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[Forbes] Steam Deck Won’t Survive 2025 Without A Significant Upgrade

March Climber

Gold Member
The only thing that disappoints me about the Steam Deck is that they never made a ‘Steam Deck lite’ or ‘Steam deck SP’.

They kind of just stopped at the first model. Maybe next time 🤷‍♂️
 
Steam Deck doesn't need to "survive" anything... It could go 3 years without an upgrade from now... and whenever the next one drops, it will pick right up where the previous one left off. Steam and SteamOS are the platforms.. and those make Valve its money.. not the hardware.
 

Topher

Identifies as young
Steam Deck doesn't need to "survive" anything... It could go 3 years without an upgrade from now... and whenever the next one drops, it will pick right up where the previous one left off. Steam and SteamOS are the platforms.. and those make Valve its money.. not the hardware.

Yeah, folks tend to forget that Steam has a massive library of games and most of them don't require the latest, greatest hardware to run.
 

drotahorror

Member
I'd argue that low watt gaming is far more interesting than the vast majority of games that are pushing graphics as their primary selling point.

That's why I'm hype for my RP5 to get here. Several hours of PS2 emulation, 10+ for older games. 10+ for game streaming.

I think lighter weight, better battery for the next steam deck would be optimal. For me atleast.
 

Pandawan

Member
I agree. I don't get this Valve's stance that they need a generational leap for Steam Deck 2.

Steam Deck is not a console, devs dont make game specificly for it. It is just a PC on Linux in a handheld formfactor. And this PC is alreeady out of date. Worse thing is that Steam Deck feelks like it lack just a little bit of power to be a very good device. It so sad that Steam Deck can play SH2 with 25 fps but drops to 15 sometimes. A little bit more power and SH2 would be playable.
 

Pandawan

Member
Switch 2 for example will be a console. And for example SH2's fate on Switch 2 it is only up to Konami. If they want, they can make a port of SH2 and run it on Switch 2. 100% they can.

And if Switch 2 is successful, many developers will do it! Even crop everything they can from games, like they did with Batman Arkham Knight on the OG Switch, to port it. So Switch 2 can afford to exist until the generational leap, because even in 5 years developers will port their games there.

But this is not the case with Steam Deck! Like SH2, most new modern games will barely be playable on Steam Deck, or rather most of them will be unplayable. So if we wait another 2-3 years for Steam Deck 2, it means that in a year or so there will be almost no new AAA games to play on Steam Deck. It will be a device only for old games.
 
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Luc2010

Member
I might end up getting a Deck. Just to play games with my wife and kids upstairs. She prefers me to be near everyone in the living room. This will allow me to beat some of those old indie games on my back log. Also, finish some not so demanding games, too.
 

Minsc

Gold Member
That's why I'm hype for my RP5 to get here. Several hours of PS2 emulation, 10+ for older games. 10+ for game streaming.

I think lighter weight, better battery for the next steam deck would be optimal. For me atleast.

Better battery = weight though. It's why the 80Wh battery of the smaller Ally X causes that device to be (and feel) heavier than the 50Wh battery of the much physically larger OLED Deck, which is lighter than the smaller Ally X.
 
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Onironauta

Member
You do know the consoles as you call them are just glorified PC's. There's nothing that can be done on console optimization-wise that can't be done on PC. Same optimization opportunity, it's no different matherfacts the console of today has the same kind of API as the PC of today, the only advantage that console has is shader cache and the Steam Deck already ships with shader cache. Some games perform worse on a console than PC.
Except a lot of games run on DX12 which is a mess in terms of optimization. Also PCs don't have shared memory like consoles. There's a reason why a lot of games stutter on PC no matter what HW you got. Speaking as someone who moved from consoles to PC this gen despite the technical issues.
 

drotahorror

Member
Better battery = weight though. It's why the 80Wh battery of the smaller Ally X causes that device to be (and feel) heavier than the 50Wh battery of the much physically larger OLED Deck, which is lighter than the smaller Ally X.

I'm holding out hope batteries are going to be higher capacity/more efficient/lighter weight in the future.
 

rodrigolfp

Haptic Gamepads 4 Life
Except a lot of games run on DX12 which is a mess in terms of optimization. Also PCs don't have shared memory like consoles. There's a reason why a lot of games stutter on PC no matter what HW you got. Speaking as someone who moved from consoles to PC this gen despite the technical issues.
A lot of games run on DX12 and run fine. Some games stutter on PC and zero of them is because PC not having shared memory.
 

SyberWolf

Member
Steam is probably waiting for better mobile hardware to hit the market to make a switch successor. its mostly the built in GPU that is kind of rough.
 

TheStam

Member
I use my SD OLED dailly. Also for stuff like watching youtube and sports in bed. I play a lot on it but mostly through Moonlight streaming which is amazing. But that also means I don't care so much about improving performance. What I would like is an even bigger and better OLED screen, at least 1080p and 120+ Hz. That's the only thing that might get me to upgrade.
 

