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Geist is playable at GDC

Crazymoogle said:
Considering how far ahead of schedule Nintendo asks for demo builds, I gather either NOA had some sort of internal mixup (common) or Geist was so super-early at the time that building up anything at all was going to be trouble.

...Although, if that's the case I wonder what sort of deal was worked out regarding the game. Speaking from experience, NOA is generally reluctant to work out a deal with anybody if there isn't much of a game to show for it (and often NCL ties their hands on the matter anyway).


Yes, that may be true but at this point if the game is bad then it's n-space's fault. The game has been in dev for around 3 years, which is long enough.


I got a feeling that Geist is going to be one of those games that been in dev for along time but turns out to be shit anyways, like Star Fox Assault. Some companies just don't have what it takes to make a great game.
 
I like Geist's premise, but I'm less than optimistic about the game's quality. From the E3 impressions, it sounds like the game is long on scripted NPC "reactions," but short on actual AI.
 
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