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Genji is like really really really short (review)

Bebpo

Banned
I sat down to finally get into Genji today and a few hours later I've finished it because it was really really fucking short. The game is about 5 hours long which might seem alright since Onimusha 1 was about 4-5 hours. But after about the 3 hour mark you replay through all the areas you've been too (aka SH4) with a slightly different color scheme and they even recycle the same bosses with their same patterns. Now sure action games don't have too be huge in length, but c'mon 3 hours worth of original material? That's a rental at best. I mean it's not even like the gameplay is that great, it's pretty easy and shallow (but it is fun).

So I give Okamoto some credit for making a some gorgeous looking locations. His Xbox360 game(s) should look incredible art-wise. But if the really detailed gorgeous environments means a trade-off of only creating 5-6 areas then what's the point?

Meh, Genji is a great rental or maybe...maybe a buy at $20. It's definitely a fun little B-grade action experience through pretty levels (kinda like Otogi). Preferable buy price should be at $10-15 IMO. It's pretty surprising Famitsu didn't even mention the length; I guess that shows how long they actually play games ^^;

It's no wonder Sony doesn't want any competition for Genji this fall, who the hell would buy a light five hour game if there were better more meaty games available (like Oz).

Oh and the dialogue/cutscenes are hilariously bad. It's almost as stupid as Onimusha but unlike Onimusha it's not trying to have a cheezy stupid scenario.

Graphics - Great environments at the cost of the characters. Everyone besides the main two are incredible polygon starved and don't even have mouths to move when they talk. Still gorgeous locations + 60fps > detailed npcs.

Audio - Music is good, but not really anything special. Voice acting in the Japanese track is kinda crappy though it might be due to the lines they have to read. Also no one is speaking classical Japanese despite the time period, feels like it's aimed at lowest common denominator (aka the general audience).

Gameplay - Shallow main fighting engine consisting of only a few moves with somewhat loose control. Main thing you'll be doing throughout the entire game though is just hitting L1 and then pressing square quickly before an enemies attack connects. The challenge is learning the timings of the enemy's attacks (not unlike Onimusha) and getting used to perfectly killing them in 1 hit as you hit square just before their attack connects. Bosses are mainly you running around dodging the boss attacks and poking in while your kamui gauge fills up and then hitting L1 and doing the timing thing. Hitting L1 within the slow-motion kamui mode makes it even slower for a few secs so you can get the timing down perfectly on bosses and harder enemies.

Story - Hahaha, let's just ignore plot as you will too.

Pacing - Too short. Too short. Way too short. Also has problems with small levels and cutscenes every few rooms early on. It's like you kill 4 enemies and watch a movie, kill 5 enemies and watch a movie. You don't really get to play a full 'level' like situation until probably an hour+ in. Repeated environments and bosses is a let-down especially because they just look WORSE the 2nd time through. So while the first half of the game is gorgeous, the 2nd half is kinda drab. Anyhow too short.

Overall rent if you like action games. Genji isn't really for hardcore action gamers who seek deep fighting engines and smart AI, and for everyone else a rent will be enough to enjoy it and be done.

C+

PS. I think this is the first time I've ever actually complained about a game being 'short'. I usually like short games since there are so many games coming out these days. But Genji just feels like a joke. When I beat it I was like "Wait...that was the end? hahaha wtf, I just got owned by Okamoto".
 
Sounds like the Suikoden IV syndrome, suddenly it just ended and I thought "where the hell is the 2nd half!?"

Anyway, disappointing to hear. I was looking forward to it...only 3 hours is too cheap. :(
 
Normally I don't mind short games provided they're good while they last, but a five hour game that also recycles environments and content is no good. Too bad -- the game was sounding cool up until now.
 
bebpoowned.jpg
 
A few days ago I checked an FAQ to read about the game play a bit. It was so short so I thought that maybe because the game was new the writer still hasn't finished with the FAQ or game. Then I read "finished with the game - on to hard mode" or something like that :(
I hoped to get it with god of war and another game when the toys are us "buy 3 at the price of 2" deal this year is going to start but it looks like I won't :( Is this coming to europe (and when?), I'll rent this.
 
You are a modafucka !!!!!!!!!!!!! This was in the top of my list for the winter... :( I guess I'd better listen to you and spend my money in other things...such as MGS3/GOW...
 
I definetly agree with Bebpo. And I should underline the fact that the game is not just short, but incredibly easy. I probably died like 3 times on my first and only playtrough. The game keeps giving you stronger weapons almost at every turn and you can buy lots of energy fillers to keep you going during boss fights (and kill them on your first try). The game has also one frustrating platform section which I'm glad was short 'cos I was about to destroy the controller at some point. Oh, and the big guy character (Ben, IIRC) is ugly, slow and 'not fun to play with at all'.

The only thing I liked about the game was the art style and some environments (the temple courtyard at sunset is awesome).

