The Grand Total
Just two and a half years ago, I questioned my decision to even make Cook, Serve, Delicious after that awful first weekend of release. Today, Cook, Serve, Delicious has grossed over $610,000 in sales across mobile, Steam, distro websites and my cut from the Humble Bundle, with over 100,000 copies sold. Steam accounts for 78% of that financial figure.
What an insane number. I just cant believe it. That income allows me to fund my next two games outright and continue pursuing my dream of being a top tier indie dev. We made a lot of progress with Cook, Serve, Delicious, but I feel the biggest has yet to come considering the scope of my next two games. Thank you to everyone for the support, thank you to all the Youtube and Twitch streamers out there enjoying the game, thanks to the community for all the great reviews and thanks to anyone who bought the game and enjoyed it. And of course a huge thanks to Ryan Davis, who was the one to open up the door to this staggering amount of success. I will never, ever forget that.
I dont know if this is just the beginning, or if this is the pinnacle of my success. I dont know how my next two games, which are stylistically different from Cook, Serve, Delicious, will be received critically or commercially. I dont know how console development will go. I dont know how much longer Cook, Serve, Delicious will provide me with healthy daily income (as of right now its still selling great). What I do know is that well find out all these answers together.
The future is completely uncertain, yet I couldnt be more excited.