GAF Wii Homebrew thread: Homebrew, emulators, USB disc installs! Easy tutorial!

Wario64 said:
Sounds like someone is working on a Gamecube USB loader of some sort...there's a proof on concept video on Youtube but I have no idea if it's for real

That would be incredibly awesome, but I'm sadly skeptical. I so want it to be true, though.
 
I got a replacement black wii (which was 4.2U) for my JP wii that has bad pixel problem. Modded it no problem. Got HBC/Bootmii/Gecko running.

My question: If I do a Bootmii backup of Wii #2 on the same SD card that I did a Bootmii backup of Wii #1....is it going to overwrite Wii #1's backup? I only have one SD card. If it's going to overwrite it I'll buy another tomorrow before doing a bootmii backup on this new one.

*edit, nm I'll just rename the one that's on there.
 
Wario64 said:
Sounds like someone is working on a Gamecube USB loader of some sort...there's a proof on concept video on Youtube but I have no idea if it's for real
I thought it wasn't possible. If it's real, I wonder how it works.
 
Wario64 said:
Sounds like someone is working on a Gamecube USB loader of some sort...there's a proof on concept video on Youtube but I have no idea if it's for real

This is the last bit of homebrew I've wanted for the Wii that hasn't yet materialised. I'm skeptical only because that one fellow, whose name escapes me, and is very talented in terms of hacking, has yet to figure out a method of doing so.
 
oh, the GC talk reminds me. Is there a region-free app for GC games? One thing nice about my JP Wii was the ability to play my JP GC collection. Now that I have a US Wii am I gonna need to hook up my old GC if I want to play any JP games?
 
Bebpo said:
oh, the GC talk reminds me. Is there a region-free app for GC games? One thing nice about my JP Wii was the ability to play my JP GC collection. Now that I have a US Wii am I gonna need to hook up my old GC if I want to play any JP games?

http://wiibrew.org/wiki/Menu_Loader

I don't think it works anymore though. I used to use it for Naruto GNT 4 but after one of the 3.xx firmware updates it stopped working and I haven't tried it since.
 
People on GBATemp are saying the guy coding the iso loader is only going to release it to the few people who donated to his PayPal account? Sounds like a real dick move if true.
 
Given the leeway Nintendo has to create basically whatever it wants, we should have some great compilation/"Wiimakes"/re-releases on the Wii of pretty much every major Gamecube game.

Any loader is going to need to build up compatibility over time, which will produce nothing but groans from everyone. Anything short of putting a disc into my drive and installing it alongside my other games is not worth my time.
 
theultimo said:
http://www.youtube.com/watch?v=gT-4RofyV9I&feature=player_embedded

Hes got his output on the top...looks like its coming soon.

If you can make a custom MIOS for gamecube and renable the USB port, its possible.

I figured something like that would've been devised, either that or some kind of "Native Gamecube Emulator" I mean doesn't the PSP have something similar that hackers cracked to load PS1 ISOs?

Seriously awesome news though, even if the guy wants to be a jerk and "limit" its distribution, I'm sure it'll catch on and eventually be integrated into Configurable.
 
There are plenty of region free Gamecube methods. Almost all the region free techniques work for GameCube games too... StartPatch, Gecko OS, Configurable, Neogamma to name a few. I'm not 100% sure they work with Japanese games, but you should try them.

I believe you still have to use a separate memory card for the Japanese games due to the formatting issue, though.

As for the ISO loader, I'll believe it when it is released. Something tells me there's something fishy going on.
 
Nice to see Crediar finally posting about his efforts to get GCN games running off USB.
He's been tinkering with his Freedom project for years now, I think.
He's the dude who crafted the original Preloader.
 
I really hope he manages to pull GC USBloader off that's pretty much the only thing I crave for my Wii right now. This even though it probably means I must start tinkering partitions on my HDD, WBFS for Wii and FAT32 for GC games.

Hats off!
 
Hesemonni said:
I really hope he manages to pull GC USBloader off that's pretty much the only thing I crave for my Wii right now. This even though it probably means I must start tinkering partitions on my HDD, WBFS for Wii and FAT32 for GC games.

Hats off!
Uh, did you know that its better off to have your Wii games on a FAT32 partition? You might as well switch over now. The tutorial tells you how.
 
Clipper said:
Uh, did you know that its better off to have your Wii games on a FAT32 partition? You might as well switch over now. The tutorial tells you how.

Is it? I thought it was decided a few months ago that there's little point in changing over if one's already on WBFS. What's changed?
 
God damn, I hadn't seen Crediar's proof of concept before...

If Gamecube with USB is possible I wonder what else is? Gamecube games played with a wireless classic controller? :drool:

I've been tempted in the past to pick up a WODE Jukebox (Wii Optical Disk Emulator - solderless thing that sits at the base of your wii and clips between the drive ribbon and the motherboard). Using that you can load GC games from USB, but its £70. There's a coverflow style loader for it as well (WodeFlow).
 
