gif


I think this will be my first Yakuza game. Don't let me down GAF.
We got your back, fam, we got your back.
 
Between all these PS4 games hitting in the next few months + the Switch launch, how is a guy supposed to get anything productive done

Sheeeeeeesh...impressions sound great. Probably gonna' grab this at release.
 
game

of

the year

Y'know, I was going to spend my disposable income on Resident Evil this month, but I'm kinda rethinking that.

I can't find that GIF of the side story with the street performer. SO GOOD. Ill go through my captured footage later and see if i can GIF it.
 
Yakuza 0 in January.

Yakuza: Kiwami in summer of this year.

Yakuza 6 early next year.

It's a shame things didn't work out to where they could've had a Yakuza 2 remake ready before Yakuza 6 launched. I played through Yakuza 1&2 leading up to the US release of Yakuza 3 and I fell off of Yakuza 3. I'm looking forward to diving back into the series with Yakuza 0.
 
I genuinely don't understand why this series is getting so much buzz all of a sudden, but I love it.

Can't wait for Yakuza 0. As much as I want to play Gravity Rush 2 and Nioh, they're just going to have to wait.
I chalk it up to us fans being very vocal about its quality. Glad things are picking up, we've been yelling for a decade now and our throats are sore.
 
Nioh isn't for a few months later.
Get this game
Play it
then discover true manliness.

You might be thinking of Nier (don't worry, lots of people mix it up)

Nioh comes out two weeks after Yakuza 0, which releases the same day as Tales of Berseria, KH 2.8, and RE7.

Nioh's out on February 7th.
 
You might be thinking of Nier (don't worry, lots of people mix it up)

Nioh comes out two weeks after Yakuza 0, which releases the same day as Tales of Berseria, KH 2.8, and RE7.

Nioh's out on February 7th.

Im already playing both Yakuza 0 and Berseria and both are absolutely worth buying so far. RE7 is the title im skipping on that day. not bothering with it. Day one on Nioh though. Gotta get that Hitman steelbook end of the month as well.
 
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