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1. Bloodborne ; Bloodborne is the greatest horror action game I have ever played. It is one of the most decisively brilliant offsprings of Resident Evil 4 (and obviously Dark/Demon's Souls) to date. Bloodborne is the most completely realized game of 2015, in tune with its incredible aesthetics and fierce loyalty toward the precision of it's gameplay design, Bloodborne rewards those who are willing to learn, preserver and die, is some of the very purest forms in all of gaming. There simply is no other dopamine rush of 2015 greater than defeating a boss in Bloodborne. Persevering, recognizing patterns, instinctively countering attack frames, cutting into enemies rhythms with inches seperating you from a lethal blow, fights in Bloodborne are have narrative arcs in themselves. And it's all presented with a grotesque decadence, a truly invigorating art direction that ensures the player will be transported almost instantly. For my two cents, Bloodborne is simply the greatest game of this generation.
2. Fallout 4 ; Fallout 4 might be Bethesda's most iterative work, but for the usual bag of flaws, it still scratches an itch like no other. 2015 is a golden age for open world games,
but the sense of exploration, discovery and world building of Fallout 4 are still in a league of their own. The investment and connection to the Commonwealth is stronger than Skyrim's playspace because the density and connective tissue between various things in Fallout 4 are intensified by comparison to other Bethesda games. From the decisions you make in allegiances and world-changing choices to the pieces of junk you pick up, Fallout 4's systems seem to interlock with a vice grip that makes turning the game off a truly difficult task. With the big miss of the dialogue revamp and the hit and miss natureof the new perk system, the significantly improved gunplay, great companions and the general cohesion of the Fallout 4's various systems still make it a recommendation without question.
3. Metal Gear Solid V: The Phantom Pain ; The last third of The Phantom Pain is a bit of a tragic mess. It has some cool ideas and an interesting ending, but they're scattered among a storm of incomplete, dysfunctional mission progression that tarnishes one of the best action games ever made. Even with the rest of the story clearing taking a back seat to the gameplay, Metal Gear Solid V is an incredible gameplay sandbox that is so far ahead of all it's contemporaries, that it makes it bittersweet to know the franchises' best days are gone. The amount of improvisation, considered tactical planing and creative plotting facilitated by the game's brilliantly understated (but decisive) mission design, allows for the most open-ended and rewarding stealth game play I have yet witnessed. It's not without it's flaws, but where it counts The Phantom Pain comes up absolutely huge in the gameplay department with enough overwhelming depth and idiosyncrasies to experiment indefinitely.
4. Rocket League ; A game that almost entirely justified PS plus in one swoop. Rocket League is easily one of the best multiplayer games this generation because it nails a few specific things. It's incredibly intuitive to understand conceptually, the potential for dramatic wild anecdotes are possible at any time, and the game is easy to learn but rewarding to master. Rocket League is one of the feel good releases of the year because it perfectly realized what it was and trusted fans of the game to spread gospel and respected their time. There's nearly no downside to this game, it's fundamentally a powerful synergy of timing, placement and execution.
5. Splatoon ; Nintendo's greatest strength is the ability to defy convention. Even when Nintendo takes familiar franchises, their ability to constantly reinvent is near matchless. Splatoon is completely new however. It's rare that we get a brand new Nintendo franchise, but Splatoon seems to signal the change over of the old guard hopefully ushering a new wave of creators. The vitality of Splatoon flows as hard and heavy as the paint splattering every surface in the game. In some ways, it feels like an entirely fresh fusion of Jet Set Radio, Super Mario Sunshine and Rachet and Clank, but even boiling it down to those influnces is a disservice. Splatoon takes the shooter and twists of all its modern conventions. The style and unhinged fusion of Japanese youth culture into Splatoon's aesthetic is impossibly joyously weird. When Nintendo get's weird, the world is better for it, and Splatoon's aesthetic direction is the proof. Splatoon is also a multiplayer-centric game that gives new importance to objective design in shooters. It's fundamentally a conquest/capture conquer based game but the whole map is a capture point, and the paint serves as the capture but it also serves as ammo and traversal options. In making the intensive purpose of Splatoon to simply cause grafitti anarchy, the dynamics and the depth that slowly rises reveals a surprisingly deep game with a high skill ceiling. Splatoon's is Nintendo's latest incarnation of their ability to make believers out of pessimists, and better yet they did it without Mario.
6. Grim Fandango Remastered ; A game that appears as a fascinating relic in terms of puzzle design, but remains absloutely timeless in story design. Manny's quest from beginning to end is filled with an overwhelming and charm and style that eclipses many if not all of other adventure games following in its wake.By making key upgrades like alternatives to tank controls and cleaning up the visuals, One of the true classics that of the genre holds up to this very day.
7. Undertale ; Undertale's true power lies in the cast of characters. It makes some clever subversion of JRPG/RPG conventions, but the cast of characters across the board are unironically great and memorable. The boss battles are also incredibly inventive spectacles that must be seen to be believed. Undertale best exemplifies the philosophy of working within limitations and boosting creative thinking and design out of necessity to exponential effect. The world buildinig through soundtrack of the game is also some of the very best, and most effective uses of a soundtrack in an RPG in years.
8. Everybody's Gone to the Rapture ; Rapture made me long for a place I had never been. The little vignettes around Yaughton made it feel like a real place. The intentional obfuscation of figures and shapes of people actually has the same effect of novels and allows you to graft your immigration onto a place that already has form, and it's the best of both worlds in that regard. Rapture is one of the most humanizing games I have played this year and the attention to detail in the environments is simply amazing.
9. Batman: Arkham Knight ; A great game comprimised by a logical evolution taken to extremes. The batomobile, makes sense as a mechanic but it's hamfisted use
becomes more desperate as time goes on. That said, Arkham Knight is still a pretty damn good batman game, with the ultimate refinement of the predator system that takes place in the open world instead of enclosed interiors. It also has to be said that Arkham Knight is a technical marvel on the PS4, great performance and amazing detail that comes within spitting distance of the Samaritan tech demo.
10. Nuclear Throne ; Finally, Nuclear Throne can get the full props it deserves. Not since Spelunky has their been such a compulsive play. NT is violently simple, balancing the action perfectly with a punshing difficulty that can end you if you don't respect the game. Vlaembeer's knack for punchy, abbrassive action games is perfected here.The kill everything game loop is in a league of it's own, and has been for a while, but now it's complete.