The Cockatrice
I'm retarded?
Nothing is perfect. If you can't criticize what you love, then you're just obsessed.I know plenty of flawless games
Nothing is perfect. If you can't criticize what you love, then you're just obsessed.I know plenty of flawless games
I'd kill for a SMT IV and SMT IV:A release on PC.For me, it'd be those two:
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Funny because they have the same flaws: half-cooked with a lot of missing content, and a difficulty curve that's messed up beyond repair without any semblance of proper challenge or balance.
Still love 'em.
Alternate way to take OP's title:Anyone who thinks there are flawless games is naive, to put it nicely. So to answer OP, pretty much all good games I enjoyed are flawed.
Vampire Rain: Altered Species
I actually finished the game and loved it!
It's the Deadly Premonition of stealth games![]()
I remember seeing this and skipping it even though the premise sounded interesting. Not a good choice in hindsight. It actually frustrates me how games like these get unceremoniously raked by mainstream reviewers.Same with Vampire Rain![]()
I remember seeing this and skipping it even though the premise sounded interesting. Not a good choice in hindsight. It actually frustrates me how games like these get unceremoniously raked by mainstream reviewers.
They might not be perfect, "rough" around the "edges" even, but they manage to possess more personality and authenticity than whatever those mega AAA studios/publishers churn out these days. Even with their imperfections they manage to stay far more memorable than the average safe and sterile AAA sludge. The unthoughtful part is they typically never get a second chance to rebound and polish up the concept in a new instalment after a lukewarm entry. Modern mainstream reviewers with shallow examinations are a plague in that regard. Very few of them seem to consider the future impact of their assessments. If they don't manage to resonate with the reviewer in question, then some minor blurb about how it might appeal to some with "acquired taste" could perhaps help such games find a niche audience.
Alpha protocol is probably one of the few RPGs, out there, that actually featured consequential dialogue choices to how the storyline developed. How reviewers managed to "elegantly" downplay and gloss over that mechanic, baffles me. I can only imagine how nice it could've been if we had gotten a polished up Alpha protocol sequel which refined the original's foundation and visual presentation.'Widely considered' flawed is the tricky part.
Dragon Age 2
Alpha Protocol
ME Andromeda
AC Valhalla
Beyond: Two Souls
ITT: people mentioning extremely well regarded games.
Castlevania: Lords of ShadowAs the tin says: a game widely considered flawed and you acknowledge is flawed, but still really enjoy it.
Bonus Questions:
Why do you like it?
What are the flaws you acknowledge and why did you push past it, or overlook it?