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Genshin Impact |OT| 5.0 (Natlan) - Everything Changed When the Fire Nation Arrived

Pejo

Member
I cringed every time Ororon was on screen. What a clash between characterization and visual design. He acts like a dumb kid but looks like a 30-year old stuck in his emo phase. Is this supposed to be a gag? Like a reverse Citlali? Is it a fetish thing? I don't get it. His design also emphasizes the freakishly long legs tall male characters have. His body is 3/5ths leg. What a step down from Kinich.
His EN voice has a lisp too which always bugs me in game dubs for some reason.
Speaking of the Archon quest, I am a bit disappointed that they're once again going the same route with the Fatui. The entire point of them is that they're ambiguous in their goals and morality. They do evil deeds but sometimes they're helpful. Kinda like Childe. That effect is diminished when Harbingers join the good guys twice in a row. It feels like they're setting up a poor twist where Snezhnaya were the good guys all along, and they're just a bit misunderstood. That's not how they were characterized at all in the earlier parts of the game. I wonder if real life politics have anything to do with that shift.
I forget which character mentioned it, but there was a specific bit that Harbingers are free to pursue their own goals separate from the goals of the Tsaritsa. I think it was Capitano that mentioned it. Plus as far back as Inazuma, Chasm, and the 2nd GAA, we see that the soldiers have their own thoughts about everything and aren't a monolithic entity full of bad people that listen to evil orders. They've always been portrayed as morally grey as an organization, but there have been good/evil/indifferent characters throughout the game. Plus the trailer with all of the Harbingers that didn't mention/show the Tsaritsa at all might indicate she's not really in control of what the current Fatui are up to. I never really took them as explicitly evil, even though they definitely have been shown more than most other factions to have the capacity for evil.

That said, yea I'm not a fan of them essentially aligning themselves with Natlan, though it is believable that Capitano would want to do anything possible to stop the abyss after what happened to his homeland. I have a feeling that a few of the Harbingers are gonna be straight up bad guys, like the little Penguin looking dude and Pierro. Maybe Columbina if she plays the 'yangire' stereotype like I'm expecting.
I played Mualani in the current Abyss and her flaws are obvious here. She's very inflexible. The Consecrated Beasts in 12-2 constantly move away, and Mualani's limited Nightsoul stamina doesn't allow for too many variables like that. It's an immediate reset if the enemy behaves in an unfavorable way. The pufferfish spawns in a bad place and doesn't make it to you in time? Reset. You don't crit? Reset. Some kind of hiccup with Pyro app? Reset. I was able to get 36 stars with Mualani (after switching Dehya to Xiangling) but it's not a very pleasant experience. Mavuika should alleviate some of those issues, but there will probably always be situations that are unfavorable to her. Arle and Neuvi don't really have that, I think.
Yea I'm not saying the new Natlan characters aren't strong, they really are. But to me, it's like playing a minigame with them and damage pops out, it doesn't feel like "combat". That's why no matter how strong they are, I can't get into their kits. Plus as you mentioned, the strict cooldowns and positioning requirements make it really a chore to play them in timed challenging content. Screenshotters and speed runners are probably used to spamming restart to get their big weenie numbers, but to me that takes the fun right out immediately. So no matter how strong they are, I'm just not interested.
They've been hinting for years that we might actually be the baddies. The lore keeps implying the gods were dicks in the past. Our twin joined the abyss/fatui(?) after learning more about the world, after all.

Also, I think it was mentioned previously that Chinese law made it so playable characters can't be irredeemably evil so that's why the playable Fatui have taken our side/worked with us.
I don't think this is the case at all. There is a lot of confusion in the community lately between the Abyss and the Abyss Order which I think causes some of these misinterpretations.

