Ghost of Yotei launches October 2

It really is, especially for ps5 with recent games that came out like for example Indiana Jones, Split fiction, and Obscur 33 and with two more big games ,Doom dark ages and Death stranding 2 coming up. And also MGS3 remake, Ninja Gaiden 4,etc. For me, Stellar blade x Nikke DLC is also big. Just like previous PS console, the 4th and 5th year are the best when it comes to games.
Lies of P is also getting a big DLC/Expansion.
 
Looks stunning, but a Woman as main Character?

Spit It Out Gran Torino GIF
wtf ? :messenger_tears_of_joy: I hope this is a joke.
 
First game also avoids the narrative dissonance of giving you lots of enemies to kill cause you're literally in war and defending your homeland from an invasion.

What justification will there be in this game for all the combat? Or will it be like AC Shadows where we're waltzing through towns slaughtering random security guards to steal loot when we're supposed to be some noble hero. I know stuff like this doesn't matter to most people but it does to me...
+ 6 villains means they're just going to be cookie cutter bad guys who you kill before you even have the time to get to know them and start to hate them. It's the same issue in most AC games, the villains are just faceless, unmemorable targets.
 
Fuck yeah day 1!!!!!!!!!!!
New trailer is sick!

I started palying Ghost of Tsushima... FINALLY LAST WEEK AND ITS FUCKING INCREDIBLE after finishing ac shadows. holy hell why did I wait 5 years to play it.
It's so good. A bit repetitive coming into act 3 with open world stuff but the combat, graphics, everything is so good.
Really reminds me of infamous 2nd son.
The movement is SO SNAPPY. Animations are snappy, it jus plays great. And 0 loading times. nothing.
 
The music in this game is something else as always.

I am gonna wait for the PC release. As I would like to play it at highest possible graphics possible ( also didnt buy the 5090 to collect dust ) but yeah. this game is one of my most anticipated games to play. hopefully I will have the power to hold on and not break and buy the PS version ( unless they release a very cool limited edition PS5 pro version then i am super weak. )
 
Seriously. Ac shadows looks amazing (best this year easily so far) but it's dull and story is bad. Parkour is stiff... it doesn't play THAT WELL.
Meanwhile got plays amazing and still looks great. got better style for sure.
Sucker punch still got this good gamey controls not a lot of other studios have
 
Fuck yeah day 1!!!!!!!!!!!
New trailer is sick!

I started palying Ghost of Tsushima... FINALLY LAST WEEK AND ITS FUCKING INCREDIBLE after finishing ac shadows. holy hell why did I wait 5 years to play it.
It's so good. A bit repetitive coming into act 3 with open world stuff but the combat, graphics, everything is so good.
Really reminds me of infamous 2nd son.
The movement is SO SNAPPY. Animations are snappy, it jus plays great. And 0 loading times. nothing.
Lol. How do you have the stamina to play 3 open world sword games in one year? :messenger_grinning_sweat:
 
I'm looking forward to it. Every part of me hopes the new protagonist is every bit as cool as Jin. I'm gonna abstain from watching anything else beyond the initial reveal.
 
Lol. How do you have the stamina to play 3 open world sword games in one year? :messenger_grinning_sweat:
3?
I played Wukong in january, ac sahdows after and now almost done with ghost of tsushima.... so I guess you are right:P
Bought Rise of Ronin (disc already here) and Nioh collection is on the way too :P

I am ALL IN FOR SAMURAI lol
 
This year is so fucking stacked.
It honestly feels like the past three years have been stacked. I've said it before but I'm honestly just overwhelmed with all these games. There's a couple of games I want to go back and beat again as well. I feel like I need to start taking vacations just to play games.
 
GOT is one of my absolute favorite games from recent years. It just has that special something... the combination of smooth gameplay, snappy controls, beautiful art style with simple but addictive gameplay loop just hits the sweet spot for me. This looks to be exactly the same combination of perfect goodness. Can't wait!

And that soundtrack! *chef's kiss!*
 
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I don't like how low energy this all is. A new Ghost game is supposed to be a big deal, Tsushima was a huge hit for them and a very popular game overall.


"Here's a trailer, and the collector's edition, and a preorder date, and a release date. Whatever"

o28weT.gif
Sony really wants to spend no money on marketing and just hope all their games go viral. We'll see how that strategy goes.


Sony has no idea what it is doing lately.
Wasn't this exactly what they did with God of War Ragnarok in 2022, exactly right after it missed the June SoP?
November came and...
 
Looking forward to this, but Sony dropping release dates like this for a big 1st party is a bit disappointing, also I don't think we'll ever get a big playstation showcase , maybe they don't need it this just feels a bit flat
 
Midnight Murder Club (March 13, 2025)
MLB The Show 25 (March 18, 2025)

Days Gone Remastered (April 25, 2025)
Lost Soul Aside (May 30, 2025)
Death Stranding 2: On the Beach (June 26, 2025)
Marathon (September 23, 2025)
Ghost of Yōtei (October 2, 2025)
Convallaria (TBA)


PlayStation Studios' cadence this year is as good as last year's. I think Convallaria (actually confimed for this year) will be for July or August.
 