Tunned

Member
Stupid take by Forbes. My Steam Deck OLED has opened up a door to so many (older and indy) games that I don't want to play on a big TV screen, that by the time I will be done with all of them, the Deck 2+Single digit (Valve can't count to 3) will be out.
You can't treat the SD like a console, it's a complimentary device for your Steam library (and other launchers for that matter).
 

Silver Wattle

Gold Member
I know this article is a couple months old by now but:
Face Palm GIF
 

DanielG165

Member
It’s funny this thread popped up again, because I’ve been playing Bright Memory Infinite on my Steam Deck recently, and outside of the battery life lasting for all of 20-30 minutes, and the back plate acting as a decent heater, the game runs very well. It can absolutely run a handful of current gen games with no issue, just have the charger nearby.
 

reinking

Gold Member
I'm one of those holding out. I kind of feel like I would be jumping on the train a bit late. I was excited when I first saw the white on the Steam store page until I saw it had the same specs. I can wait.
 

Minsc

Gold Member
I'm one of those holding out. I kind of feel like I would be jumping on the train a bit late. I was excited when I first saw the white on the Steam store page until I saw it had the same specs. I can wait.

Yeah, 2026 is the best case scenario (4 years), but I think 2027 or 2028 would be possible too. I'd say about 1 Deck generation to every 3 Ally generations, I expect an Ally 2 in 2025 and Ally 3 in 2027, along with a Deck 2 just before - think of the marketing! Why buy a Deck 2 when you can have an Ally 3!
 

ArtHands

Thinks buying more servers can fix a bad patch
It's a platform with infinite backwards compatibility. There are more games available and playable on the deck than most people could reasonably play in a lifetime.

The premise of this topic is simply nonsense.

The author of the article sounds like yet another clueless console player.
 
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Silver Wattle

Gold Member
Yeah, 2026 is the best case scenario (4 years), but I think 2027 or 2028 would be possible too. I'd say about 1 Deck generation to every 3 Ally generations, I expect an Ally 2 in 2025 and Ally 3 in 2027, along with a Deck 2 just before - think of the marketing! Why buy a Deck 2 when you can have an Ally 3!
My guess is zen 6 and RDNA 5 based SoC for the SD2 in late 2026.
 
Lately I haven’t been playing much local deck games and streaming via moonlight. Most games I am playing just look nicer streaming than native. So honestly this thing has a ton of longevity for me with the oled screen. It’s just a comfy controller and screen to play 10 minutes before bed
 

Jams3223

Neo Member
Except a lot of games run on DX12 which is a mess in terms of optimization. Also PCs don't have shared memory like consoles. There's a reason why a lot of games stutter on PC no matter what HW you got. Speaking as someone who moved from consoles to PC this gen despite the technical issues.
You do know that APUs have existed since DX10, DX12 has nothing to do with optimization, third-party games will perform the same on console as on PC, the only reason some PS games perform better on PS is because it's their hardware. I just explained to you why they stutter because they have no shader cache compared to consoles and the steam deck.
 
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Jams3223

Neo Member
I'm DEIfinitely holding off. InDEIfinitely. These devs are toneDEIf.
Just say this game is not made for you. Everything doesn't have to be political or conspiracy theories. The people who complain need to start making games, which is why the market is filled with this kind of game; everybody is becoming lazy.
 

rnlval

Member
I love the Steam Deck for everything that it is: an industry-defining form factor, a comfortable and intuitive handheld PC, and a gargantuan leap forward for Linux gaming. Every time I pick it up and play something, I feel the years of R&D and iteration Valve put into this device. I appreciate the many successes and failures that informed its final design. But as we start staring down the end of 2024, it’s time to face reality. The Steam Deck won’t survive another year without a meaningful performance upgrade.

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Technology moves forward at light speed, and that’s especially true in the PC gaming space. Only 2.5 years ago, my Steam Deck review was subtitled “An Unrivaled Portable Gaming Powerhouse.” It began with this sentence: “The Steam Deck is truly peerless and exists in a class all its own.”

Time has swiftly erased any truth in those statements.

A Crowded Market With Demanding Games​

With the likes of Lenovo, Asus, MSI, and now Acer challenging Valve for handheld dominance — not to mention smaller contenders like OneXPlayer and Ayaneo — consumers are now spoiled for choice. And if those consumers place the most importance on raw gaming performance (not an unreasonable expectation), the Steam Deck could be considered irrelevant by next year.

When Valve and AMD debuted the Steam Deck’s semi-custom Aerith APU in 2022, it was a revelation. No one expected that thing to even run a game as demanding as Cyberpunk 2077. Certainly no one expected it to handle DOOM Eternal on Ultra quality. With a steady influx of software magic like systemwide FSR, frame pacing optimizations, and rapid improvement of the Linux graphics stack, the Deck’s performance remained impressive through 2023.

In 2024, however, we’re beginning to see our beloved Deck losing steam (sorry).

It’s not even a question of the performance delta between Steam Deck and its rivals (but we’ll get to that). The question that will negatively impact future sales is “can Steam Deck run X game at all?” Sure, we know it can’t run games incorporating certain anti-cheat systems, but Windows can be installed to circumvent that. The core issue is: does it have the power to deliver minimum playable framerates for the upcoming games you’re excited about?