  • Abyss - chaotic evil entity that wants to consume and corrupt. Doesn't seem to have intelligent thought but has a "purpose" and reacts to it. Mostly represented as the black goo and corrupted beasts/people until this recent patch where it showed an evil eye/anti-sun
  • Abyss Order - Led by Traveler Sibling, it's an order of ex-Khaenri'ah people and others who have crossed the line into (maybe?) forbidden knowledge. Sibling has a clear purpose with the Loom of Fate and wants Traveler (MC) to see the world and form their own opinions about it.
  • Heavenly Principles - Current "god" of Teyvat. Has sent nails down to Teyvat which caused mass chaos and destruction, but was actually done in an effort to 'plug' the abyss away to keep it from spreading across the land, with mass casualties as a tradeoff. Seems cold and calculating (like a computer) about keeping Teyvat in a certain state. Heavily implied that it's in someway related to Phanes and the First Descender. Not native to Teyvat but trying to 'help' in its own messed up ways. Likely dead or deep sleeping since it has interefered with humanity since the nails despite several things "against" its will happening within the past few years.
  • Archons - given power by the HP to govern over their respective regions and elements. Strictly speaking they are to make sure people are following the HP's decrees and protecting humanity/suppressing the abyss. They do have their own motives and desires though, which has caused wars and fighting in the past. Currently they all seem to realize that the HP has been suspiciously quiet.
  • Fatui - Led by the Harbingers (namely Pierro) and (maybe?) backed by the Tsaritsa (Archon of Schnez). Definitely trying to get all of the Gnosis for some unknown reason. Stirring the pot in various ways in various places. Sometimes helpful, sometimes hurtful.
You do have a point about the playable characters can't be evil thing though. I can see that happening especially with Don Sombrero's arc.
Started the quest for the sabzeruz event and Paimon is the only character that's voiced. It's so weird.
Thanks for the heads up. Might switch to JP for the event. It felt really weird when Kachina and Kinich were silent during the Archon story.

*edit*

One of best girls' birhday official art:
wol2jbb6ttwd1.jpg
 
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ap_puff

Member
His EN voice has a lisp too which always bugs me in game dubs for some reason.

I forget which character mentioned it, but there was a specific bit that Harbingers are free to pursue their own goals separate from the goals of the Tsaritsa. I think it was Capitano that mentioned it. Plus as far back as Inazuma, Chasm, and the 2nd GAA, we see that the soldiers have their own thoughts about everything and aren't a monolithic entity full of bad people that listen to evil orders. They've always been portrayed as morally grey as an organization, but there have been good/evil/indifferent characters throughout the game. Plus the trailer with all of the Harbingers that didn't mention/show the Tsaritsa at all might indicate she's not really in control of what the current Fatui are up to. I never really took them as explicitly evil, even though they definitely have been shown more than most other factions to have the capacity for evil.

That said, yea I'm not a fan of them essentially aligning themselves with Natlan, though it is believable that Capitano would want to do anything possible to stop the abyss after what happened to his homeland. I have a feeling that a few of the Harbingers are gonna be straight up bad guys, like the little Penguin looking dude and Pierro. Maybe Columbina if she plays the 'yangire' stereotype like I'm expecting.

Yea I'm not saying the new Natlan characters aren't strong, they really are. But to me, it's like playing a minigame with them and damage pops out, it doesn't feel like "combat". That's why no matter how strong they are, I can't get into their kits. Plus as you mentioned, the strict cooldowns and positioning requirements make it really a chore to play them in timed challenging content. Screenshotters and speed runners are probably used to spamming restart to get their big weenie numbers, but to me that takes the fun right out immediately. So no matter how strong they are, I'm just not interested.

I don't think this is the case at all. There is a lot of confusion in the community lately between the Abyss and the Abyss Order which I think causes some of these misinterpretations.

