Death Metalist
Member
It still comes down to fixing the cert process for physical games. I understand that you want the game to function when you put the disc in and do some basic things, but the amount of lead time you have to have to get your game submitted and approved through cert to make a release date is insane. I know it's been posted before in this very thread, but this post by Rami does a good job in why the process is fucked and will continue to be until properly addressed.
Meaning it probably will never be.
Unless you are a developer you can't say that definitively and the fidelity of these AAA games are several times higher than the games you mentioned.
I'm not and these AAA games are definitely way more complicated and complex, however there is something to be said when you're installing 50GBs worth of game ontop of a 5-10GB patch. In the case of Dead Rising 3 & 4 you're installing a day one patch that exceeds 10GB. In the case of Halo: The Masterchief Collection, they had you installing the entire MP portion of the games which was a day one 20GB patch lol. My point is that something needs to be changed or get better. It has to. Games are only going to get more complicated and complex. So, you're telling me that I should expect a day one 30-50GB patch 5-10 years in the future? Because the internet is not going to get better, hell we got places in the world that either don't have internet or the internet is just really poor in that area. The area would need an entire renovation of sorts to have a better internet infrastructure.
These day one patches are often time absurd and it's funny when it became news that "Titanfall 2 has a fucking small patch" CONGRATS! Wow, what an achievement. In all honesty, that should be the standard because it feels like someone is exploiting this process whether it's from the developer or publisher side, I'm not saying it is, I'm saying it FEELS LIKE IT. I don't know, honestly. Sometimes it reads to me like "It's fine, we'll finish that game in post, no worries let's just fucking release it now and give thanks to the almighty internet" and then you get a fucking mess at the end with the developer having to make promises, schedule more specific patches and a whole slew of pissed off people wondering if the day one patch ever did anything.