fart town usa
Member
I still fuck with you.
I may find it better than I expected. We'll see.
I still fuck with you.
I may find it better than I expected. We'll see.
I’m really liking it, man. And it’s a good detox from Western stuff. Japanese devs really know how to create dense atmospheres. I’m sure I’ll finish it. Question is, will I platinum it.I played like 40 hours with performance mode and then switched over toHFR Performance (I think it's called HFR Performance), non VRR.edit- RT Performance is what I went with.
Stoked that you're playing it dude, give some updates as you progress further. I made it clear in these Ghostwire threads but I gotta say it again, I absolutely adored the game and got the platinum, first platinum for me. Put in roughly 67 hours and it was pure gaming bliss the whole time.
Hope it keeps your interest. Don't forget about the songs you can buy from vendors, the DJ Multiverse tracks are great for when you need a change of pace, really makes the game feel like an arcade game while fighting and gliding around.
Get it. There’s nothing like it around. High-budget surrealistic Japanese games aren’t just being produced at this quality level.This is marked down to 30 bucks now. Thinking about biting. I really like Tangos games but I'm still unsure if I'll like this one.
Get it. There’s nothing like it around. High-budget surrealistic Japanese games aren’t just being produced at this quality level.
It’s this that has stopped me from jumping off the fence with this one.The input lag makes this game unplayable imo. Controls feels line you are under water and makes the main shooting just not fun
I really hope they fix this
The input lag makes this game unplayable imo. Controls feels line you are under water and makes the main shooting just not fun
I really hope they fix this
Yes on console. On pc with mouse i am sure it s fine?you are talking about console tho right?
Jesus, no, I don't hate myself that much. Some of the worst side-content I've experienced in a game in a very long time.Did anyone try to go for the platinum? It’s a collectable traumatic stress experience. I love the game and wanted to platinum it just because of that but it’s so tiring, specially the spirits… I think I’ll sit at 58%.
Did anyone try to go for the platinum? It’s a collectable traumatic stress experience. I love the game and wanted to platinum it just because of that but it’s so tiring, specially the spirits… I think I’ll sit at 58%.
I dont think combat is "bad" enough to you need to turn down to easy, I personally played it on hard it was fun but I do wish there was more depth to it. For example able to combine different elements together for more powerful spell and ability to dodge.glad to see this game continue to be appreciated. my favorite 'next-gen' game so far (i'd personally recommend just turning it down to easy, settling back, & just enjoying the japanese atmosphere/strangeness)...
no, it's not bad. but, for me, anyway, it just became tiring. as with most open-world games, i was mostly into ghostwire for the exploration, the atmosphere, the lore, & the side missions. the combat was fine, but, eventually? enough was enough...I dont think combat is "bad" enough to you need to turn down to easy, I personally played it on hard it was fun but I do wish there was more depth to it. For example able to combine different elements together for more powerful spell and ability to dodge.
I've done all spirits which is easily the "hardest" part. Gotta do a bunch of combat trophies and all treasures, music tracks.Did anyone try to go for the platinum? It’s a collectable traumatic stress experience. I love the game and wanted to platinum it just because of that but it’s so tiring, specially the spirits… I think I’ll sit at 58%.
Totally agree on the story. I couldn’t care less about the sister or the little city stories. The game lives and dies on its atmosphere and graphics.I've done all spirits which is easily the "hardest" part. Gotta do a bunch of combat trophies and all treasures, music tracks.
fart town usa
The game was decent, better than most open world games that dense claustrophobic Tokyo vibe really carries it. The story was pure who cares though.
Nice.I've done all spirits which is easily the "hardest" part. Gotta do a bunch of combat trophies and all treasures, music tracks.
fart town usa
The game was decent, better than most open world games that dense claustrophobic Tokyo vibe really carries it. The story was pure who cares though.
The thing that blows my mind about stuff like that is that if its that boring just to complete, imagine being the poor bastard that had to code and place it allJesus, no, I don't hate myself that much. Some of the worst side-content I've experienced in a game in a very long time.
It has a lot of modes, though, including one where you can play with ray tracing and in 60 FPS. The resolution is at 1080p in that case but it still looks pretty good. It's actually pretty cool that it has so many options. Other shitty developers should be taking note of this before trying to feed us with that fucking bullshit about it being necessary for all future games to be only available in 30 FPS.This is one of the many ps5 games that has RT reflections but may as well not have Rt at all because it's 30 fps with a shit load of input lag (like cyberpunk 2077 and Control). Devs, if you're going to have RT at 30 fps, at least make sure you're not letting it be extra laggy (30 fps adds enough lag already)!
perfect word choice, &, yeah, it's very unique in that way. really loved this game - enjoy!...Finally got around to playing this last night.
What a weird game.
It seems like it's supposed to be a horror title since you're fighting weird supernatural beings that look kinda demonic and creepy, but then the entire aesthetic of the game is bursting with so much color and these weird glitch-like effects, and your character shooting magic balls out of his fingers like it's some comic book shit. It's pretty endearing in its weirdness, though. Feels really unique, which is not something that happens very often in triple-A gaming these days. And it's pretty fun to play so far too...
Can't argue with that. No excuse whatsoever for devs to only offer 30 fps. That's pure lazy trash.Finally got around to playing this last night.
What a weird game.
It seems like it's supposed to be a horror title since you're fighting weird supernatural beings that look kinda demonic and creepy, but then the entire aesthetic of the game is bursting with so much color and these weird glitch-like effects, and your character shooting magic balls out of his fingers like it's some comic book shit. It's pretty endearing in its weirdness, though. Feels really unique, which is not something that happens very often in triple-A gaming these days. And it's pretty fun to play so far too.
It has a lot of modes, though, including one where you can play with ray tracing and in 60 FPS. The resolution is at 1080p in that case but it still looks pretty good. It's actually pretty cool that it has so many options. Other shitty developers should be taking note of this before trying to feed us with that fucking bullshit about it being necessary for all future games to be only available in 30 FPS.
Yes.So, I can binge this game for 20€, is it worth?
I played the trial on Playstation and liked the game's vibe.
I can imagine this will land on ps plus when it comes to Xbox game pass (like with deathloop)is it $19.99 yet. I think they should put this, and ratchet and clank on ps plus
Freaking love this game. I want to play through it again but exclusively on the TV I own now (OLED, VRR, etc), that I didn't own then. Wife is always using it though.Got this for Christmas, and so far I like it despite being put off by the first person view when it was released.
Graphically I find it rather good looking and I like how it looks very 2000's, I can't explain it but the vibe I get from it is like it's straight out of the 2000's even though it's set now.
Combat is interesting and satisfying and I love just exploring Tokyo.
I can see how it can become repetitive after a while but so far so good.
The lag though, a lot of tinkering with analogue settings to get it right.