  • Abyss - chaotic evil entity that wants to consume and corrupt. Doesn't seem to have intelligent thought but has a "purpose" and reacts to it. Mostly represented as the black goo and corrupted beasts/people until this recent patch where it showed an evil eye/anti-sun
  • Abyss Order - Led by Traveler Sibling, it's an order of ex-Khaenri'ah people and others who have crossed the line into (maybe?) forbidden knowledge. Sibling has a clear purpose with the Loom of Fate and wants Traveler (MC) to see the world and form their own opinions about it.
  • Heavenly Principles - Current "god" of Teyvat. Has sent nails down to Teyvat which caused mass chaos and destruction, but was actually done in an effort to 'plug' the abyss away to keep it from spreading across the land, with mass casualties as a tradeoff. Seems cold and calculating (like a computer) about keeping Teyvat in a certain state. Heavily implied that it's in someway related to Phanes and the First Descender. Not native to Teyvat but trying to 'help' in its own messed up ways. Likely dead or deep sleeping since it has interefered with humanity since the nails despite several things "against" its will happening within the past few years.
  • Archons - given power by the HP to govern over their respective regions and elements. Strictly speaking they are to make sure people are following the HP's decrees and protecting humanity/suppressing the abyss. They do have their own motives and desires though, which has caused wars and fighting in the past. Currently they all seem to realize that the HP has been suspiciously quiet.
  • Fatui - Led by the Harbingers (namely Pierro) and (maybe?) backed by the Tsaritsa (Archon of Schnez). Definitely trying to get all of the Gnosis for some unknown reason. Stirring the pot in various ways in various places. Sometimes helpful, sometimes hurtful.
You do have a point about the playable characters can't be evil thing though. I can see that happening especially with Don Sombrero's arc.

Thanks for the heads up. Might switch to JP for the event. It felt really weird when Kachina and Kinich were silent during the Archon story.

*edit*

One of best girls' birhday official art:
wol2jbb6ttwd1.jpg
The Abyss is the analogue of Hell, whereas Teyvat and the Light realm (source of elemental power) are the analogues of Earth/purgatory and Heaven. It's almost like a 4th dimension that is beneath the world and probably what lies beyond the "false sky". As for whether it's sentient or not, we don't know - just that some of the characters think it acts intelligently.
We also don't know if the eye from the archon quest is the manifestation of the Abyss itself or being controlled by someone akin to Rhinedottr or the Abyss twin
Also, about the heavenly principles while most people think that it's the first descender/a god/the ruling deity, based on Neuvillette's friendship texts I think it might actually be some sort of computerized system, Neuvillette talks about parts of its "functions" being damaged in the battle against the 2nd descender which may have been Nibelung returning for revenge.
 

Pejo

Member
Also, about the heavenly principles while most people think that it's the first descender/a god/the ruling deity, based on Neuvillette's friendship texts I think it might actually be some sort of computerized system, Neuvillette talks about parts of its "functions" being damaged in the battle against the 2nd descender which may have been Nibelung returning for revenge.
Yea I agree with this, and I still think about that Melusine line where one of them says that Paimon looks like a colorful balloon on a string that extends way up into the sky. Like she's a node keeping track of/guiding us for the Heavenly Principles computer. There was a really interesting lore video I saw back in Sumeru days that compared BenBen to Paimon and it made a lot of sense, I still think about it in regards to the lore.

Anyways, I finally got Xilonen's tribe quests done today while the extra primogems are still available for completing it in time. That ended up being darker than I expected. A bit too wordy though. Xilonen has been kind of a miss as far as personality. She doesn't really have any traits other than "gets things done that people ask of her" and "is superficially lazy 1-2 times". Shame they didn't dive into the gyaru aspect at all. She's way too serious for her look/embellishments. Like I don't believe for a second that a character with that personality would rollerblade for fun and scratch on a DJ table. Natlan characters have been pretty good so far, and I love her design, but they could have done better with her personality.

Didn't help that the last half of the quest felt like the EN VA recorded it in a closet with one of these:
Desktop-Computer-Microphone-LY-115M-.webp


Kept popping the P's and B's and it really took me out of it. Shows me just how good their usual VA has been (for the most part) until this patch + the strike. I underestimated it.

Also finished the Co-Op challenge. Man I had some real Genshinbrains with me the last 3-4 runs. One guy switched his level 90 Childe for a level 40 something Navia in a domain where we needed to do swirl reactions and the other two both brought Electro. It really aggravated me when they would sit at the buff selection screen and not confirm it before time ran out. Cloud Retainer was my MVP for most of that mode. She was so good, and occasionally some people actually figured out that they too could plunge for better than normal damage when their skills/bursts were on cooldown. I'd really like to see them expand on that mode in the future, despite a few idiots, it was actually quite fun.
 

ap_puff

Member
Yea I agree with this, and I still think about that Melusine line where one of them says that Paimon looks like a colorful balloon on a string that extends way up into the sky. Like she's a node keeping track of/guiding us for the Heavenly Principles computer. There was a really interesting lore video I saw back in Sumeru days that compared BenBen to Paimon and it made a lot of sense, I still think about it in regards to the lore.