In the last month alone, we’ve seen three disappointing examples of games that are too demanding for the Deck. Star Wars Outlaws is unplayable on Low settings, even with FSR set to “Ultra Performance.” Warhammer 40,000: Space Marine 2 can’t reach a steady 30fps at the lowest quality setting. And based on the demo, Final Fantasy 16 is unplayable without FSR and Frame Generation, and afflicted with stuttering and horrible frame pacing with those scaling features enabled.

The frequency of cases like this will only increase.

The AMD Ryzen Z2 Extreme Story​

During the past few weeks, a lot of hardware news has emerged that helps us piece together what 2025 holds for handheld gamers. We’re in for some awesome leaps forward in performance. But first, let’s establish where handheld gaming is right now.

Considering the Steam Deck APU’s lean 15W power limit, Valve’s device holds its own admirably against the ROG Ally and Legion GO. At least when the competitors are also restricted to 15W.

But even at 15W, the ROG Ally’s Z1 Extreme processor often has a noticeable advantage. In a game like Forza Horizon 5, it outperforms the Steam Deck by almost 25% at similar resolutions (1280x800 vs 1280x720). With the added boost of power using the ROG Ally’s 25W Turbo Mode, that lead surges forward by nearly 70%.

A general rule of thumb is that if Steam Deck can render 45fps for a game at 1280x800, the ROG Ally can match that framerate but at 1920x1080. At 1080p, the Radeon 780M inside the ROG Ally is pushing about double the number of pixels.

Now consider that AMD just announced the Z2 Extreme, which should be headed to market by early 2025. It will likely include the same RDNA 3.5 graphics we see inside the Ryzen AI 300 series. That would be the Radeon 890M. Let’s explore that.



In the video above, the Radeon 780M is pitted against the Radeon 890M. When both processors are restricted to 20W, the Radeon 890M is up to 37% faster than the Radeon 780M in the Ryzen Z1 Extreme.

Imagine your ROG Ally or Legion GO games running 37% faster. That would be a significant generational upgrade.

The Intel Lunar Lake Story​

But then there’s the growing buzz surrounding Intel’s Lunar Lake. Intel claims the Arc Xe2 integrated graphics inside its new processors (which begin launching in late September) boast 16% faster performance than AMD’s best, which is currently that Radeon 890M.


Intel is claiming the crown in integrated graphics performance.


MSI has announced that the follow-up to its unsuccessful Claw A1M handheld will adopt Lunar Lake, which should put its performance above the ROG Ally and Legion GO. (I’ll have a much clearer picture of how Lunar Lake stacks up later this month after hands-on time with the new processors.)

The Sobering Conclusion​

I own a Steam Deck OLED, ROG Ally, and Legion GO. Despite it being underpowered, I still enthusiastically reach for my Steam Deck the majority of the time. That’s simply because it feels better in my hands, and the OLED display is superb. But as more unplayable games get released, that enthusiasm is waning.

As far as SteamOS goes, if you crave the smooth and snappy Steam Deck-like interface, you can install Bazzite on your ROG Ally or Legion GO right now. You’ll get a nearly identical software experience, but with more performant hardware. And soon enough you’ll be able to install Steam OS itself on these rival handhelds.


My ROG Ally Z1 using Bazzite with the Steam Deck UI



In fact, I wouldn’t be surprised if rival handhelds eventually offer both Windows 11 and SteamOS SKUs.

Don’t worry. I can practically guarantee Valve started exploring a Steam Deck 2 even before the original Steam Deck launched in 2022. The runway for console upgrades is lengthy if you want to do it right. You can bet Valve is already prototyping the next generation with various hardware possibilities. Perhaps that monster Ryzen Z2 Extreme? Perhaps another semi-custom solution that once again establishes Steam Deck as the front runner?

Whatever the solution is, the Switch approach won’t save the Steam Deck. What I mean by that is that Nintendo can get away with underpowered hardware because it has a steady stream of exclusives. With Linux under the hood, Valve doesn’t have this luxury. Linux gaming improves by leaps and bounds on a monthly basis, but Valve simply can’t afford to keep existing in last place when it comes to core specs and performance.

What do you think?



Gabe and Nintendo are a lot alike in that they both march at their own cadence and isn't necessarily going to match that of others. I think Valve's focus right now is making Steam OS something other manufacturers want to support in their handhelds. While it is true that Valve is in last place as far as handheld power is concerned, they are at the forefront on price. No other manufacturer sells a Windows handheld at a $399 base price (unless I've missed it). The only one that comes close is the Rog Ally Z1 non-extreme which will sometimes go on sale at $399, but usually costs $499. I do think that the article is right in thinking that Steam Deck will need a spec upgrade by next year, but I also think maintaining the current base price point will largely dictate how much of an upgrade we see.

The main problem is memory bandwidth.
DDR5-5500 to DDR5-7500 is just a 36 percent improvement.
DDR5-5500 to DDR5-8500 is just a 54 percent improvement.

AMD needs to implement the infinity cache on their mobile U-line APUs.
 
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