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Games with the worst camera........

Kingdom Hearts and MGS3 stand out in my memory as having the most experience hindering cameras recently.

I want to think Im doing something wrong in MGS3, I loved 1 and 2, and had zero problems. Ive tried three different times now to play it and just cant get into it, and its due to the camera views. Who knows, I know most people loved the game, so Id like to think its myself. I guess I relate it to the people who have listed NG and SMS, which in my opinion have had the best cameras(minus one instance in each game).
 
Just finished playing some PSX backlog games.. Countdown Vampires (WHAT A HORRRRRRRIBLE GAME) has the worst camera angles I've seen in a game especially a in survival horror game.
 
Hm, my older brother just started playing Ninja Gaiden (xbox).

Not much of a gamer (25. yr old Orthopedic Surgeon in residiancy).

Aftere 5 minutes of playing he quit, said the games camera was way too damn annoying.

Hm, maybe NG isn't as good as I thought it was =/

So yeah, maybe Ninja Gaiden doesn't have the greatest camera eithere to somebody who doesn't know how to play around it.
 
Add another vote for Kingdom Hearts. One of the main reasons why I never really got into it.

Super Mario Sunshine? What? The camera was excellent and one of the finer points of the game. Wind Waker's camera was great as well. Can't find a single problem with it. Also, MGS3's camera never really got in my way to the point that I would say it had the worst camera or was unplayable. There are plenty of games with horrible static cameras that can take this title easily. Many of which have already been mentioned.


Also, Ghaleon, MDK2 may not have the best, but it is pretty damn close.
 
Scratch that, NG is the 2nd best game ever made, how dare I question it's greatness >_< :lol

Must kill Roland Hood for finding out my wavering beliefs...
 
The fact remains, Super Mario 64 had the best camera. Maybe combination of camera, abilities and controller.
 
Star Wars Shadows of the Empire
The movie camera option is completely unusable

The Super Mario sunshine camera wasnt so bad, you just had to learn to move and adjust the camera at the same time, because the default camera always goes back to the same bad position.
 
i thought ninja gaiden had a bad camera when i first started, but i got used to it pretty fast. it's only really bad for a couple of spots in the game.
 
yoshifumi said:
i thought ninja gaiden had a bad camera when i first started, but i got used to it pretty fast. it's only really bad for a couple of spots in the game.

I still say that if you want to play an intense/stylistic action game like Ninja Gaiden, you're going to have to work around the camera. Once you do that, it becomes functional enough and allows you to enjoy the game.

I mean, I just CAN'T imagine how you can have a perfect camera for games like Ninja Gaidene or Devil May Cry 3, the action is fast, the enemies are in high numbers, and the combos are flying off 60 frames per second, all stylishly and super fast. A perfect camera is not gonna happen.

Same thing to say that every second of an RPG will be exciting. Just not going to happen.

There are certain downsides and upsides inherent in each genre.
 
C- Warrior said:
I still say that if you want to play an intense/stylistic action game like Ninja Gaiden, you're going to have to work around the camera. Once you do that, it becomes functional enough and allows you to enjoy the game.

I mean, I just CAN'T imagine how you can have a perfect camera for games like Ninja Gaidene or Devil May Cry 3, the action is fast, the enemies are in high numbers, and the combos are flying off 60 frames per second, all stylishly and super fast. A perfect camera is not gonna happen.

Same thing to say that every second of an RPG will be exciting. Just not going to happen.

There are certain downsides and upsides inherent in each genre.

I'd say God of War's camera was pretty good. It had it's flaws, such as being fixed(I think...i know it usually was...sold the game though so I can't go back and check). It was about the only thing I felt was an improvement over NG and DMC, but atleast it was something. I never really found much trouble with the cameras in NG and DMC though.
 
Yeah, God of War had what I like to call, a "safe, boring yet not annoying functional camera."

That is to say, it worked well. But felt kind of distant, and nothing stylish or "in your face"

The camera angles in DMC3/NG were close, almost gave it that one on one fighting game feel to it.

It's a trade off. Being that I've grown accustomed to the "stylish" cameras featured in the DMC games and NG, I'll take the "cooler" game over the hiccups here and there.


As long as enemies have telegraphed attacks than it's all good.
 
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