• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Valve reveals Steam Machine/Frame Verification Requirements at GDC

So who's this aimed at?
People who want a console-like experience, don't want to pay for online multiplayer, have lots of money, and mostly play older or indie games, I guess?
 
Surely it won't be expensive with limited power like that?
If it releases for less than $799 it's going to be a miracle. I anticipate it'll be $999. Could even be more.
 
Requires stable 30 FPS at 1080p
I think this is what someone would call "lower end of solid" nowadays.

But hey, the last time I bought a PC game at release, it was Dark Souls 3.
Even at €1000, this thing could give me so much more than my current 12yo Windows PC.
 
bafkreiaxhxwttuul2cum6cz3iqpm26b6ftlg7kbsl6igppi4sshrlzgml4
 
Yeah... 30 fps is not exactly the thing I'm looking for here. Specially when they gonna probably sell it as a premium device.

AI data centers eating up all the good PC parts your Steam machine gets the "mass affordable" leftovers.
 
So not even 60 at 1080p as a minimum. What were they thinking with these shitty specs.
Jesus, people. It's the requeriments for a game just to be "verified". You can still play og Doom at 8k/60+fps and Bloodborne at ultrawide/60+fps.
 
Last edited:
reading comprehension has taken a hit I guess -- you guys realize the 'minimum' requirement to be verified doesn't mean that's what the hardware is capable of, yeah? It just means the game developers must at least hit that to get a 'verified' badge.

This is exactly like every game having a 'minimum PC specs' required to run something -- you're not expecting 4k60 on 'minimum' specced hardware are you?
 
So who's this aimed at?
People who want a taste of PC gaming but don't want to commit the budget or time learning things. Also those who lack the finacial ability to buy something nicer.

... basically people who should just stick with consoles, they'll have a better experiance and spend less money. If anything, I could see the Steam Machine being the perfect advertiment for the PS6/Xbox Helix. "Cost more, performse worse"
 
Last edited:
Good time to point out that this is very loosely enforced right now
Also good to point out that many games outside the verified program work just fine with little to no issues at all. I just wish they'd bake in a ProtonDB extension, because that does a better job through crowd-sourcing how much content can be played, or easily how to fix it so it does.
 
This is aimed at people who want a plug and play PC to TV experience and the interface to match. It's understandable that valve has to choose some kind of cutoff expectation for performance and setting it too high just means tons of AAA games never make it to the list making the machine seem unable to even play the games when 30fps would work. It really seems like valve wants a device that 99% of developers design for so that the future expectation is all games and their DRM/Anti-cheat work with SteamOS.
 
Also good to point out that many games outside the verified program work just fine with little to no issues at all. I just wish they'd bake in a ProtonDB extension, because that does a better job through crowd-sourcing how much content can be played, or easily how to fix it so it does.
Yeah, the verified tag as a whole is very inconsistent right now.
 
People who want a taste of PC gaming but don't want to commit the budget or time learning things. Also those who lack the finacial ability to buy something nicer.

... basically people who should just stick with consoles, they'll have a better experiance and spend less money. If anything, I could see the Steam Machine being the perfect advertiment for the PS6/Xbox Helix. "Cost more, performse worse"
I'm not understanding why it will cost more if it's less capable?
 
I'm not understanding why it will cost more if it's less capable?
Valve doesn't have the buying power or volume that Sony/MS/Apple do, so they wont get the same discount volume pricing those 3 get when buying up large orders of components, and they have come out and said they will not be pricing it at a loss (which console makers often do, as they make their money through game sales/licencing fees). current expectations are $799 - $999. The PS6 will almost certaintly be under that.

So a PS6 with a chipset capable of around likely a 5070 will easily out perform it, esspecially as AAA games will be made distinclty to push the hardware. The Steam Machine will still be a PC at the end of the day, dev's will make a profile for it and likely try using it as a baseline, but it won't be competing with consoles. Example, we'll probably see 60fps GTA6 with advanced RT on PS6, where as that same game will probably be lucky to see 30fps on a Steam Machine without RT or high settings (this is of course all a guess, but we already know a genral idea of what the steam machine has in it, and its already a a medium/low setting machine meant for 1080/1440p gaming without frills)

TLDR: Sony buys more components at a lower price and sells with no margin/loss upfront, prices for mainstream with expectations of selling 75-125million in a lifetime. Valve buys less components at a higher price, with requirements of making a profit on the hardware and less market sales expectations of 10 - 25 million (total guess here, but they arent targeting mainstream and theyve said as much).
 
Last edited:
So who's this aimed at?
Me. I need an upgrade, and i don't want to get ripped off. I don't need top of the line because i don't play AAA, and I trust Valve to give me something acceptable. The price might be inflated due to recent events but so will all other alternatives. This is one of those cases where consumer trust comes in. i could buy prebuilds from some other company, but i assume Valve isn't out to rip me off because they make money from selling games.

