TBiddy
Member
If they asked they would have received from Microsoft, they tested a '200,000' hypothetical and that's what's happened more players than that at one time.
You think they went to Microsoft and was like we need 50x azure servers so the game doesn't crash on launch from our estimates you think they would be like nah bro let it crash![]()
I don't think it's just a matter of more servers. If that was the case, they could've fixed this within hours.