Anyways, I finally got Xilonen's tribe quests done today while the extra primogems are still available for completing it in time. That ended up being darker than I expected. A bit too wordy though. Xilonen has been kind of a miss as far as personality. She doesn't really have any traits other than "gets things done that people ask of her" and "is superficially lazy 1-2 times". Shame they didn't dive into the gyaru aspect at all. She's way too serious for her look/embellishments. Like I don't believe for a second that a character with that personality would rollerblade for fun and scratch on a DJ table. Natlan characters have been pretty good so far, and I love her design, but they could have done better with her personality.

Didn't help that the last half of the quest felt like the EN VA recorded it in a closet with one of these:
Desktop-Computer-Microphone-LY-115M-.webp


Kept popping the P's and B's and it really took me out of it. Shows me just how good their usual VA has been (for the most part) until this patch + the strike. I underestimated it.

Also finished the Co-Op challenge. Man I had some real Genshinbrains with me the last 3-4 runs. One guy switched his level 90 Childe for a level 40 something Navia in a domain where we needed to do swirl reactions and the other two both brought Electro. It really aggravated me when they would sit at the buff selection screen and not confirm it before time ran out. Cloud Retainer was my MVP for most of that mode. She was so good, and occasionally some people actually figured out that they too could plunge for better than normal damage when their skills/bursts were on cooldown. I'd really like to see them expand on that mode in the future, despite a few idiots, it was actually quite fun.
Funny to think that would make the Sustainer of Heavenly Principles that we face in the beginning of the game something like a sysadmin or internet janny
 

Pejo

Member
Funny to think that would make the Sustainer of Heavenly Principles that we face in the beginning of the game something like a sysadmin or internet janny
Yep that's exactly what I think she is. Also probably a shade of Phanes or as Ronova put it, an "angel".
 

Pejo

Member
Anybody found a use for these yet? I've been getting them from Archon quests and each of the tribe main quests.
2LIAYIT.jpeg
 

Pejo

Member
So I had some time tonight, finally went through and locked my (very few) good artifacts and started pumping out the strongboxes with the rest. Somewhere into the high hundreds of artifacts fed, including the bad ones received, and I couldn't get a SINGLE Pale Flame hat with ANY Crit main stat and at least 2 offensive substats.

Now I am reminded why I don't ever farm artifacts for lucky rolls, Just absolute insanity. I actually ran out of fodder artifacts before I got one. And that's just for Eula, one character. I don't know how you guys do this shit for entire teams, it's just not worth the time.
 

ap_puff

Member
So I had some time tonight, finally went through and locked my (very few) good artifacts and started pumping out the strongboxes with the rest. Somewhere into the high hundreds of artifacts fed, including the bad ones received, and I couldn't get a SINGLE Pale Flame hat with ANY Crit main stat and at least 2 offensive substats.

Now I am reminded why I don't ever farm artifacts for lucky rolls, Just absolute insanity. I actually ran out of fodder artifacts before I got one. And that's just for Eula, one character. I don't know how you guys do this shit for entire teams, it's just not worth the time.
it's like 10 minutes a day of farming, of course if you never do it it'll seem impossible.
 

Pejo

Member
it's like 10 minutes a day of farming, of course if you never do it it'll seem impossible.
10 mins a day if you ignore other Resin-gated account progress. I spend most of my time in Talent domains because it's a known value. I won't ever do a domain run in a talent domain and have zero to show for it. Some character will be getting stronger, even if just a bit. Artifacts are just a time/resource black hole until you get lucky.
 

ap_puff

Member
10 mins a day if you ignore other Resin-gated account progress. I spend most of my time in Talent domains because it's a known value. I won't ever do a domain run in a talent domain and have zero to show for it. Some character will be getting stronger, even if just a bit. Artifacts are just a time/resource black hole until you get lucky.
How much talent mats do you have? I spend maybe 2-3 days per patch in talent domains and that's enough to level up what I want, and that's IF I pull a character, which is maybe one every 3 patches. The rest of that resin is going straight to farming artifacts. The fact is you're psychologically resistant to the only way to increase your character's power levels outside of whaling.
 
