Drinky Crow
Banned
Less DFS praise, more Insert Credit bashing! WHAT DO I PAY YOU SLOBS FOR.
Drinky Crow said:Less DFS praise, more Insert Credit bashing! WHAT DO I PAY YOU SLOBS FOR.
As for the story I suspected that Viewtiful Joe would be seen as post-modern, because post-modernism engages in self-conscious deconstruction of an ideological construct. In VJ, the construct seems to be the movie world, but upon closer inspection it is a partial deconstruction of the heroic ideals of 1930s -1940s superhero serials (like the Flash Gordon adventures that inspired Lucas). It is Joe looking at the ideal of the hero played by Captain Blue and seeing it to be nothing but a marvel comic book Saturday matinee fairy tale. Joe then finds himself on the precipice of post-modernity as he must ask himself whether heroism, and the belief in good that it is predicated upon, is an arbitrary construct or an eternal truth. If it is the former, then he may fight with conviction despite the failure of the human heroic standard. If it is the latter, then he may realize relativism and eschew his heroic idealism. Joe chooses the latter, and in an ode to Luke Skywalker, Sylvia weeds out the root of cynicism in her father and kills it with the sincerity of love. VJ would be post-modern if not for its happy ending which redeems the heroic ideal. Now about that post-modernity
What is Post-Modern? Better yet, what is modern? Modern is Fitter Happier on Radioheads OK Computer. Post Modern is what Smith has to say of Neos idealism in their final fight in Matrix Revolutions: A feeble attempt of the intellect to justify an existence with no meaning! Historically, modernity was the 19th century optimism that the world would get better through science and technology. But World War I and its sequel shattered that dream, and in its aftermath a disillusioned generation of Western intellectuals decided there was no absolute truth. With no truth, it became harder to construct and easier to deconstruct. Society became cynically self-conscious about the belief systems that shaped society such as religion, science, language. gender and sexuality. But Viewtiful Joe is a parody, and parody preceded post-modernism. Not just any parody, however, but the best of parodies for a legion of fans let down by a producer who once led one of the greatest revolutions of all time. Now about this producer...
BuddyChrist83 said:I tend to enjoy Mr. Smith's writings. I actaully introduced myself to him outside Sony's E3 2004 press conference, but I think my lack of sleep and frustration with Sony's personnel combined to scare the hell out of him. It's really funny in retrospect though.
WarPig said:Naw, you didn't scare me, I was just like "who is this guy who's trying to get me to get him into the Sony press conference?"
The weird thing was, it turned out that WE weren't on the list either. Nich and Alex and I had to buttonhole Ryan Bowling and get him to let us in.
Drinky, I hate to say it, but I think bashing Insert Credit is kinda passe at this point. With Brandon Sheffield getting a real job, I believe the site may actually be going gently into that good night sometime soon...
DFS.
BuddyChrist83 said:Yea, uh, sorry about that.
When Sony denied your entry the first go round, someone came up to me and said "Don't feel bad man. You see him? Man that's David Smith, and they're not even letting him in."
FoneBone said:BTW, IGN seems to have taken it down, but you can see the Love Hina review:
http://web.archive.org/web/20021016170739/http://dvd.ign.com/articles/317653p1.html
No, it does seem to have been taken down. Google link:WarPig said:You can find it through Google, too. The review's not gone, it just got taken out of the archive indexes.
I wanted to slap myself while reading that.Drinky Crow said:I think this article, grounded entirely in the author's self-love and peppered with accessible academic references, summarizes exactly what makes IC's authors so collectively silly: http://www.insertcredit.com/features/ishmael/
8bit said:Who appointed this fellow to such a position? Did you all get together one E3 and decide what the industry needs is someone who can't afford a domain to needle you with criticisms regarding writing style?
8bit said:I see. So I could appoint myself as the videogames tinpot dictator, and email journalists berating them for not using the phrase dogfuckingly often enough?
djtiesto said:I like IC's reviews because it gives you more insight into the person's life and helps me relate more to the author, instead of giving out a laundry list of flaws and positives and a few "witty" catchphrases.
But I don't want to be best friends with the authors. I just wanna know about the damned game.
Gaijin To Ronin said:Seriuosly, I don´t blame IC being that way, I´m totally agree with ferricide. They do what they want and what they do is different, you can like it or not, but I find nice a place that speak about the games nobody speak and that make its reviews like nobody does (I don´t read them as reviews, I like to read them as features or essays).
Oh, I don't blame them. But, then, I don't read the site, either.
WarPig said:By the way, on the topic of injecting one's personality into a review, I'd like to introduce one of my two personal icons of media criticism (the other being Joe Bob Briggs): Dean Rasmussen of the Death Valley Driver Video Review.