Come on man. 6 months on pc like first one and on xbox soon or later like first one.

Ps studios are fucked. 10 studios making aaa. 1 game per studio in 6 years.

I mean, yeah, considering the pattern chances are DS2 will be on Steam within 6-12 months, and that does take some of the wind out of its sails in terms of its value proposition as a PlayStation exclusive. It's the pink elephant in the room and something that's going to become more an issue as time goes on unless SIE heavily revamp their multiplat approach (because the effective pattern with DS2 is soemthing we've seen with their own 1P games, albeit with longer stagger windows).

The 1P studios need more teams, plain and simple. And maybe acquiring a couple more studios wouldn't hurt either (non-GAAS, obviously). But they also need more AA titles to fill out between the AAA releases. Anyway, this could easily spiral into a way bigger convo outside of Yotei itself, so I'll stop here.

If sony sequels in this gen are anything to go by, i expect a game that improve ALMOST everything from the first game but ultimately it's gonna feel like an inferior game compared to the previous one.


Forbidden west
Ragnarock
Panderman 2

The pattern is clear.

I'm still waiting for the next SIE AAA cinematic game that really innovates on the formula and heightens that cinematic experience. I think something like HFW for example, it's a great game but it also kind of got bogged down with trivial RPG-ish mechanics & crafting system, and there were some things missing from the combat to make it wholly great, like a basic block or parry option. Nothing Soulslike, but would've made combat more enjoyable and fair considering enemy AI is quite aggressive in that one vs. Zero Dawn.

But in terms of big innovations, I want to see stuff like dynamic line delivery in gameplay depending on player action and physical exertion levels, or some damn viewports where I can see character faces when they're having conversations during gameplay segments. You know the thing, where you're in control of your character running to a mission objective and they're talking, but it sounds like an ADR'd line post-edit because the way they're saying the line won't even match the player action? Yeah, fix that.

Or things like QTE segments with real game mechanics to them. There hasn't been a real evolution of the cinematic gameplay style since 7th gen with Uncharted 2/3 & TLOU to be perfectly honest; we've basically gotten refined iterations with some QOL improvements and throwing open-world stuff in there with overly complex crafting & skill tree systems. But how much is that adding to the cinematic aspect of the experience? Probably worth asking, and I'd expect SIE 1P to be the ones to bring some big innovations in that aspect but, it's just as possible it could be some non-PlayStation studio who does those things first.

I think maybe once Saros & Intergalatic come out I'd have a better idea on that point.

Yup,this was me watching this trailer after having seen it pop just out of the blue in my youtube recommendations:

2WgvnsE.gif


This was me when GOT was first announced after knowing to expect amazing announcemens in a show:
Pop Corn GIF by WWE


This industry managed to completely take the excitement out of an excitement filled industry like gaming. Quite an acomplishment.

Guess game devs want us to feel as miserable as they are on twitter when they lose their shit for the smallest criticism.

"No FUN for you either!!!"
Jean Yoon No GIF by Kim's Convenience's Convenience


As for the game itself it looks great, I'll definitely get it even though I'm not nearly as excited for it as I was for Tsushima.

TBF they're probably gonna do more proper marketing when the game's closer to release. I 1000% miss E3 too and most of the events post-E3 have been either mediocre or terrible. However, I'm not gonna shade PlayStation for shadow-dropping a GoY trailer when everyone was just lapping up and clapping Bethesda & Xbox for shadow-dropping Oblivion remake literally yesterday.

Like how does the latter somehow work but not the former, when both are related to well-known IP and big games (the type of stuff where shadow drops actually work)? And with GoY it's only a hype trailer shadow drop; the game's still not out yet. They're still gonna do some bigger marketing for it and I'd be very surprised if there are no TV adverts just as an example once it does release.

But not just PlayStation; we're gonna start seeing a lot more companies try contracting marketing windows and push more non-conventional/cheaper marketing routes because if there's one area they feel they can definitely save on costs, it's that one. And for the major releases in well-known IP with huge fanbases, it'll most likely work. Smaller games and new IP tho, will still need showcase events to prove themselves, make noise, and some type of bigger traditional advertising to build their profile.
 
They could have mixed GoT and GoY footage and I wouldn't be able to tell the difference. Look the same as first game graphically (and gameplay).
 
I hope it's not a mid retread of the first game the same way the Horizon and God of War sequels are. For the love of god, do better with the stealth and add some variety in outposts/level design.
 
I don't mind more of the same with some new elements included. This new trailer boosted my hype level a bit, a good old revenge story and some cool bosses to hunt down. I think it will be worth playing.
 
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