Clipper said:
Uh, did you know that its better off to have your Wii games on a FAT32 partition? You might as well switch over now. The tutorial tells you how.
Mejilan said:
Is it? I thought it was decided a few months ago that there's little point in changing over if one's already on WBFS. What's changed?
This. Please do explain!
 
Clipper said:
There are NO new features apart from homebrew deletion, so there is no point to update anyway.

AGAIN? That's two in a row now! You'd think after what, a year between version's they'd have figured out more than, "Ah HA, the new HBC title ID is JODI!" :lol
 
Mejilan said:
Is it? I thought it was decided a few months ago that there's little point in changing over if one's already on WBFS. What's changed?
Hesemonni said:
This. Please do explain!
Well, it sort of depends. It has come to light that certain access patterns of installing and deleting games may corrupt a WBFS drives with 50 games or more. Now, it also seems this may be related to how you formatted the drive in the first place and if you installed games via techniques other than the Wii, so not everybody will experience problems. If you didn't follow the instructions in the GWHT to format the drive to WBFS, then you might be susceptible to this.

Plus, there is the fact that both IOSes now support FAT32 so you aren't limited to 222 as before. Tie that to the ability to use the drive for other things and the availability of defragmentation and so on, and you have enough positives to make it better with no negatives that I can think of right now.

Now, are those benefits worth the change? In my opinion, if you have a need for FAT32 for other things, then you might as well format the whole drive that way.
 
If I'm not mistaken Gecko OS is as good as any of the other Gamecube loaders (and yes that does include the various issues of disc read errors*) though I admit it isn't as good as a Gamecube using freelaoder of action replay (the is currently no working action replay for Wii). As for saves, I made a post in this thread somewhere or other.

*-Some are avoidable by ejecting and reinserting the disc (Naruto GNT4, eject on title scrren wait for please insert disc to come up and no more disc read error) while others (action replay which DRE on immediate bootup) are unavoidable.

nincompoop said:
People on GBATemp are saying the guy coding the iso loader is only going to release it to the few people who donated to his PayPal account? Sounds like a real dick move if true.
Doesn't that kind of thing bring on court cases usually? (or it makes companies look harder for one as they can use the "they are making money from this unauthorised activity" which never goes down well).

HisshouBuraiKen said:
AGAIN? That's two in a row now! You'd think after what, a year between version's they'd have figured out more than, "Ah HA, the new HBC title ID is JODI!" :lol
And this brings me onto this. Hackmii post. What are DISC and DISK? Riivolution related?
 
I'm thinking about converting to FAT32 now, better off to do it now then later when I have more games to worry about. On my 750GB external drive that I'm using, I have 2 partitions right now (WBFS and FAT32). Once I convert my WBFS games to Fat32 (being saved on my FAT32 partition), can I just magically convert the WBFS partition to FAT32 and merge it? If it makes any difference, I think I have the first parition as WBFS.
 
New page, so: DO NOT UPDATE YOUR WII IF YOU WANT TO KEEP YOUR HOMEBREW.
Also, click the following picture for answers about homebrew including updating the shop without updating the Wii:


Wario64 said:
I'm thinking about converting to FAT32 now, better off to do it now then later when I have more games to worry about. On my 750GB external drive that I'm using, I have 2 partitions right now (WBFS and FAT32). Once I convert my WBFS games to Fat32 (being saved on my FAT32 partition), can I just magically convert the WBFS partition to FAT32 and merge it? If it makes any difference, I think I have the first parition as WBFS.
Well, you can do that, but not magically :p. Once you have all the data in the FAT32 partition, merging the two will be a piece of cake with any partition manager.

Gparted (via live CD) or Easus Partition Manager will both make this quite easy to do. Seeing as the managers won't recognise the WBFS partition, you should first delete (or unformat) the WBFS partition. Then you should be able to expand the FAT32 partition to encompass the entire drive without losing any data.
 
A friend of mine modded my Wii for me but when I start USB Loader GX, I get a black screen and it immediately goes back to the Wii menu.

We confirmed that my USB Hard drive and SD card work on his Wii so that's not the issue.
The USB drive is plugged into the bottom port. So I assume it's something to do with what's on my Wii.

I didn't do any of the work so I know nothing about any of this. Anybody have any ideas on what might be wrong?
 
junkster said:
A friend of mine modded my Wii for me but when I start USB Loader GX, I get a black screen and it immediately goes back to the Wii menu.

We confirmed that my USB Hard drive and SD card work on his Wii so that's not the issue.
The USB drive is plugged into the bottom port. So I assume it's something to do with what's on my Wii.

I didn't do any of the work so I know nothing about any of this. Anybody have any ideas on what might be wrong?
Not knowing what he did or didn't do, it's pretty hard to tell what's wrong.

I suggest you just ignore the fact that he did anything and follow the GWHT (see image above) from start to finish. It's easy to understand and follow and it's safe to perform, regardless of what your friend already installed.
 
Himuro said:
I want to play imports on my wii (it is black).

