I remember when the GC controller was still being developed, and IGN told us about a cool feature -nothing big, but cool nevertheless, which turned out to be the digital clicks on the analogue triggers.
Now, I thought they were a great idea, kind of like two buttons in one, especially neat if the secondary function was related to the primary anyway. Two games I recall using them well were Luigi's Mansion (can't exactly remember what for , though) and Rogue Leader (TO close S-foils on X-wing for super speed, click again to open, while analogue controlled acceleration while open). I love analogue triggers - racing games were so much more natural on a controller (first taste = Dreamcast). I would've thought the GC controller to be great for racing games using the triggers for accelerate and brake...too bad it's not really the system for those types of games.
Thing is, most games, including the big name exclusives for Nintendo, never really used the the digital clicks to any great effect. I know, just because a feature is there, doesn't mean you have to use it, but so many games just use them as L and R buttons. Games Like Metroid Prime could've used it for changing the lock-on (wait, now that I think about it, I think maybe it did...)...Which games used the digital click well...or at all?
Now, I thought they were a great idea, kind of like two buttons in one, especially neat if the secondary function was related to the primary anyway. Two games I recall using them well were Luigi's Mansion (can't exactly remember what for , though) and Rogue Leader (TO close S-foils on X-wing for super speed, click again to open, while analogue controlled acceleration while open). I love analogue triggers - racing games were so much more natural on a controller (first taste = Dreamcast). I would've thought the GC controller to be great for racing games using the triggers for accelerate and brake...too bad it's not really the system for those types of games.
Thing is, most games, including the big name exclusives for Nintendo, never really used the the digital clicks to any great effect. I know, just because a feature is there, doesn't mean you have to use it, but so many games just use them as L and R buttons. Games Like Metroid Prime could've used it for changing the lock-on (wait, now that I think about it, I think maybe it did...)...Which games used the digital click well...or at all?