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Giant Bomb @ E3 2016 | WEED3

Austin finally taking a Twinkie.

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Ghost bottom right.

I look forward to Austin and Dan's vaudeville show
 
Finished with their Sony conference finally. I see why they didn't like the way it was presented for sure, they want more information and hear about backgrounds and have people talk about what they're showing. I think what Sony are going towards is how I watch these. I message my friends when an announcement is something I want to play and switch off when people start talking, or just make mocking comments. When they go game after game after game, it suits that theatre experience of people going with their friends and enjoying the pomp and circumstance of the show.

It sounds like the way it was done was well recieved and personally, I hope more companies take note. I like questions, I don't need to know the answers right now.
 
That will weight in if I ever think about trading for sure.

Steam levels would be nice. It's not easy to swallow that we pay for this and they can't measure up to a free service.

Are you in the UK? I'm selling my Xbox (no point owning one now after all of these announcements as I have a PC)

Hardly used in the year I owned it, played Forza for about two weeks and nothing since really.
 
Turned my head and saw the guy cleaning windows, looking at my monitor showing the giantbomb guys watching zelda footage. I turned my monitor towards him. That was a weird five minutes, then he gave a thumbs up and moved on.
 
Seems like Brad was ready to do that during the Ubisoft stream, but he was under an embargo. Hope he talks about it during the staff impression part of the stream tonight.

I'm curious to see if the various ways they showed them completing missions last year actually has any effect on how the game progresses.
 
They could have been showing the same five minutes for the past two hours in Zelda and I don't think I'd notice the difference. Farting around in this barren open field all day seems like a really anti-climactic way to show the game.
 
About that PlayStation Best of E3 Sale. Please help me out here. Yay or nay?
$9.99 Shadow of Mordor GOTY
$7.99 Shadow of Mordor
$5.99 Need for Speed: Rivals
$5.99 The Order: 1886
$5.99 Dragon Age: Inquisition
$4.49 Child of Light

Kind of don't know. Taking a glimpse at their reviews and quick looks at the moment.

I was on the edge of buying Shadow of Mordor on launch.
The last Need for Speed I played was Hot Pursuit 2010, I really liked that one.
No real feelings about 1886. The reveal trailer was cool.
Don't think I'm a fan of the Dragon Age battle system, not sure the world can lure me. But then again, haven't tried it before.
I played that other UbiArt war game on release. Was a one nighter, liked it, looking back at it though, maybe didn't like it too much.
 
About that PlayStation Best of E3 Sale. Please help me out here. Yay or nay?
$9.99 Shadow of Mordor GOTY
$7.99 Shadow of Mordor
$5.99 Need for Speed: Rivals
$5.99 The Order: 1886
$5.99 Dragon Age: Inquisition
$4.49 Child of Light

Kind of don't know. Taking a glimpse at their reviews and quick looks at the moment.

I was on the edge of buying Shadow of Mordor on launch.
The last Need for Speed I played was Hot Pursuit 2010, I really liked that one.
No real feelings about 1886. The reveal trailer was cool.
Don't think I'm a fan of the Dragon Age battle system, not sure the world can lure me. But then again, haven't tried it before.
I played that other UbiArt war game on release. Was a one nighter, liked it, looking back at it though, maybe didn't like it too much.

Rivals is very similar to NFS HP 2010. Not as good, but easily worth $6.
 
They really didn't need any reasoning. They felt like they had to make up something to placate people and now it's a mess.

Do they need a reasoning? No not really, but it's about the most basic a character can get so the excuse to not have options gets more and more ridiculous. It'd be like the Pokémon games still not having the options.
 
Yeah, I said last night but Steep seems spread way too thin to be good at any one thing.

Making a game feel as good as SSX, focused on just one sport, must be incredibly difficult.
 
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