Preview Members will NOT get codes.
Turned on my xbox this morning for the 1st time in few days and had two codes for gears beta. (Plus some 360 games ready to install) it plays pretty good but definitely not as flawless as the halo 5 beta.
I dint register for nothing.
how did u get the 360 games ready to install?, was it in a message?, how does this 360 backward compat work digitally?
No wall cancel is a disappointment, it's what made Gears 2 and 3 feel better in terms of movements. Gears 1 was too sticky due to this and the fact that your character would go to cover the moment you were near something even if you were at an angle and not directing the stick towards the cover.
Shotgun spread is narrower
1) This causes direct hits to do massive damage, since the bullets are much more concentrated and have a higher likelihood of making contact. This causes frequently one/ two shot downs or kills
2) You may be missing shots because the entire bullet spread is far smaller than the reticle. It's very misleading
These two things are causing what people percieve as the Gnasher being over powered or inconsistent
So I got two extra code
Quote and Enjoy
So I got two extra code
Quote and Enjoy
Damn too slow
Both gone.
I still don't have a code, sigh.
wtf? that was fast. And people who got it, didn't even reply. smh
sorry folks
I got these two extra code early morning. I am sure other got it too. They will probably give out when they wake up lol
So I got two extra code
Quote and Enjoy
has anyone here still got Silver Xbox Live and successfully received a code?
Fuck this still no code.
edit: just learned that the party system isn't enabled for the beta. Seems like this just wasn't ready to be released, but MS wanted to say "and you can play it today" for e3.
Excitement is kind of deflated.
Do I sign up on the gears site to get a code? I have nothing in my live inbox.
Played a few rounds last night, it's really looking good.
Uh this is not very fun to play, it's ok....the movement feels so clunky as it has all the issues of Gears 1.
1) no slide cancel
2) No movement while DBNO
3) No stopping power
4) if you are taking cover against the wall and want to jump/dive to the side by pressing A+left stick, then you can't do that anymore (unless you are at the corner). This was a huge game changer for me in Gears 2 and the lack of it is what made Gears 1 slow and clunky and what makes this feel the same.
5) It was very usual to see people use the added speed from slide to their advantage while chasing or running away. People would directed themselves to a cover and immediately leave as soon as they get to cover before the animation even finishes. You can't do that here, you have to wait for the slide to cover animation to completely forgot ish before you can leave it.
It's slow and feels like a jankfest after playing Gears2/3.
I would have liked it if it had the same weapon mechanic and everything from Gears 1 but a movement system from 3. As it stands it has omni directional evade from Gears 3 but is wasted here due to the slow, clunky and sticky movement.
Uh this is not very fun to play, it's ok....the movement feels so clunky as it has all the issues of Gears 1.
I would have liked it if it had the same weapon mechanic and everything from Gears 1 but a movement system from 3. As it stands it has omni directional evade from Gears 3 but is wasted here due to the slow, clunky and sticky movement.
So is anyone talking about the fact that you can't play with friends?
'cause that's stupid.
It was not deliberate at all in Gears 1 though as that was the best they could do at that time (cover based games were a new thing back then), but it's deliberate here and it has no logical reason to exist here apart from just cause because it has implemented things from later games like omnidirectional evade and TDM.I actually prefer the deliberate chunkiness to Gears 1 movement. I just couldn't stand the host advantage, crabwalking and map glitching.
Also, got my codes this morning, downloading now!