i want to point out that when the game came out in Japan, competitive players were calling Little Mac absolutely terrible on the first few days
Also it's actually funny when you're playing Mac and know what you're doing and people get mad that their super obvious edge baiting attempts aren't working
Little Mac in a nutshell: https://www.youtube.com/watch?v=YgrDJeiw7PM
If the matches were random, that's (almost) fine. Statistics is all about applying random samples of small groups to large populations.
Little Mac in a nutshell: https://www.youtube.com/watch?v=YgrDJeiw7PM
If anything though, this speaks to how silly a decision it was to only have Final Destination variants of the stages in For Glory/Omega Modes. Game needs Alpha (Battlefield), Beta (Dreamland 64 there's a big difference with how big the blast areas and the height of the platforms are for people who'd say "but you already said Battlefield"), Gamma (Yoshi's Story Melee complete with a themed Randall for the stage), Sigma (Fountain of Dreams Melee) and Theta (Smashville Brawl) options.
Good Macs will probably never be caught anywhere but center stage. It's going to be so interesting watching their meta develop.
Little Mac in a nutshell: https://www.youtube.com/watch?v=YgrDJeiw7PM
Well he did beat Mike Tyson
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Little Mac in a nutshell: https://www.youtube.com/watch?v=YgrDJeiw7PM
QFT my hands hate this gameThere was only one guy who gave me issues with Little Mac. I adjusted, picked someone else, and then proceeded to own him. He promptly left.
All while having massive cramps in my hand.
Does Japan even have a Smash scene that's worth acknowledging?i want to point out that when the game came out in Japan, competitive players were calling Little Mac absolutely terrible on the first few days
Little Mac is about as OP as Ike was in Brawl. He doesn't need a nerf, he's just a very effective pubstomper, and to no one's surprise, most game journalists aren't very good.
Mac is both better and worse than people think. I have no idea why some many people play him online when he really requires you to pay attention to spacing and pokes.
I guess people like to spam dash attack.
Does Japan even have a Smash scene that's worth acknowledging?
I've been playing smash since the beginning and I don't know what these community terms mean lol.
I play nothing but For Glory and I've hardly noticed him dominating. More Robin, Rosalina and ZSS in my experience.
I love how the screenshot from r/Smashbros admits he's not OP, but everyone uses him, a nerf is only needed for OP characters. A character that's 'meh' and just popular does not need a nerf
Pretty much this, mac is useless near the edges
I doubt he is too, too early to ever call that kind of thing.Little Mac's not OP either
You're really, really not giving the character enough credit. He is not as bad in the air as people think, and the KO punch is sheer bullshit. He's got an instant comeback mechanic that you have to bait out or eat for a no-skill KO. Plus, he's got good horizontal recovery with his leap and charge. Sure, if you gimp him off stage he can be stuffed, but he can also bait out the gimp and counter you to gain lots of ground and recover.
The character is straight up not fun to fight against for a large portion of the cast and the latency online makes it frustrating to react to him. This guys is insanely good on the ground, and can instantly punish most of the cast out of landing lag. His attacks have lots of super armor, as well.
I personally think he needs a nerf to KO punch gain. Weaker hitting characters are so vulnerable to it as they're unable to KO him before the punch comes out.
He's good. He's not god, but wow is he frustrating to fight. Nothing like working your ass off just to get a whiff punished with an instant KO at 40%.
This is the dumbest thing I've ever seen in my life.
This is the dumbest thing I've ever seen in my life.
Someone didn't take elementary statistics.
Speaking of which, does anyone know if it's possible for Namco/Nintendo to patch For Glory mode to allow all the other stages be playable?If anything though, this speaks to how silly a decision it was to only have Final Destination variants of the stages in For Glory/Omega Modes. Game needs Alpha (Battlefield), Beta (Dreamland 64 there's a big difference with how big the blast areas and the height of the platforms are for people who'd say "but you already said Battlefield"), Gamma (Yoshi's Story Melee complete with a themed Randall for the stage), Sigma (Fountain of Dreams Melee) and Theta (Smashville Brawl) options.
Little Mac is a funny character because you really have to resist the usual Smash Bros tactic of rushing into the fight and jumping in the air for crazy kills. You gotta be patient, watch your spacing, stay on the ground, and capitalize on opponents' aggression.
Remember that one MVC3 launch day review that said Arthur ruined the game?He's completely balanced.
This is some Sentinel day one MVC3 shit.
Remember that one MVC3 launch day review that said Arthur ruined the game?
For the uninitiated, these two characters are irrelevant in competitive play.
Sometimes it feels like the communities around the games get more press and articles than the actual games themselves. I wouldn't say that's necessarily a bad thing however. Always cool to see interest in tournaments and other events from regular game centric websites.Weird, I don't remember these journalists complaining about Vergil in UMVC3 or Cammy/Akuma in AE2012, or Yun in AE!