I loved Ghost of Tsushima... why am I not excited for Ghost of Yotei??

Im not interested in it simply because im not interested in anything Sony has been doing lately. They have really let me down this generation. All console gaming has.

As for as people actually having an issue with a woman being in the game, probably the same folks that bitched about assassins creed shadows.
People talk about representation, well, I don't feel represented playing as women. I have an easier time to immerse myself in the character if it's a male. That's just normal. I'm not saying I can't play as a woman as I enjoy Metroid and Horizon, but if I got to choose it would always be as a male character.
 
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so?
Thank god not every game is a gooner bait.
Wouldn't it break immersion running as anime babe in realistic japan ?
Doesn't it break immersion to have a woman roaming the wilderness, cutting down hundreds of battle-hardened warriors without an issue? If you want immersion, the first gang she comes across should cut her head off, game over.
 
Doesn't it break immersion to have a woman roaming the wilderness, cutting down hundreds of battle-hardened warriors without an issue? If you want immersion, the first gang she comes across should cut her head off, game over.
No it doesn't and I can't believe you even bring up that tired fucking question. this game is not woke.
And she is like a ninja you know?
At the end of the day, she swings a katana, man swings a katana. it's the katana that kills
 
Imagine not even noticing that every piece of media in the past 10 years has replaced normal characters with some subversive message about an identity group. These are the people who clap when R2D2 shows up in the new Star Wars. Totally vacant consumers.
 
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Doesn't it break immersion to have a woman roaming the wilderness, cutting down hundreds of battle-hardened warriors without an issue? If you want immersion, the first gang she comes across should cut her head off, game over.
Only slightly more than a man doing so.

But the clothing is a choice in order to be consistent with the world Atsu inhabits. We have an expectation of what the historical clothing and the armour of the time was like. The "One hero versus many" trope is a fantasy we already accept as we know it's a gameplay abstraction and it satisfies the power fantasy trope as well. Plus it makes for fun gameplay.

Perfect historical realism is not the goal here, a world with internal consistency in its visual language is.
 
I have no problem with a female character, but for fucksakes make her an interesting character. The Bride, Ripley, Sarah Conner, Sadie (rdr2), both women in expedition 33, are incredibly well written characters, who have flaws, development, and don't shy away from the fact that they are in fact women.

If SP just slaps a dude story arc on this character, makes no real effort to explore the character arc of a women in this position (and instead goes for that lazy women characterization we have seen in the last decade), eff that.
 
Because we you prefer Jin's butt.

edit: er, I don't know where that came from
Check This Out Look Here GIF by Sesame Street
 
More retarded than a 110 lb woman fighting 5 grown men at once? Women are struggling to be police officers in the modern era of guns and tazers.

Katanas didn't exist by the time mongols first rolled onto Tsushima. Nor did the samurai code. Nor did the armors shown in the game.

What's your point?
 
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Doesn't it break immersion to have a woman roaming the wilderness, cutting down hundreds of battle-hardened warriors without an issue? If you want immersion, the first gang she comes across should cut her head off, game over.
If there is ever a place for woman to beat man in fight, it's with katanas. They are light and sharp as fuck. Even a preteen could cut a grown dudes limb off with that shit.
 
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I know the game is designed to be 'kind of' grounded in reality, and I think it looks amazing for what it is, but I personally hope they have some DLC that enhances the base game with Yokai and magical elements similar to those found in Legends (but single player not multiplayer). I just find fighting monsters and having weapons with magic infinitely more interesting. If I could wave my magic wand there would be a new game plus DLC where a bunch of Yokai have invaded everywhere, possessing human enemies and adding in crazy ass monsters you got to fight through. I want an undead nightmares version of the game a la red dead but with Yokai.
 
Dunno about others but for me, unless it a sequel to a game I really loved, I'm not going to be as hyped with it as with the first game mainly because I already know how it'll play and what to expect. Plus, they haven't really shown a lot of this game, no? No actual gameplay sequences, unless I'm mistaken.
sounds like a dumb reason when you take into account a lot of sequels that play like their predecessors but better. Some take a 6.5/10 gameplay loop and make a little changes here and there that make it an 8.5. Don't be hasty to write off a sequel like that!!

i think the hatred just comes down to the female protagonist. Which is dumb. It's a sequel carrying the same style and concept sure but the setting is different and the main character is going to be as well.|
This whole hatred over the girl protag feels like forced drama
 
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Also worth keeping in mind that these tiresome people are at least punching up: at corporations, multi million-dollar studios and well-paid executives with Bay Area condos and gold-plated health plans.
We are getting upset because that's actually not the case. A majority of the hate is going to interns, community managers, and employees rather than the executives if at all. they're called LGBT activists and shit. Everybody happily names names for some blue haired feminist working in the company but nobody hates on the C-suite at all
 
I also don't have any interest.

Regardless of what some people or the developers may say, it's clearly politically motivated to have a female protagonist this time.
Especially these days it seem there are more games with a female protagonist than a male protagonist, it's buffling why they wanted to change it in an existing franchise as well.

Aside from that, it kind of looks like a DLC rather than a full game, it's just more of the same.
 
Tsushima was solid but I felt suffered some clear development turmoil and change in direction.

I'm excited for the new one to see where they can take it with a more focused story, and a more interesting main character. Jin is maybe the weakest first-party character from that late PS4 golden age, and that's saying a LOT when you consider he's competing w/ Aloy and Deacon.
 
Katanas didn't exist by the time mongols first rolled onto Tsushima. Nor did the samurai code. Nor did the armors shown in the game.

What's your point?

None of that has anything to do with Ghost of Yotei, though. The picture you responded to and what BennyBlanco BennyBlanco said were referencing this game, not Ghost of Tsushima.

But the katana, armor, and samurai code are minor items that 99% of people wouldn't consider to be immersion-breaking because they don't know that these things are wrong/inaccurate. But virtually everyone knows that it's incredibly unlikely for an average-sized woman to take down five grown men at once, regardless of what time in history it occurs.
 
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None of that has anything to do with Ghost of Yotei, though. The picture you responded to and what BennyBlanco BennyBlanco said were referencing this game, not Ghost of Tsushima.

But the katana, armor, and samurai code are minor items that 99% of people wouldn't consider to be immersion-breaking because they don't know that these things are wrong/inaccurate. But virtually everyone knows that it's incredibly unlikely for an average-sized woman to take down five grown men at once, regardless of what time in history it occurs.
Believe it or not it is also pretty impossible for a man to take down five other men at once too.

It's a video game.
 
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