DVDVR #135: "CIMA ranas Magnum's head into the turnbuckle after being shot in by Masaaki. Masaaki and Darkness double team Dragon Kid- Powerbombing him after taking his knee out. Darkness Dragon goes up top to finish off the Underling of Good while Masaaki holds him. Darkness tells Masaaki to move him back a little and move him back a little more and THEN JUMPS ONTO THE CAGE AND ESCAPES! Masaaki is going apeshit because he has been left out to dry. THEN IT GETS MOTHERFUCKING GREAT."
SMACKDOWN WORKRATE REPORT 5/2: "Funaki replaces Josh and WE- you and I- ARE FUCKING MOTHERFUCKING PISSED! Funaki has no odd chemistry with anyone. THE GIANT DOESN'T WANT TO FUCK FUNAKI. FUCK THIS SHIT! FUCK THIS! FUCK. THIS. FUCK. THIS. SHIT. WHAT THE FUCK?!?!"
DVDVR 132 : "Ultimo/Bucanero/Satanico have the FUCKING MOTHERFUCKING DOGFUCKINGLY GREAT matching Infernales Jackets and the jackets rule it so hard that it takes seconds for me to become agitated by the relentless sexuality of their unbelievably hot escorts. Tarzan Boy comes out with the pants that have the the sun emblazoned on his dick- thus exemplifying every man in the joint via his tiny tights. LL, Garza and Tarzan Boy are wearing the tiniest pants in the building and that is SO saying something at this little conflagration. This match rules and Infernales beats the fuck out of everybody male with a buttock hanging out the bottom of their shorts."
NITRO WORKRATE REPORT 2/8/99: "This shit sucks. US wrestling has always been behind the curve in the ring, but at least we USED to try to keep up. Now US wrestling promotions don't give a shit. They don't want to get it done in the ring, so they want to pass off The Sport Of Kings as a half-assed version of the New Adventures Of Sinbad. It's a disgrace to bad American television, not just what made wrestling great back when people who could work a match were the focal point. Fuck the WCW and the WWF."
It bums me out that there is no publication in this business yet where I am allowed say "FUCKING MOTHERFUCKING DOGFUCKINGLY GREAT" in a review and get paid for it.
DFS.
But even I'll admit the talk there gets a bit too "postmodern" for my tastes, though I'd like to think the folks who are there know this.
DCharlie said:"Is he as long-winded and pretentious when he actually talks? Don't get me wrong, I've chatted with Tim online a few times and he seems nice enough, but... I can't deal with 47-page articles on Madden 2004."
A fourty seven page review of Madden from Tim would contain one paragraph about the game and fourty six or so pages about some chance encounter with a Korean woman in a cafe with whom he had a life changing conversation about prime numbers.
drohne said:as long as we're on the subject of insert credit: i've come to the unhappy realization that i like tim rogers. his defense of mgs 2 should've been enough to put me off permanently: it misread kojima's polyglot geekiness as postmodernity, conflated postmodernity with merit, and was generally very silly. but no, i read his e3 dispatch at some point, and i realized that i like tim rogers. because he can be really observant of games. he notices the kinds of things that familiarity has conditioned most of us not to. he said something very nicely observed about neo contra's aesthetic. and i realized that i hadn't noticed neo contra's aesthetic despite having played the demo five or six times. and it was apparent that tim rogers was on to something. that's not an especially good example. but in any case he can say things about games that are genuinely surprising, things i would never have thought of. has greg kasavin ever surprised you?
there was some academic paper about game criticism posted on gaf quite a while back, and of course it was roundly (and perhaps rightly) jeered at. one idea stuck in my head, though: that game criticism is predicated on the fallacy of "the neutrality of the ludic." the idea that because they're just games, we needn't concern ourselves with their content. and certainly i've gotten so hung up on game mechanics and framerates and little correspondences from one game to another that often i don't even notice what a game looks like, let alone what it might be saying. games haven't become neutral to tim rogers. he's capable of looking at them freshly. and observation is the soul of criticism. game criticism is largely unobservant. so yeah, most of what tim rogers writes is insufferably boring and vain and false. but there's talent under there, no matter how deranged, and a lot of us could stand to learn something from it.
actually this touches on why i dislike the gia and a lot of pro game writers. they've wed sophisticated diction to no insight whatsoever, and have convinced themselves that they've made the big step forward. i remember reading something in xbn about the controls in rallisport 2 that was moderately eloquent but completely inane and inappropriate and incommunicative, and i thought it was emblematic. i should go find it. and while some of the gia folks were undeniably clever, they were completely unwilling or unable to turn their intellects on the rich stupidities of the games they'd canonized. it was as if they'd decided what they liked and then started thinking and writing. their sophistication was an edifice built to protect entrenched, unexamined beliefs. totally specious and sophistic. no real observation.
Jonnyboy117 said:It was nice knowing him.