Developer : Sports Interactive
Releasedate : November 2nd
Platforms : PC/Mac
(PR-talk from the official website incoming
Football Manager is the best-selling, most realistic football management series ever made. Football Manager 2013 celebrates 20 years of games from the people at Sports Interactive by introducing an array of new features.
This year’s version allows you to take control of any club in more than 50 nations across the world and includes all of Europe’s biggest leagues as well as database of over 500,000 real-world players and staff.
You’re in the hot-seat, which means you decide on who plays and who sits on the bench, you’re in total control of tactics, team-talks, substitutions and pitch-side instructions as you follow the match live with the acclaimed 3D match engine allowing YOU to make the difference!
As well as some landmark new features in the Career Mode, there are now new ways to enjoy your Football Manager experience.
NEW TO CAREER MODE…
Match Engine
The 3D match engine has seen huge improvements this year. Everything on the pitch looks more realistic; from the stadiums, the players’ movement, intelligence, and the way the ball moves through the air.
We’ve also introduced hundreds of new animations to make the game feel more realistic and we’ve made the whole experience more televisual by introducing new camera angles and showing the kick-off and final whistle.
Manager Roles
Another notable difference is the significant restructure of the manager’s staff and a revamp of their roles. The most obvious is that we’ve introduced the position of Director of Football into the game for the first time, which will allow managers to pass on some of their workload, such as contract negotiations, if they choose to.
In addition to this, we’ve also increased the number of specialist coaching roles within the game and given the manager greater flexibility to choose which coaches offer advice and when. The manager can also choose to complain about boardroom interference – although that particular option should probably be used sparingly.
Training
This year sees a total revamp of team training, with a new simplified overview panel combining general training and match preparation. Choose your weekly team weekly, give the lads a rest after a big win or drag them into training the day after bad performance. You can now even send your coach to acquire more training badges to improve their skills and send the whole squad away on a training camp.
NEW WAYS TO PLAY…
Classic and Challenge Modes
Football Manager Classic is a less time-consuming way to enjoy Football Manager. The essence of the game is exactly the same – the manager still takes charge of a squad of players and competes at whatever level he or she chooses – but they will now find that a number of their responsibilities have either been taken over by their support staff or have disappeared completely.
For example, while the player still takes charge of training in FMC, this is carried out at a 'full team' level only – there's no individual player training. And when it gets to matches themselves, there are no team talks or opposition reports... you just go straight to a game using the same 3D match engine as Career Mode. The games are played out in a quicker 'highlights only' fashion, but you can even speed this up by going straight to ‘Instant Result’.
Players who opt for Football Manager Classic will also find that they have a couple of further options in terms of how they play the game; they can either play a full open-ended ‘Career’ or they can choose to play in the new ‘Challenge’ mode.
In Challenge mode they’ll find themselves in a particular situation which will test their management skills over a shorter game time – usually half a season. Can you win a trophy with a team consisting almost entirely of kids? Or could you guide your club to safety despite being bottom of the table at Xmas?
We first introduced Challenge Mode in Football Manager Handheld 2012 and it proved to be so popular that we’ve decided to include it in FMC too.
The game will come with four free-to-play challenges, each of which feeds in to a global leaderboard.
Network Play
The brand new Network Play is fully integrated with Steam’s network functionality which means that players should be able to set up and enjoy games against their friends far more easily than before. The Network Mode also allows people to set-up special one-off leagues and cups and to import their team from their career mode, so you can now end any debate about whose FM team is better.
The deeper integration with Steam will also allow us to manage worldwide leaderboards, so, for the first time you’ll really know how good a manager you are.
PLUS MUCH MORE…
There are more than 900 new features, most of which will be announced via a series of video blogs. The key changes include a revamp of the loans system, a major overhaul of scouting, new press conference tones and an international management revamp.
SYSTEM REQS:
CPU
Intel Processor
OS
OS X 10.6.8/10.7.x/10.8.x or higher
Video
Nvidia Geforce 7300 GT or greater; ATI Radeon X1600 or greater.
DRM
Steamworks Code
Languages
TBC
Note
The game's performance and/or graphical quality may differ according to your computer's hardware and/or video card.
Computers with high-performance hardware will provide the best game performance.
SCREENSHOTS:
Community Websites :
http://community.sigames.com (official forums)
http://www.sortitoutsi.net (great for logo's, graphics etc.)
http://www.meistertrainerforum.de (german community)
http://www.manutd.nl (dutch community)
Will you be the new ''Special One'' ?
Want to join a NeoGAF network game ?
Please copy-paste this list and add your name, if there's enough people interested we might start one!
FM2013 Network List
PrematureQuiche
Timurid
Phantast2k
Tim the Wiz
Toma
Sordid
Nyx
InertiaXr
The pre-release thread, with video-diaries etc