Dark Schala
Eloquent Princess
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Game: Legend of Legaia
Genre: Console-style RPG
Developer: Contrail (before they got absorbed into SCEI)
Publisher: Sony Computer Entertainment
Platform: PlayStation
Release Date: Oct 19, 1998 (JP), Mar 17, 1999 (NA), May 27, 2000 (EU)
PSN? No. Sorry.
This is the first installment in the Legaia games. It may not have the pedigree of many other console-style RPGs at the time, but its a good game with an interesting battle system. The script was written by Hidenori Shibao, whose credits include both Lennus/Paladins Quest games. Kazushiro Kobayashi directed Legend of Legaia, and given that its difficult to actually find what else hed done outside of Mobygames credits and how common the name seems to be, it seems as though hed also done some work on Lament of Innocence (effects). The games producer was Takahiro Kaneko and its much easier to find his credits considering that he is still active today (executive director on Demons Souls, for example). Noriyuki Watanabe worked on battle programming (whose other credits include Legaia 2 and Nekketsu Tairiku: Burning Heroes). Prolific composer Michiru Oshima (Ico, Arc the Lad anime, and Little Witch Academia) worked on the music, with the exception of Caras Theme which was composed by Kohei Tanaka for Alundra (called Requiem in that game). Genre: Console-style RPG
Developer: Contrail (before they got absorbed into SCEI)
Publisher: Sony Computer Entertainment
Platform: PlayStation
Release Date: Oct 19, 1998 (JP), Mar 17, 1999 (NA), May 27, 2000 (EU)
PSN? No. Sorry.
I guess you could say that the game is almost by-the-numbers. It takes place in a world called Legaia, where humans could use objects called Seru to make the world more convenient for them. Seru were used for transport, the ability to fly, enhanced strength, etc. Civilization thrived until one day 10 years before the game started where Seru first came into contact with the Mist. The Mist drove the Seru mad and they attacked humans. Humans who wore Seru became possessed by them. The game follows three childrenVahn (voice: Wataru Takagi), Noa (voice: Sachiko Sugawara), and Gala (voice: Jin Yamanoi)as they try to revive humanitys hope in the form of the 10 Genesis Trees to vanquish the Mist that envelops Legaia.
I think most folks would agree that the best/most well-known aspect of Legend of Legaia is its combat system. Its turn-based, and at the beginning of each round the player must input commands for each character. The order of action is determined by, as usual, the speed stat. Whats different about this system is that its called the Tactical Arts System (TAS) whereby the player doesnt just select attack at each turn to fight, but rather, they must input a series of commands in order to execute combos and specify the location of the attack. Each direction will have different ranges of effectiveness depending on the enemys equipment or height.
Strings of attacks can execute combos called Arts. These combos can deal more damage than a standard attack string. AP is needed to execute Arts, and the player can charge this up by using the Spirit command (essentially the defend option). Arts can be divided into regular arts (regular combos), Hyper Arts (elementally-based), Special Arts (chained combinations of regular arts), and Miracle Arts (the characters ultimate attacks).
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The amount of attacks that the player can execute is determined by the characters action bar. If you level up, your action bar will naturally increase. You can also increase it by selecting the Spirit command, but it will only increase up to its maximum potential for the characters level reached so far.
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Legend of Legaias magic and summoning systems is essentially the same thing. When a Ra-seru-wearing character defeats a Seru, theres a chance that theyll absorb the Seru to gain a new spell/summon. These spells can be leveled up by using them more often.
Gimard as an enemy:
Gimard as a summon:
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Gimard as a summon:
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Legend of Legaia also has some cool minigames, including fishing, slots, a rhythm minigame, a rock-paper-scissors-esque fighting game, and an arena-like competition.
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So whos in? I know that a few people are in for sure since theyve told me that theyd like to play it again. This thread doesnt have to go a specific way and you can post however youd like to. Just dont be a jerk towards other folks and youll be fine. What I usually do is post in a text/screenshot LP format, but other people dont have to do it like that if they dont want to. Just post your progress through the game, ask for help when youd like, and share various tricks youve discovered! If youd like to play on-stream, link your stream/archive/recording/YT channel for folks to watch.
Other GAF Plays threads that were pretty cool:
Himuros Summer of Final Fantasy
Red Scarlets Summer of FF/DQ
Final Fantasy I IRONMAN Thread!
GAF Plays: Ys: Book I & II
GAF Plays: Final Fantasy VII
GAF Plays: The Legend of Zelda Series
GAF Plays: Final Fantasy Games (25th Anniversary Edition)
GAF Plays: Mass Effect Series
GAF Plays: Shin Megami Tensei Games (25th Anniversary Edition)
GAF Plays Baten Kaitos: Origins (all four of us!)
THREAD DEDICATED TO NOI because I was actually supposed to post this thread during Summer 2013 to coincide with the Japanese 15th anniversary and hes been on my butt about it ever since.
Plus technically, this year marks the 15th anniversary of the NA release.