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Talent farming is more like a slog to me. We all know we're gonna get there eventually, so it just feels like an annoying bump in the road. Artifacts are more unique, personalized perhaps. Artifacts excite me, a bit like rolling gacha.

I believe Pejo Pejo max levels basically every character that comes out, so maybe that's keeping him busy. But I seriously wouldn't know what to do with my resin if it wasn't for artifact domains. There's currently 89 characters in the game, I believe. I have only built 49 of them. Most of them have been invested into massively with lvl 90, crowned talent(s), their own maxed weapons (I don't swap) and good artifacts that took months to farm. I'm not low on mora or exp mats either. Ultimately, you just gotta do whatever you can to improve your characters, and artifacts are realistically the only way forward. I don't see what avoiding that gets you. But hey, people should enjoy the game however they like.
 

ap_puff

Member
Talent farming is more like a slog to me. We all know we're gonna get there eventually, so it just feels like an annoying bump in the road. Artifacts are more unique, personalized perhaps. Artifacts excite me, a bit like rolling gacha.

I believe Pejo Pejo max levels basically every character that comes out, so maybe that's keeping him busy. But I seriously wouldn't know what to do with my resin if it wasn't for artifact domains. There's currently 89 characters in the game, I believe. I have only built 49 of them. Most of them have been invested into massively with lvl 90, crowned talent(s), their own maxed weapons (I don't swap) and good artifacts that took months to farm. I'm not low on mora or exp mats either. Ultimately, you just gotta do whatever you can to improve your characters, and artifacts are realistically the only way forward. I don't see what avoiding that gets you. But hey, people should enjoy the game however they like.
I don't crown characters unless i really like them, i think I've only triple crowned 2 characters in the game and they're noelle and keqing. Rest of them i only level their relevant talents to 6-8 or if it's a good talent like Xilonen's E skill I'll crown it, but I have dozens of crowns sitting unused. On the other hand I could stop artifact farming today and have enough transferrable sets to last until the end of the game. But I enjoy the chase of the 0.01% chance of getting an upgrade. It's basically a lottery ticket that costs me nothing except the time to queue into coop and 5 crystalflies a day
 
I got my copy of Candace from the event, actually have never gotten her before. I like her design but I’ve heard she’s terrible, like one of the worst characters in the game? Is that true?
 
I got my copy of Candace from the event, actually have never gotten her before. I like her design but I’ve heard she’s terrible, like one of the worst characters in the game? Is that true?
In theory she could be strong, but she's currently lacking characters that synergize with her. For now, she only works well with Mualani and at C6 with Arle.
 
Ok, all caught up with archon quests now. Man, it’s getting harder and harder to motivate myself to do these. Just in it for the gems at this point.
 

Pejo

Member
How much talent mats do you have? I spend maybe 2-3 days per patch in talent domains and that's enough to level up what I want, and that's IF I pull a character, which is maybe one every 3 patches. The rest of that resin is going straight to farming artifacts. The fact is you're psychologically resistant to the only way to increase your character's power levels outside of whaling.
I take every character to 9/9/9, triple crowns for my favorites. I have probably all but 5 characters, so for me it' just a shift of priorities. Let's be honest, if I'm able to clear Abyss when I feel like playing the mode, there's no need to min/max those stats for anything. It's just dick waving at that point to show a jpg of your damage numbers or one of those abyss clear videos that nobody actually watches. I get "good enough" artifacts with the correct main stats and usually a good sub or two, maybe not high rolls or rolled heavily into that stat. To me that's a sufficient "middle ground" for time/resources spent vs. return.

The only reason I even posted about this was that I was trying to min/max some of my favorites, starting with Eula, and realized how fucking dire it is to get the types of artifacts you want for that mindset. Nobody asked for your psychological evaluation. If you roll 5 characters a year and max the hell out of them, cool, happy for you. Doesn't mean everybody does or should play that way.
 

ap_puff

Member
I take every character to 9/9/9, triple crowns for my favorites. I have probably all but 5 characters, so for me it' just a shift of priorities. Let's be honest, if I'm able to clear Abyss when I feel like playing the mode, there's no need to min/max those stats for anything. It's just dick waving at that point to show a jpg of your damage numbers or one of those abyss clear videos that nobody actually watches. I get "good enough" artifacts with the correct main stats and usually a good sub or two, maybe not high rolls or rolled heavily into that stat. To me that's a sufficient "middle ground" for time/resources spent vs. return.

