Not for $70.
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5.9/10, "mediocre"
Screw all these "professional reviewers"
There are at least 4228 games that got 80 or above scores, as of January 2020, to be exact. There are 5715 games between 70-79.There are more than enough 80+ games to never hope to finish them all. Why waste time with the 60s?
I think the most famous example of a good "6/10" game is Nier. It got torn apart by reviewers all over the world calling it a mediocre and lackluster game. The game bombed and the development studio went bankrupt. The gamers who bought and played it (me included) thought the critics were wrong and started praising it to high heaven. Square Enix saw the glowing response from the fanbase and greenlit a sequel, which shot to stardom and became a best selling game.
This.Or I could just play games that look good to me. Regardless of their review score.
Ding, ding, ding. We have a winner. If my free time were infinite, I would be more willing to try smaller, less highly reviewed games and occasionally, it happens. Every once in a while, I'll finish some big release that I was hyped to play and I'll scroll through my old PS+ Essential library and try something. But I have so much other media that's higher priority, that those experimental things have to fall to wayside, so I can engage in something I know I will like.My issue is that there are so many games, TV shows, books, and other content out there that taking time/effort on mediocre (not necessarily bad) games seems like a waste.
My library (it's not a backlog) stretches back decades and new good to great games (and other media) are released on almost daily basis. Why would I spend the time on a 6/10 games (with a few exceptions in certain genres)?
Or I could just play games that look good to me. Regardless of their review score.
The average isn't just the centre (or any place) on a scale?? It's calculated after you've gathered the data. You might want to create a scale (like IQ) such that one value (like 100 IQ) is the average, but I suppose that isn't easy to do especially with how hard to quantify game quality is and how few games are reviewed (relative to how many are released) these days. If I had to guess 95% of weekly Steam releases go unreviewed by noteworthy publications so it's hard to determined what the current industry average is.On a scale of 10 a 6 is above average but somehow people believe anything below 8 is bad. Too much reliance on Metacritic color scale I guess.
I would say that the shovelware crap that comes out on consoles/pc (Jumping Burrito, Jumping Chimichanga, etc.) should be those 1/10 games. Never see reviews for those though, lol.Publications are too scared to give game's 1's and 2's out of 10, that's what the problem is
If a game scores a 6 nowdays, it basically means it's a 2 or 3 out of 10
such a shame about that game. the launch really screwed it. by the time I got it (and played it on PS5) it was an awesome package with all the DLC and patches improving performance. i played the crap out of itGamespot - 'Days Gone is terrible.'
Also Gsmespot - 'You should play more 6/10 games.'
Doesn’t have anything to do with Metacritic colors. Games “journalists” inflated the scale a long time ago and started using only 6-10 for everything. They started treating it like the American public school grading scale: 60 was a F, anything below 60 was still a F so they rarely used it. When sites dared to use the whole scale, they were decried as being clickbait outlets.Too much reliance on Metacritic color scale I guess.