That's another thing- I thought the DOA4 shots looked GREAT. Sure, the character models were lacking, but: A)It's six months from launch, at least, and B)The backgrounds looked INCREDIBLE. Honestly, if the backgrounds are representative of upper echelon 1st gen 360 titles, I'm a happy man.
Again, though, I never read where the graphics from these next gen machines were supposed to peel your eyes like grapes or whatever. Think about it: 8 bit to 16 bit = huge jump in nature of games. 16 to 32/64 = quite possibly the only "quantum" leap we're gonna see. Going from 2d to 3d is a feeling that will never be repeated in gaming, probably. We should quit expecting it to be repeated, IMO. Then of course, 32/64 to current gen = not quite as impressive. I expect the returns to diminish even further. Honestly, what else can devs DO?