The only reason I even posted about this was that I was trying to min/max some of my favorites, starting with Eula, and realized how fucking dire it is to get the types of artifacts you want for that mindset. Nobody asked for your psychological evaluation. If you roll 5 characters a year and max the hell out of them, cool, happy for you. Doesn't mean everybody does or should play that way.
No worries. I didn't mean to come off as harsh or judgmental, my bad.
 

deanote666

Member
Anybody found a use for these yet? I've been getting them from Archon quests and each of the tribe main quests.
2LIAYIT.jpeg
With our powers combined, we become Captain Natlan!

For me, I farm what I need when I need it. If I'm not building a specific character, I usually do the talent domain or book leylines. Running domains for artifacts is whatever. The real slog is going through 5* to make room for more.
 
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Anybody found a use for these yet? I've been getting them from Archon quests and each of the tribe main quests.
I think those are weekly boss drops they're giving us in advance for some reason. Some have speculated they're for the Pyro Traveler, but I assume the Flint Ore we've gotten serves that purpose.
 

Pejo

Member
So out of fucking nowhere, an important story NPC leak from 5.2. I had to look like 10x at the link to make sure I was reading correctly that the leak was about this game.

Htk45Yc.jpg

EFaPqdy.jpg

fUaF8Co.jpg
 

Pejo

Member
Holy shrimpballs

That was an incredible watch, good lord the amount of practice and tries that it probably took. Most of those regular enemies are once a day spawns, so if he fucked it up, it's on to the next reset.

The Andrius Amber solo and hitting the hilichurl's pyro slime after he threw it with a remote electro arrow, taking out a group with Overload were probably the biggest WTFs for me.

Almost forgot to do my Imaginarium this reset, just knocked it out tonight. This one was a bit easier because I had access to Pyro/Electro/Geo which are most of my strongest elements. I don't see it getting easier with different elemental combos. Maybe Dendro/Electro/Hydro would be similarly easy. Regardless, I was a dumbass and forgot that there's an achievement for getting all the flowers on a max difficulty run. I took a shitty team in to a stage so I could save some stronger characters for a boss and ended up missing one flower that I could have easily gotten with a better team selection. I ended up having many strong characters left over at the end so it was just a total waste. I didn't plan it very well, but I dunno if I want to do another run just for the achievement tonight.

Picked up Keqing's echo this time. It was the easiest trial out of all of the characters I've done so far. Lots of wiggle room in both the stage trial part and the combat part. Probably helped that my Keq has near god-tier Gladiator artifacts (that doesn't really require reactions) and is C6. The effect itself, like all the rest of them, look much better when you're sprinting instead of jogging like they show in the preview, but it's still pretty lame. I was considering just saving the keys for the next characters but there will always be more keys.

The buffs in this newest iteration of Imaginarium are better than the last type of buffs, for sure, but I feel like they can still do better. It almost always seems worthwhile to go for more character pickups than the buffs until you're either capped out or you don't have any strong characters left to pick. The buffs are nice if you end up with shitty team selections though, because as long as you could make a Crystallize shield with any Geo/the buff element, you could do some decent bonus damage, so I see what they were trying to do with it.

Man fucking Albedo and Diluc are shit in today's version of Genshin. Albedo especially. I don't understand why they won't give his construct invincibility, even mid-size monsters can blow it up now and it renders nearly his whole kit useless. I think my Physical Rosaria does better damage than my C6 Diluc, he just hits so damn slow for how weak his kit is. I know it's a pipe dream, but I really hope someday when we hit 100 cap that some of these older characters get some massive buffs in new level 100 passives or something.
 

Keylime

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Having played for less than a year, I finally did my first Visionary Imaginarium Theater since I haven't had enough character built to do the hardest difficulty (and had to push Yaoyao to 70 to hit the numbers).

Basically when I used anyone I actually built, it was breezy. When I had to use random garbage teams to try and push through... I could beat it but usually couldn't star it.

