Show everyone your damn game, already! And if it isn't the hottest shit since Mario 64 I'll have you exiled from the fucking galaxy on one of them intergalactic missiles (excuse me, "rockets") you are making! Ogogog!
Edit: would totally use your post-process in my game, btw.
Thx for the flowers. Let's see where I'll end up with all of this. My game is
way off, 2017 as it seems, coz an idea grows on me to turn Retrotron into a
proper product (middleware is an option). I had some talks with a graphics
animator, they pay lots of money buying handmade pre-recorded real video
effect footage for their own production, something my program will generate in
realtime out of whatever image/video you feed into. Hence, an animator will
be able to steer all the video/TV effects to their liking using their own
image/video content, which is a huge advantage. Especially realtime tuner
effects are way up on the list since there is nothing like it on the marked
doing such things in realtime (non-pre-recorded) with your own images and
videos. It's even quite difficult to pre-record such things if you try on real
hardware. So this might be a road for me esp. because I also want to bring
pretty cool tuner effects on the stage. But as I said, no idea how to package
it all up, yet. Quite too early in the process, I guess.
The emphasis put into the colors stuff (last post of mine) is way overboard.
I'm not doing it to have proper NTSC colors generated for games, no, it should
just serve me as a reference. I want to have at least one real video mode
before abusing the whole thing. xD
Feel like I've been out of the loop for a while - been busy with Star Citizen, so my stuff at home has had to slip.
Was meant to be rebuilding
http://sean-noonan.com/ but haven't had the time
It's been a busy year, hope to get back to my indie stuff soon. Good to see so much cool stuff in the thread.
Soo serious? xD Yeah, we miss you over here. Love the minimalistic graphics of
Jack B. Nimble! :+
It's been a little while since I posted any Gunmetal Arcadia updates here. I've been on sort-of-paternity-leave for the last month or two, but I've been doing some work on new tilesets and more in whatever spare time I have.
Recent blog posts:
November 30: Concept art, tilesets, CRT sim improvements, etc.:
http://gunmetalarcadia.com/wordpress/interim/
December 21: Engine refactoring, new intro splash animation, new music, and more:
http://gunmetalarcadia.com/wordpress/interim-peppermint-mocha-edition/
CRT stuff looks good. It shows how crappy pixels can be made look good! :+
Edit: Not saying your pixels are crappy, mind you!
just go HEY SHITHEAD, WHERE'S YOUR GAME AT?
I get that several times a week. To which, of course, the proper response is "shove it up your fuckin' ass ya bleedin' plonker. It'll be done when ya muvva says so."
Where are all the g gg gggames gone? Damnit!
Who? Me? Nooooooo........