Giant Bomb GOTY 2014 - Destiny Has Brought Us Here

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There's a big gulf of difference between talking about the visual elements of Destiny and Destiny itself as a game, one that I think Brad himself made very clear. Yet while this was visual category, the rest of the team was talking about Destiny as if they were doing overall GOTY. I think Jimmy at the game awards will have made further progress in saying Destiny when they go through the overall GOTY nominations.

I can understand the Guilty Gear hesitations. It came out of nowhere and left and right some great looking games were getting shot down immediately while certain things were given abnormally amount of consideration in comparison.

I mean, who cares if Super Mario 3D World had the same style last year as this year's MK8/Captain Toad? This isn't about comparing to last year's games. Same with taking the two short cutscenes in Alien Isolation with the framerate and dead pan eye problems in them to immediately dismiss an entire game's worth of content.

Love listening to these guys have fun talking, but goddamn can bits of it get pretentious.
 
I'm just baffled with Brad's continual love for GTAV's visuals.

I don't think it really is that great looking?
 
I'm just baffled with Brad's continual love for GTAV's visuals.

I don't think it really is that great looking?

Considering the scope, it is impressive.
It also can't really be judged at a glance, or by single screenshots/videos. It definitely has its moments where everything comes together.

Also, check out the GTA Photo thread. Some of the most impressive shots.
 
Considering the scope, it is impressive.
It also can't really be judged at a glance, or by single screenshots/videos. It definitely has its moments where everything comes together.

Also, check out the GTA Photo thread. Some of the most impressive shots.

Yeah but he said best looking open world ever? Like, above Unity or Infamous Second Son?

Nah.
 
Yeah but he said best looking open world ever? Like, above Unity or Infamous Second Son?

Nah.

Infamous Second Son sure is amazing-looking, but GTAV has so much more detail, a much larger scope, and a much more varied visual palette. Even though Infamous is gorgeous, GTAV still impresses me more.
 
Considering the scope, it is impressive.
It also can't really be judged at a glance, or by single screenshots/videos. It definitely has its moments where everything comes together.

Also, check out the GTA Photo thread. Some of the most impressive shots.

Yeah what's impressive with GTA5 is not necessarly the IQ (which is still great most of the time anyway) but the details in the world and environnement. I've never seen a video game world that felt as "lived in" as GTA5. Everywhere you go there's trash, graffitis, tons of random items laying around everywhere. It's not like many other open world games where the devs made maybe a dozen or so buildings and they are "stamping" them everywhere around the world. Every single square meters of that world feels unique and real.

Infamous Second Son sure is amazing-looking, but GTAV has so much more detail, a much larger scope, and a much more varied visual palette. Even though Infamous is gorgeous, GTAV still impresses me more.

Exactly. For me Infamous is the exact opposite from GTA. The IQ is amazing and it looks incredible in screenshots but the world itself is super bland and empty.
 
I like how when changing chapters in the d4 ql they're just like "oh yeah we'll cut around all this bullshit" and then just keep it in :lol
 
Dan pulling out the N64 in response to Jeff's saying they didn't have one on-hand, and Jeff's subsequent expression, had me rolling.
 
:lol I like how they acknowledge how fucking dumb of a pick that Guilty Gear was for best looking game.

Unity, Drive Club, Monument Valley were the best looking games that I played this year. The former two games aren't very good video games in my opinion, but that's not really what the category is about.
 
:lol I like how they acknowledge how fucking dumb of a pick that Guilty Gear was for best looking game.

Unity, Drive Club, Monument Valley were the best looking games that I played this year. The former two games aren't very good video games in my opinion, but that's not really what the category is about.

So, what is your issue with DriveClub? Just wondering.
 
Destiny a best looking top 3, what a hilarious joke.

Next you tell me that pile will be in the top 10 somehow.
 
While I would've liked to see somebody stand up more for Mario Kart 8, I totally see how Guilty Gear won. That game has a remarkable visual gimmick, and that's the first time most of them were exposed to it. Combined with the lack of a "no shit" option like last year (when they almost immediately chose TLOU) - it's only obvious that with most of the crew seeing it for the first time, it'd cruise to the front.
 
So, what is your issue with DriveClub? Just wondering.

Well, the broken online for months on end certainly didn't help. I'm just not crazy about the handling in the game, it feels very rigid and sticky in a similar way to how the old Need For Speed titles (pre Most Wanted to Most Wanted 2006) felt. I was hoping for something more similar to Project Gotham or Forza Horizon in terms of handling. The limited scope of features and modes was also disappointing, it's a fairly bare bones packaged when compared to the competition.

This has little to do with the absolutely gorgeous visuals though.

Destiny a best looking top 3, what a hilarious joke.

Next you tell me that pile will be in the top 10 somehow.

Destiny is a great looking game. Random screens I took.
 
It's definitely surpassed Infamous Second Son.

Can't speak for Unity because I haven't played it.
The thing about GTA V is that the world is so much more impressive in its scope and detail compared to games like Unity or Second Son. So it sort of depends on whether or not that factors into the discussion. If we're strictly talking about things like textures or lighting then I'd say Unity on PC looks better (though not really a shock without a PC version of GTA V).
 
Destiny has a simple look. The artsyle is simple and the aesthetic of what it does with it is nothing inspired.
 
Yeah I came here to post that... I never expected the game to win considering Jeff's hate for it in general but holy shit it's the best looking game I've seen. Pretty sure the weather patch was out by then?