This led to 7/10 stars, but a full clear.

I know Hoyo is trying to use this event to push me to build and pull more characters, but I'm not gonnnnnnna do it.
 

Pejo

Member
Having played for less than a year, I finally did my first Visionary Imaginarium Theater since I haven't had enough character built to do the hardest difficulty (and had to push Yaoyao to 70 to hit the numbers).

Basically when I used anyone I actually built, it was breezy. When I had to use random garbage teams to try and push through... I could beat it but usually couldn't star it.

This led to 7/10 stars, but a full clear.

I know Hoyo is trying to use this event to push me to build and pull more characters, but I'm not gonnnnnnna do it.
Yea that seems to be the sentiment in the community as a whole. There's no tangible benefit to getting 10/10 stars anyways past the first time for an achievement, so I wouldn't worry about it too much.
 
Interesting that Sorush is voiced in the event quest. I'm pretty sure it's just Horie Yui (Faruzan) putting on a voice, but it's still cute. Too bad they couldn't get anyone for the Aranara though.
 

jonnyXx

Member
Interesting that Sorush is voiced in the event quest. I'm pretty sure it's just Horie Yui (Faruzan) putting on a voice, but it's still cute. Too bad they couldn't get anyone for the Aranara though.
She's voiced in English too, it was pretty surprising. Made me wonder if the aranara was supposed to be voiced also but wasn't because of the strike...guess not.
 

Pejo

Member
Nice...


Also, Xiangling official birthday art:
GbWevrdWQAAoBin



*edit*

By the way, what kind of damage are you guys getting on your Mualani? I have her mostly built now, just finishing up talents, and I'm getting about 32k crits on her elemental skill/missiles with no vape. Is that about right or am I way behind?
 
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By the way, what kind of damage are you guys getting on your Mualani? I have her mostly built now, just finishing up talents, and I'm getting about 32k crits on her elemental skill/missiles with no vape. Is that about right or am I way behind?
Highest I've seen is 82130 without buffs/reactions.

RnN7SRw.jpeg
 

deanote666

Member
I'd say the best part of the Nahida event was when Tighnari noped out when genius invocation was brought up.

I think mihoyo gave up on fishing since Natlan doesn't have any fishing points (yet).

My Mualani is C2R1 with 47.9 CR, 241.6 CD, 36025 HP, 9/10/9, HP/Hydro/CD. Can get at least 69k on her E skill with no reactions. Didn't have much time to do multiple runs to check for this post.
 
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Pejo

Member
So I think somebody in this thread actually plays Genius Invocation TCG, so maybe someone will care about this. HoYo just announced a physical version of the game (CN only for now). I can't imagine a worse way to spend my time than playing that game, but at least in person it'd be faster than the in-game version.

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I like the current combat event. It's nicely challenging, pushing both your characters and your skills to the limit. My only issue is that the teams they intend for you to use, didn't really work for me. Even if the game tells me to use Natlan characters for huge bonuses, my old characters perform much better while completely ignoring those buffs. Maybe I'm just a bit disappointed that Natlan's characters performance isn't what I expected.
 

ap_puff

Member
I like the current combat event. It's nicely challenging, pushing both your characters and your skills to the limit. My only issue is that the teams they intend for you to use, didn't really work for me. Even if the game tells me to use Natlan characters for huge bonuses, my old characters perform much better while completely ignoring those buffs. Maybe I'm just a bit disappointed that Natlan's characters performance isn't what I expected.
i ended up having to use my partially-built kachina on one of them just to break the bullshit natlan shields, thankfully my other 3 characters were strong enough to finish in time
 

Pejo

Member
Well I had to do Emilie's character quest before I could do the Sumeru event, but I got them both done in a few hours. The event wasn't bad, if a bit short. I wish the carriage minigame endless mode went faster and faster until you failed. It only speeds up to what I'd consider medium difficulty, but since there's no penalty, they should have just kept going. Nice story for Nahida that contrasts her experience with the Sumeru Archon quest, and it was nice to see everyone again. Only downside for me was the EN VA situation where like 2/3 of the characters were completely unvoiced. At least Cyno still had voice for his jokes. Sorush didn't sound like I expected her to, but it was fun seeing her voiced too.
 
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