Shame #1 - Ender Lillies: Quietis of the Knights - 4.5 hours played
I got this on the Switch physically, because I heard it was a really solid Metroidvania game. While I did enjoy the first few hours quite a bit, I soon hit up against a skill wall that I just wasn't able to overcome. There was a boss (the witch) that I just couldn't get past for the life of me - I tried grinding levels, I even skipped that boss and went to the next (and beat him), but finally hit a point where I needed to beat the witch to continue. Some of the bosses moves were 1-hit KOs. I tried for over an hour to beat the boss, finally looked up a Youtube tutorial where someone beat the witch at level 5 (I was level 41), and I said "fuck it, I'm out". Game is too hard for me to complete.
Shame #2 - Prince of Persia: The Lost Crown - 5.5 hours played
I bought this when I had a long weekend and needed something to play. This was before Palword came out, and I was looking for something to fill the gap waiting for Like A Dragon: Infinite Wealth to drop. I enjoyed the demo, so picked up the full game. While I generally enjoyed what I played of it, it didn't make enough of an impact on me to want to keep going. Shame, I should have just subbed to Ubi+ for a month and saved the money.
Shame #3 - Dragon Quest Treasures - 7.0 hours played
I'm usually a huge fan of Dragon Quest games and their spin-offs, but this one just didn't grab me. I read online "oh, just stick with it, it eventually gets really good", but after 7 hours I feel like I've given it more than its fair shake. I think the biggest problem I have with this game is that the progression is just too damn slow. Furthermore, I think they could have made a 10-hour spin-off, but instead it's stretched out to a 30-hour game. Lots of padding. Too much for me.