I updated to 4.3 the other day because I didn't know any better.

Am I fucked?

Also, I don't want to hack my wii, I just want to play imports.
You have to hack your Wii to play imports.

And because you updated to 4.3, you are going to need to wait until the new Homebrew Channel and BootMii are released before you can use any of the current region free methods.
 
Himuro said:
So what's the risk of hacking a wii?

What if my wii goes kablooey and Nintendo won't fix it because I've got the homebrew channel on there? That's the only thing I'm remotely worried about the and the main thing keeping me from hacking it. It's not like hacking a psp, which you hack on the memory stick. If I had to send my psp into Sony I wouldn't send the memory stick as well.
The risk is minimal as long as you follow the instructions and don't try to install anything not recommended by the tutorial.

Assuming you are out of warranty already, they might charge some more to fix it if they can discover homebrew stuff on there. Some people have been refused repairs, though. In any case, the chance of your Wii blowing up is very slim. Nintendo makes good hardware.
 
Himuro said:
It's not like hacking a psp, which you hack on the memory stick.
Isn't it? I know you can run homebrew straight from the stick on very early firmware, but now you have to go through more hassle since they try to block that. So if you want to both do imports/homebrew and software not released near launch, you have to go further. Pretty much the same situation with Wii, but less invasive since you can just install a homebrew channel as a piece of software, rather than a replacement firmware.
 
Ok, I did the whole WBFS conversion thing, but before I nuke my WBFS partition, I just noticed that the partition where I have my converted wbfs games is actually NTFS, not FAT...but the games still load. I heard that the only downside for NTFS is that I can't install games directly from the Wii drive. Is that true? I didnt even know NTFS worked
 
is there a huge advantage to converting my wbfs hard drive to fat32? is there a huge performance jump? i dont really use it with anything but the wii.
 
rowanimox said:
is there a huge advantage to converting my wbfs hard drive to fat32? is there a huge performance jump? i dont really use it with anything but the wii.

You probably shouldn't bother unless you delete and reinstall games frequently for whatever reason. Fat32 would let you defrag and share the drive with other stuff if you use it outside of the Wii. I use my external for Wii + backups so it just seems easier to make everything Fat32 instead of having 2 partitions
 
I was gifted a Wiiware game, so I have to update my Wii Shop Channel to receive it. But I'm really nervous about bricking my Wii. According to the Wii Brew wiki, I should use WiiSCU v0.21 since I have system menu version 4.2U. Has anyone done this and can anyone confirm that it's safe?

This is what annoys me. I'm the farthest thing from a pirate and use the homebrew Channel for a few import games and... actual homebrew! I have tons of retail Wii games and tons of WiiWare and VC games. But I have to deal with this. Granted, it's the fault of people that pirate these games, but it's really annoying.
 
I feel ya Dragmire, but these kind of updates are for the HBC per se, not for the pirates.
Nintendo doesn't like these kind of things, even if you use them the legit way like the majority of people here in the thread.

I still haven't updated the Wii Shop, I think I'll wait for 4.3 to come out... the safe way to update... hopefully it's going to be easy, I never had to use it, I had 4.2 for the last... months and months.
 
_dementia said:
I should receive Sin and Punishment 2 in the mail soon.
Does it require a firmware upgrade?

I'm not sure, however I doubt it. But the best way to be sure of avoiding any forced updates in the future is this:

Install either Starfall or Startpatch (which one you choose depends on if you're on 4.2 or not), then set it to disable forced firmware updates. Problem solved. It also enables you to disable the health warnings on the Wii's startup, and allows full region free on gamecube and wii games.
 
Bought and installed Sin & Punishment 2 using Configurable. Game works fine, but for some reason it won't let me connect 2 wiimotes. Any ideas?

I can't play off of the disc because there's a system update. (Unless there's a way to bypass the update and play off the disc?)
 
Dacvak said:
Bought and installed Sin & Punishment 2 using Configurable. Game works fine, but for some reason it won't let me connect 2 wiimotes. Any ideas?

I can't play off of the disc because there's a system update. (Unless there's a way to bypass the update and play off the disc?)
Gecko OS

You can play using your disc with no fear of updating.
 
Linkhero1 said:
Gecko OS

You can play using your disc with no fear of updating.
Thank you, sir. :)

I'll try that out and post results.
FYI: this game is fucking sweet. Everyone needs to get it (so it doesn't bomb in America!)
 
Fuck. It doesn't work.

The game boots fine with Gecko, but I still can't connect two Wiimotes when I'm in the game. All the other games on my hard drive work, and let me use two wiimotes just fine.

Does anyone else have this problem? Is there anyway to legitimately play off of the disc and bypass the update?

I remember having this problem with NSMBW, I think. Can't remember, though.

Anyone know what I have to do? I really want to play this with a friend. :(
 
Some nice digital downloads I need to catch up on.
Updating my Wii Shop channel.
TAKE MY MONIES, NINTENDO!
 
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