Damn, Genji hardly stands a chance against the very first Onimusha. Onimusha 3 and DMC3 shit allover it.
 
heh, yea I forgot to mention that Benkei sucks and is no fun to play as. Luckily you barely need to use him at all in the game (maybe 15-20mins total).
 
Yeah, I guess you are forced to use him just in one section of the game. Otherwise you are given to choose which guy you wanna undertake the next section with. I always choosed the 'main' guy.

The L1 system was so potentually cool had they tried a little bit harder. I mean, its somehow like those God of War "quick time events" but all you gotta do is press just the Square button.
 
Haha, figures. He can't even make a good Onimusha rip off for Sony. Not looking forward to his 5 hour X360 game.
 
I thought the guy behind this was some gaming genius worshipped by many, many people? What happened? The game sounds a right stinker reading TTPs post. And after reading all the fluff coming from Xbots when Microsoft announced they had signed him, i thought this guy was the gaming Messiah. :lol

All hype and no substance. Meh...
 
I dont think this has anything to do with Sony. It's more about Genji being a 3 episodes project. I guess this first one was just for testing or something like that.
 
That sucks! This was on my "buy at release" list. :(
I love samurai games (well samurai anything to be honest) and the gameplay video I watched looked nice.
 
What's the game released/being released in JP that's similar to this that Sony is blocking for stateside release? The name skips my mind atm but it always seems to come up everytime Genji comes up.
 
michael000 said:
What's the game released/being released in JP that's similar to this that Sony is blocking for stateside release? The name skips my mind atm but it always seems to come up everytime Genji comes up.

The game you're thinking of is Oz, but its really not anything like Genji.
 
I don't know how people finish games so fast. Onimusha 1 like 5 hours? I seem to remember it taking at least 15. Maybe if you whipped through it as fast as possible without grabbing the optional items and upgrades, or if you'd played it before and knew exactly what to do.
 
Well, that's disappointing. The history / mythology of Yoshitsune and Benkei is pretty interesting. I'm guessing the story in the game plays out very different, then? Also,
do Yoshitsune and Benkei die in the end like the the real story?
.
 
Well, that's a shame...I was looking forward to this thing. I think there's only Wanda on my list now...
 
Sometimes I really wonder what justification developers have for structuring games like this and then releasing them onto the market. In a scenario like this, where a game is already short and perhaps a quarter of it is repeating areas/bosses, what's the excuse? I would rather they extend the development time and come up with new content. It likes they thought they had a really good idea, but ran out of steam halfway through development. :p
 
Mr Nash said:
Well, that's disappointing. The history / mythology of Yoshitsune and Benkei is pretty interesting. I'm guessing the story in the game plays out very different, then? Also,
do Yoshitsune and Benkei die in the end like the the real story?
.

No, it's a happy ending where they ride off into the sunset and go into hiding
 
Ancestor_of_Erdrick said:
Dude, no Castlevania Dawn of Sorrow? For shame. :)

Look, it's on another tablet! I couldn't fit all of the titles I wanted on the tablet. I left off things like PSU, Castlevania, Tomb Raider Legends and many more!

:(
 
Amir0x said:
Look, it's on another tablet! I couldn't fit all of the titles I wanted on the tablet. I left off things like PSU, Castlevania, Tomb Raider Legends and many more!

:(

:lol My bad man, forgive me.

I don't know how you tear through so many games. Envy +1.
 
Onimusha 4 pretty much killed most of the interest I had in Genji, and now Bebpo's review takes care of the little interest I had left.

Remember, Bebpo suffers through these games so we don't have to! THANK YOU SIR!! :)
 
Ancestor_of_Erdrick said:
:lol My bad man, forgive me.

I don't know how you tear through so many games. Envy +1.

I'm a bargain bin hunter. And I don't necessarily get to play through all the games I want to for a long time. I still have some games in wraps that I have to remember to play. Backlog++

Lyte_Edge said:
Onimusha 4 pretty much killed most of the interest I had in Genji, and now Bebpo's review takes care of the little interest I had left.

Remember, Bebpo suffers through these games so we don't have to! THANK YOU SIR!!

Bebpo is good people.
 
Lyte Edge said:
Onimusha 4 pretty much killed most of the interest I had in Genji, and now Bebpo's review takes care of the little interest I had left.

Remember, Bebpo suffers through these games so we don't have to! THANK YOU SIR!! :)

Well, in this case, I'd hardly say he "suffered" through it. It still sounds like a fun game, just really short and lacking in content.
 
Shame, I've really been looking forward to this and enjoyed the bit at played at E3. I remember getting burned on the original DMC ($50 for a 5 hour or so game) and I've pretty much avoided by action games since upon release. Looks like I'll have to avoid this one too.
 
Meier said:
Shame, I've really been looking forward to this and enjoyed the bit at played at E3. I remember getting burned on the original DMC ($50 for a 5 hour or so game) and I've pretty much avoided by action games since upon release. Looks like I'll have to avoid this one too.

