Yeah it is a bit of an insult, but it's better than nothing.Shaneus said:I think it's coming in a month or so.
But after seeing just how relatively easy it is to come across credits, 250,000 is pretty weak.
Shaneus said:I think it's coming in a month or so.
But after seeing just how relatively easy it is to come across credits, 250,000 is pretty weak.
Blasphemy!Mascot said:The muscle cars are so incredibly brilliant in this game, I can't believe it! In fact, they are so awesome they really deserve their own game. Actually, Turn 10 should consider this for FM5. Have a separate game (FM5: Muscle Version) filled with nothing but muscle cars, and (here's the clever bit) to ensure sales of both games they should remove all the muscle cars from the regular version of FM5.
Same deal with the drag events.
/satire
Aptos said:Also, it seems like most the cars in the club garage aren't special at all. It's kind of obnoxious wading through all the randomness looking for something cool.
sneaky77 said:So has anyone here played Race Pro on 360? Is it good with a wheel?
Oh my god, yes.Neuromancer said:I wish Turn 10 would make a rally game. =/
Aptos said:Also, it seems like most the cars in the club garage aren't special at all. It's kind of obnoxious wading through all the randomness looking for something cool.
nagge said:This.
I thought the idea of sharing cars was if someone had a rare car, a nice livery or a good tune. But as it stands now pretty much every single car is in there even though there's nothing special about them. This has really kept me from even trying to use a shared car.
Aptos said:So... In S class I completely destroy the competition, then in R3 I get crushed... is there something I'm missing?
nagge said:This.
I thought the idea of sharing cars was if someone had a rare car, a nice livery or a good tune. But as it stands now pretty much every single car is in there even though there's nothing special about them. This has really kept me from even trying to use a shared car.
Yes its up there.samdavis said:Does anyone know if StormScream13 (I think that's his name), has that "Drive"-inspired livery on the Storefront for sale?
reggie said:I'm having the same problem. I get the feeling that the AI is cheating.
Can they be deleted by anyone or just the person who put them up there?m0dus said:At this point, I'm only sharing rare or liveried cars. We do need to enact a cleanup.
saladine1 said:Blasphemy!
The muscle cars in the game are some of the best represented yet in a video game. It's amazing to see just how Turn 10 implememnted the suspension modeling. The slalom autocross especially reminds me of the old TV commercials here in Aus. "Radial tuned suspension" apparantely made the cars handle like supercars lol.
http://www.youtube.com/watch?v=cW4091G5Bxo
I'll clean up some of my stuff lol..m0dus said:At this point, I'm only sharing rare or liveried cars. We do need to enact a cleanup.
m0dus said:At this point, I'm only sharing rare or liveried cars. We do need to enact a cleanup.
Aptos said:So... In S class I completely destroy the competition, then in R3 I get crushed... is there something I'm missing?
Also, it seems like most the cars in the club garage aren't special at all. It's kind of obnoxious wading through all the randomness looking for something cool.
p3tran said:in order to help for R3, try my cyan viper from the club garage.
top 50 car in many tracks, very-very easy to handle
hmm I'll put it up within the hour mascotMascot said:Is that for sale on the Storefront? I've been looking for a decent R3 Viper tune.
in the club I only put tuned vehicles.Shaneus said:Can we share tunes as well? I haven't looked into it, but I imagine it'd be nifty for competitions where you don't want your opposition having the same settings as you.
p3tran said:hmm I'll put it up within the hour mascot
lol, to each his own I guess. I'm glad that I can enjoy and appreciate all cars regardless of their inherent failings.Mascot said:Internal memo to Product Development Dept:
The new SaladineTrap 2000 prototype has been field tested successfully. Please prep for mass production.
Seriously, though: not a fan of the muscle cars.
p3tran said:hmm I'll put it up within the hour mascot
also I will park in the garage a f200 car for the top gear challenge
http://www.abload.de/img/getphoto27bh.jpg[IMG]
while testing it yesterday, this happened:
:p
[IMG]http://www.abload.de/img/img_2206z7yi.jpg[IMG]
and still there is lots of potential for further trimming the time[/QUOTE]
God damnit!
Not in previous games. Besides, you'd still get to put back all the parts T10 added.Shaneus said:So if I strip a unicorn of its tune (say, the Top Secret S15) so I can share it, does that mean it's basically just like a regular S15?
saladine1 said:lol, to each his own I guess. I'm glad that I can enjoy and appreciate all cars regardless of their inherent failings.
I'm really looking forward to some British classics however...and more Aussie muscle
I wonder how Turn 10 will release the car packs?
Will they have a theme of sorts..you know, "British classics", "Modern Marvels", "Lighweight racers"...etc or will it be mixed?
p3tran said:viper's up mascot
tell me what you think
Diablohead said:It's a shame the club leaders can't manage the cars like they can with users, isn't there a cheevo for sharing a car? would explain half of them on there.
I had 3 race tuned cars up but removed the FWD car last night, it's not one of my better cars.
If it's the bloom that's also responsible (at least partly) for the over-reflective roads, I'm in complete agreeance with you. I've never see any road at any angle look almost completely white... let alone a dry one. It baffles.G Rom said:Small rant post incoming :
I really don't get Turn 10's obsession with bloom. They keep trying to use it since FM2 but they overdo it each time.
When you're racing on Fujimi Kaido, it's like God himself appeared in the sky and is blinding everyone looking at him. That pure white bloom above the trees is just ridiculous and ugly. It's the same on cars, there's just way too much of it.
I'm not against bloom at all but it needs to be more subtle not blinding.
I really don't understand how artists can't see how things like this drag the game's look down. I could point out several other small artistic choices that also make the game (mainly the cars) look worse than it could be.
I always wanted some kind of photomode-like settings for the ingame graphics (impossible because that would affect the framerate). Turning the bloom down and stuff would make the game look so much better.G Rom said:Small rant post incoming :
I really don't get Turn 10's obsession with bloom. They keep trying to use it since FM2 but they overdo it each time.
When you're racing on Fujimi Kaido, it's like God himself appeared in the sky and is blinding everyone looking at him. That pure white bloom above the trees is just ridiculous and ugly. It's the same on cars, there's just way too much of it.
I'm not against bloom at all but it needs to be more subtle not blinding.
I really don't understand how artists can't see how things like this drag the game's look down. I could point out several other small artistic choices that also make the game (mainly the cars) look worse than it could be.
p3tran said:in order to help for R3, try my cyan viper from the club garage.
top 50 car in many tracks, very-very easy to handle
Same. I knew right after the accident happened that he was likely not gonna make it. Between Dan's death and Marco's today, my normal passion for racing is a bit waning right now. And since Battlefield 3 is coming out Tuesday, I probably wont be playing a whole lot of Forza in the coming week or two.h3ro said:I'm absolutely gutted right now guys.