For the record I think the game is terrible (it's one of the most generic, shallow and borring racing game made in years) but it still deserves mention for its graphics.

I believe they filmed these Dec 1-9 and that patch wasnt out until the 9th. Jeff hated the game but doesnt like Guilty Gear or Destiny either and he still pushed for both of them, so I'm sure he would be gave it its due.
 
I just find it particularly amusing that a staff predominately made up of people who hate anime, picked an anime-ass-anime game for best looking visuals.

Bizarre.
 
I just find it particularly amusing that a staff predominately made up of people who hate anime, picked an anime-ass-anime game for best looking visuals.

Bizarre.

It's almost like they don't really hate anime and occasionally play it up for entertainment value.

..nah.
 
I believe they filmed these Dec 1-9 and that patch wasnt out until the 9th. Jeff hated the game but doesnt like Guilty Gear or Destiny either and he still pushed for both of them, so I'm sure he would be gave it its due.

Sure... But then again the game would still deserve at least a mention, even pre-patch.
 
I just find it particularly amusing that a staff predominately made up of people who hate anime, picked an anime-ass-anime game for best looking visuals.

Bizarre.

The only people there who I think could really have an inherent bias towards the anime aesthetic are Dan and Alex, and they were pretty much against the decision, anyways.

Guilty Gear Xrd as the best looking game of 2014 is a fantastic choice that I never would have expected from Giant Bomb, though, sure.

I'm pretty sure Jeff legitimately hates anime.

Nope, you haven't been paying enough attention, then. He made his stance regarding anime pretty clear back when they discussed the values of the medium in the Bombcast where Dan talked about watching Akira. And he's straight up said he's seen parts of Polar Bear Cafe and has enjoyed it due to its absurdity.

Not to mention if Jeff hated "anime" as this all-encompassing thing, he wouldn't enjoy Persona 4 and several other games of that aesthetic that he does. The "anime is for jerks" thing is a joke.
 
I'm pretty sure Jeff legitimately hates anime.

Well, the man's own words prove you wrong. I think he definitely has no interest in modern anime (except maybe Polar Bear Café) but he's stated before that there's some '80s and '90s he's into whenever that topic came up (don't remember the titles off-hand since Brad is also into shows of that era and I get them conflated).
 
BESY GRAPHICS to that??

such bull...

ill be more coherent later on.

They literally said like 5 times during deliberations that the category is not best graphics.

I don't like fighting games (only because I suck at them) and I don't like anime but I think they made a great choice. GG looks like the modern evolution of the great fighting games on the Neo Geo like Samurai Shodown II or Garou: MotW.
 
I don't understand their love for Velvet Sundown. I watched their QL, it looked somewhat funny, but not enough for it to be a big surprise or anything.
 
All these Ethan Carter slights. ;_;

Loved the first segment of their little film, that was amazing. :lol

Who decided for them to play D4? Game looks awful. Could've chosen a hundred better games instead. :/

Destiny a best looking top 3, what a hilarious joke.

Next you tell me that pile will be in the top 10 somehow.
It's Brad's pet game, of course it will.
 
I don't understand their love for Velvet Sundown. I watched their QL, it looked somewhat funny, but not enough for it to be a big surprise or anything.

I think it's pretty accurate given the category title, no one but Giant Bomb understood their love for Frog Fractions.

It's just one of those things.
 
Destiny has a simple look. The artsyle is simple and the aesthetic of what it does with it is nothing inspired.

So much of Destiny is just the most generic shit. It's the most high-res version yet of the same artistic concepts every uninspired science fiction piece draws upon.

I think it's the same reason DriveClub didn't get brought up. A shinier version of the same thing isn't as memorable as a moderately less shiny version of a new idea.
 
I'm also disappointed Drew didn't push for Metal Gear Solid 1 instead of Metal Gear Solid 2. The latter is so much more absurd, so much more... Kojima. The first is an easier sell, probably would've gained more traction.
 
So far people aren't quite freaking out over DriveClub not getting mentioned for best looking as much as they did in 2010 when God of War III didn't get mentioned for that category.
 
Dem be fighting words.

In my opinion, the only MGS that plays well as an actual game is MGS3, Peace Walker, and GZ.

MGS1 is top-heavy in terms of mechanics, depth, and player freedom, 90% of the fun gameplay to be had is in the first few hours. By the end you're reheating card keys just to bump up game length and running up and down flights of stairs fighting guards and turrets.

MGS2 made choices that actively hindered the gameplay experience just to be post-modern. The tanker is the most fun you'll have in that game cause it's the sequel people wanted. A big, open environment and multiple ways to go about your business while still being a linear affair. But then you switch to Raiden and you're bombarded with codecs every 10 feet to explain to you how to play a game you've already fucking been playing. It has a swimming mission. An escort mission. And a SWIMMING ESCORT MISSION! Then the justification for making such a samey, repetitive frustrating game is lumped into a nonsensical infodump at the end of the game where Kojima waxes philosophical for an hour.

MGS4 is a true sequel to MGS2. A protagonist in Old Snake that you don't really want to play as. Frustrating objective types that aren't terribly enjoyable to play. (Tracking through grass, tailing someone in the city, etc.) and a story that at best poorly justifies and at worst shits all over everything the previous games worked towards.

Just my opinion. I love the series, but 3 was the first one that was really a good game.
 
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