People who purchased new powerful gaming PCs in the last year or two have no reason to buy this. But Valve know that is just the minority of their customer base. And no, I will not buy a Console because i don't like Walled Gardens. What can i say, nude mods for the win.

Back then I would get some family friend more tech oriented than me to suggest what to buy. They are all nowhere near me now so I am on my own. My choice is either not buying a PC for another 5-10 years (when the machine I use is already old now) or get the Steam machine. And if that also become the VR PC then it is a bonus. I have been thinking about what it costs to get such a PC, but if Valve is supporting it then I, once again, trust them.
 
Last edited:
Me. I need an upgrade, and i don't want to get ripped off. I don't need top of the line because i don't play AAA, and I trust Valve to give me something acceptable. The price might be inflated due to recent events but so will all other alternatives. This is one of those cases where consumer trust comes in. i could buy prebuilds from some other company, but i assume Valve isn't out to rip me off because they make money from selling games.
I'm curious (and I'm not saying you are wrong, I WANT Valve to succeed and rip the market from MS and make SteamOS the place to game for PC's) but why would you choose a likely $800 - $1000 steam machine over say a $700 PS6?
 
I'm curious (and I'm not saying you are wrong, I WANT Valve to succeed and rip the market from MS and make SteamOS the place to game for PC's) but why would you choose a likely $800 - $1000 steam machine over say a $700 PS6?
Because once you are a PC gamer you can't go back. I haven't sat in front of a TV for ANY reason for 8 years now, no point starting now. And despite drawbacks the freedom is not something i will give up. Also since i don't play AAA titles, the power efficiency of console don't matter.

$1000 USD is pretty much my old laptop budget. i doubt it would be that cheap in my country. But it isn't that far from what i usually pay. And it would be another PC which i can use in case this current laptop I bought ever dies.
 
Last edited:
Because once you are a PC gamer you can't go back. I haven't sat in front of a TV for ANY reason for 8 years now, no point starting now. And despite drawbacks the freedom is not something i will give up. Also since i don't play AAA titles, the power efficiency of console don't matter.
makes sense. I'm a PC gamer too (but I have my setup wired to run to the living room, so I play all my games on the couch), but I totally get that. I'm curious if MS will find success with Helix and trying to target a dual market. All will depend on execution I think, but I don't expect them to succeed.
 
I fell into the same clickbait headline trap. These are MINIMUM requirements. Meaning this is the the absolute worst your game can run to be consider "working" for the Steam Machine/Frame. It doesn't mean games are going to be running at 1080/30...
 
People who have money burn, lmao
You can say that about anyone who buys a PC in the next 2 years. Sometimes you just have to bite the bullet. Like the time when cars were way expensive in the US during chip shortage but people still needed a vehicle. There is such a thing as inelastic demand. Home PCs are not optional for many people.
 
I fell into the same clickbait headline trap. These are MINIMUM requirements. Meaning this is the the absolute worst your game can run to be consider "working" for the Steam Machine/Frame. It doesn't mean games are going to be running at 1080/30...
Kind of...

I assume they're going with the same Verified / Playable system the Deck uses, meaning that 1080p/30fps is the minimum to be considered "Verified". Other games will get the "Playable" badge even if they don't meet this requirement.
 
reading comprehension has taken a hit I guess -- you guys realize the 'minimum' requirement to be verified doesn't mean that's what the hardware is capable of, yeah? It just means the game developers must at least hit that to get a 'verified' badge.

This is exactly like every game having a 'minimum PC specs' required to run something -- you're not expecting 4k60 on 'minimum' specced hardware are you?

This thread is an IQ test in disguise.
 
They should probably cancel it at this point. I figured they had ram pricing and everything set before they made the announcement, but it appears they didn't.

Just retire it go back to drawing board and use better specs when it prices of memory and such stabilize.

Thats what i think...
 
You can say that about anyone who buys a PC in the next 2 years. Sometimes you just have to bite the bullet. Like the time when cars were way expensive in the US during chip shortage but people still needed a vehicle. There is such a thing as inelastic demand. Home PCs are not optional for many people.
AI is doing it's damnest to make it optional.
 
I think that's perfectly fine for a verified rating. Plenty of games will go higher, but this targets exactly what I'd expect as a baseline for well-functioning games.
 
No way. It would bomb.
It will bomb, I have zero doubts on that.
But what is a "bomb"? For Valve which is a s/w distribution platform first, a h/w bombing means nothing. They've had Steam Machines "bombing", their VR h/w "bombed", Steam Deck selling a whooping "less than 10M units" is a bomb by console standards.
People expecting this Machine to somehow sell better than PS5 and all PCs should re-adjust their expectations. Aside from that this thing will just sell some single digit Ms of units, which for Valve would be okay and for the market would be largely invisible.
 
People expecting this Machine to somehow sell better than PS5 and all PCs should re-adjust their expectations.
Nobody believes it'll sell that much.
But 10M would be nice. Is that even possible if 1080p 30fps on low is the norm?
 
Top Bottom