Ghost of Yotei launches October 2

It's probably just better to call it bad writing then.
Works for me. Usually, I think people use the term Mary Sue or Gary Stu. I was mainly upset that Ripley was somehow being lumped in as an example. Just don't agree with that.

Like I said...female characters aren't a problem for me. We were talking about Beatrix from Kill Bill and she would be a great template for Atsu to follow. Let's hope they nail it.
 
Its ok piggy, you don't have to post a gif everytime you get owned on the thread.
'Piggy'? You're trying way too hard, friendo.

That 70S Show Lol GIF by Peacock
 
Variety asked the directors why they went with a female character and they gave a generic non-answer



It's clear that the main reason for having a female lead was simply to have a female lead for woke reasons. These two are the creative directors of the game and couldnt tell us why they decided on their protagonist.
They literally mention how "Onryō are typically stories of vengeance from females". Also I wonder, have you ever asked for justification as to why Kratos or Nathan is male?.

We are now at a point where 5 of Sony's major first party games feature female leads.

- Aloy
- Ellie
- Selene
- Whatever this girl's name is
- Fucking Rivet in a game called Ratchet
- The baldy in Intergallactica

Oh no, there are 5 female leads in god knows how many games, what will we do?

You've Peter Parker and Kratos who has been retired and wont be getting a sequel.
You must not have played spiderman2 yet, peter literally says, "guess break times over" when you switch back to him.

Joel was killed off. Jin was retired. Kratos was emasculated.
Showing emotions makes a character "emasculated". How dare Sony write a good, well developed character with emotional depth. My characters need to be unfeeling shallow fucks.

And all of that would be ok if Sony studios didnt make their name on making characters for men. Sad dads like Joel and Kratos. uncharted 4 and Days Gone were literally about fixing your relationship with your wife. They were aimed at men.
Kratos is still a sad dad. Sony still makes games for everyone, including men.

And now they have abondoned their core audience to go chase some women who have zero interest in our games and would rather spend $2000 on tickets to Taylor Swift's eras tour, or hundreds of dollars on shoes and makeup every week. They dont even go watch movies anymore. They watch one female focused movie of the year like barbie and then bail out for the rest of the year like those CoD players. Sony first party pandering to these people is so insane to me.
You say all this yet house marque's next game replaces a female lead for a male. Insomniac's next game features a straight white male. Sony santa monica's next game features kratos, a straight white male( if we don't get cory barlog's game first), DS2 features a straight male who is also a dad etc.

Last year we had Helldivers( men focused, stellar balde( men focused), rise of the ronin(men focused), final fantasy 7 rebirth( men focused), astrobot( everyone focused), etc. Majority of Sony games are still male focused, you will notice if y9u weren't so busy with internet talking points, instead of you know, actually playing the games.
 
It's clear that the main reason for having a female lead was simply to have a female lead for woke reasons. These two are the creative directors of the game and couldnt tell us why they decided on their protagonist.
I'm seeing an answer in your quote, but for the sake of argument, let's go with your conclusion that it is a non-answer. If the reasons were truly woke and the creators are also woke, you can bet your ass that when asked about the reason, they would clearly state it and be proud of it. They will declare it every opportunity they get. That's the whole problem with feminist activism in this day and age. It's like being in battle mode on a soap box, when the battles have already been fought and largely won.

Not all characters need a reason for their sex if their sex has nothing to do with the story. At that point, it is a "why not?" Or a "well, we did a male lead last time (and most times before that), so let's switch it up". Unless the story is actually about women's issues, having a reason is more problematic than not having one. So this should ease people's concerns about it being too woke. The creators may still be woke, but it doesn't seem to me that the reason is woke, if there is a reason at all.

These people were woke when Jin was designed too. They didn't just "turn" in 2020
 
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Not excited enough to want this day one. I'll buy it on Steam when it comes out. I double dipped on GoT. Unable to make that mistake this time.
 
Yeah, most lead characters are, by design, "bosses" in terms of capability. But when I refer to the girlboss trope, I'm talking about a specific writing pattern where female leads are built around surface level empowerment, relying heavily on traditionally masculine traits, and lacking deeper complexity. These characters are typically portrayed as super competent, emotionally restrained, and largely flawless, so instead of feeling like real people, they come off as symbolic or representative of an idea, and can skew towards being more masculine.

It's a trope when this style of character is repeated across media, not because it's bad to have strong women, but because these women are often written as strong instead of being written as interesting, vulnerable, or multidimensional.

When it done right: Daenerys (Game of Thrones)
She's resilient and capable, but also grounded, layered, and never has to reject her femininity to be seen as strong. She feels like a complete character. Her empathy, her nurturing and vulnerability are all part of her strength.

When it's done wrong: Abby (TLOU2)
She is a good example of the trope because her writing leans heavily into the physically strong archetype. She's emotionally closed off for large portions of the game, hyper-trained, and built more like a tank than a person with layers. And she forgoes her femininity.

That's the version of the girlboss trope I think we should move past, not because the traits in isolation are bad, but because we deserve better writing for female leads.
So it's done "wrong" for Abby because she forgoes femininity and she's physical. Why is it wrong? I think that just a different kind of character that's very plausible specially in the context of the world she's in and her story. Is Sarah Connor also done wrong because she prepared for judgment day getting muscular, forgoes femininity and she's emotionally closed as well? Why can't there be female characters like this, what's wrong about them? It's not like all you get is this "girlboss" trope you're complaining about.

Daenerys was done right because she was a doll? That's the way it worked for her character, she was a pampered pretty dragon lady and she had the looks which she at first suffered for and later used to her advantage. How about other female characters from the same novel? Arya? Brienne? Were they done wrong?


Also, in the action genre it's common to have a limited range of emotions, it's not the place to be looking for depth of character.
 
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The game rating didnt had nothing related to nudity, so if they still have hotsprings, most likelly they gona use camera angles that dosent really show anything.
Probably a blessing in disguise tbh, Sony would probably give her a hairy ass or something to dissuade the "male gaze".
 
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