It's an action game, how long do you want it to be? They can only last so long without becoming tedious.
 
Ninja Gaiden is about a perfect length for one I'd say. The only game I can excuse being under 10 hours is a handheld title.
 
Are you guys thinking about US release dates? Cause in Japan Sakura Taisen V came out just a few days after Genji.... At least Super Robot Wars got delayed for a few days. I can see Sony blocking others games in the US, but they sure didn't block the dates in Japan with these two Monsters.
 
jaundicejuice said:
What does length have to do with a game's quality tho?

Has nothing to do with quality and everything to do with value. A quality short game isn't worth shelling out $50 to play it near it's release date for alot of people especially when they can pick it up for say $30, 2 mos later.
 
TO ALL:
Let me make it CLEAR to everyone here at GAF that the length of a game has NOTHING to do with the quality OR value of it!!!!

This is the way it works: If a game is short, then more than likely it should be a game fun enough to play over and over again (Tekken 5). If a game is long in length, more than likely, playing through it once or twice is enough (final fantasy 10).

My point is some games are designed to be played OVER again, not just ONCE because they are FUN!!!!! Other games like RPGs and long adventure games really can be satisfied with one play through.

Based on Bepop's amatuer comments on Genji it's obvious that he doesn't know this yet, but i have faith he will learn :)
 
Belfast said:
Sometimes I really wonder what justification developers have for structuring games like this and then releasing them onto the market. In a scenario like this, where a game is already short and perhaps a quarter of it is repeating areas/bosses, what's the excuse? I would rather they extend the development time and come up with new content. It likes they thought they had a really good idea, but ran out of steam halfway through development. :p

If I'm not making a mistake (which I might) isn't this Game Republic's first published game?
If it is, then it seems like it was a good way to help the team earn some experience and get some money in the studio's pocket, while building a foundation for whatever they do next ("hey they got great art! im sure ill check their next game to see if the gameplay is right this time!" yada yada).

The only bad thing is the price, it should have been 20-30$.
 
Lot of early-gen action games were in the 7-10 hour mark (DMC1, Onimusha1, Rygar, LOI--complete playthroughs), but seemingly later gen action games have pushed past the 10 hour mark (DMC3, Ninja Gaiden, Prince of Persia WW, and Onimusha 3 is up there too...almost).

In fact, the only late-gen action game to be under 7 hours is God of War.

Which brings me to my next question.

There IS A LOT OF BACKTRACKING in Ninja Gaiden, if David Jaffe were to get a hold of that game, half of the levels/situations would be edited out, and thus it would be a 7 hour game (like God of War, which has very little backtracking).

So, is Genji pure new goodness for 5 hours. Because 5 hours of new content back to back to back to back isn't so bad. But if it's 5 hours with typical action-game backtracking, then uh...that's bad.
 
There IS A LOT OF BACKTRACKING in Ninja Gaiden

...AND IT WORKS BEAUTIFULLY. Gaiden's world is complete and connected. That's one of the biggest problems with a lot of other similar action games. They just present a disjointed collection of stages rather than attempting to create an entire world. There really wasn't THAT much backtracking in the game, though, but you did cross over areas many times. It was like an action game with a Metroid or Zelda flavor...

I can't stop praising the game, though, as it remains my favorite title of its type.

Genji sounds as if it is not only short, but features backtracking through old environments. I love backtracking, when handled properly (as visual variety isn't as important as gameplay variety), but it doesn't sound as if Genji does it.
 
Leguna said:
TO ALL:
Let me make it CLEAR to everyone here at GAF that the length of a game has NOTHING to do with the quality OR value of it!!!!

This is the way it works: If a game is short, then more than likely it should be a game fun enough to play over and over again (Tekken 5). If a game is long in length, more than likely, playing through it once or twice is enough (final fantasy 10).

My point is some games are designed to be played OVER again, not just ONCE because they are FUN!!!!! Other games like RPGs and long adventure games really can be satisfied with one play through.

Based on Bepop's amatuer comments on Genji it's obvious that he doesn't know this yet, but i have faith he will learn :)

"Arrogant? Who? Me?"

Yikes, sounds disappointing. I was looking forward to it... =/
 
Ceb:
Sorry if i come off as arrogant (i don't mean to be), I just don't like it when people complain about something so irrelevent to the what makes good games. I'm just standing for what I believe in and trying to get people to hear it.
 
...why did this get bumped? ^^;

And no, Genji isn't the type of short awesome game with high replayability. That's called ZoE2.

Genji is the kind of short beat-in-5-hours and then never touch again type of game. It's kinda like Onimusha 1 except that Oni1's length and simplicity was ok back at the early starting time of PS2; Flash forward a few years and making a game like that just doesn't hold up.
 
Too late, I already bought it (have yet to unwrap it, though). Oh well, I had some money left on my Bic Camera point card, so I didn't pay much for it anyway.

EDIT: heh, didn't notice how old this topic is (didn't catch it the first time). And why was dark10x banned?
 
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