Gotta say, I sorely miss Unreal's ability to edit BSPs and change the shapes of cubes etc into just about anything :/ Unity is so lacking in this department and it's really hurting my level design abilities.
To create slopes on our stairs, I'm forced to make another cube and turn it 45 degrees to make it look like a triangle (which Unity doesn't have as a default object) and because of clipping because I can't use the V button to match the objects to each other, I get Z fighting all over xD So I'm again forced to make the slopes a few % smaller in let's say the X size, compared to the actual stair steps. It doesn't look that great :/ It would be so much easier if I could just warp the vertex points on the cube and make it an actual triangle
To create slopes on our stairs, I'm forced to make another cube and turn it 45 degrees to make it look like a triangle (which Unity doesn't have as a default object) and because of clipping because I can't use the V button to match the objects to each other, I get Z fighting all over xD So I'm again forced to make the slopes a few % smaller in let's say the X size, compared to the actual stair steps. It doesn't look that great :/ It would be so much easier if I could just warp the vertex points on the cube and make it an actual triangle