I'm kind of surprised how much they liked Rising Thunder but dont play Gundam EX Vs
To me, the 3d arena fighting games like that, Tenkaichi, seemingly ARMS are a lot more approachable because they prioritized skill priority, cooldowns, meter management instead of all that AND inputs and frames. Obviously they do stuff with frames too but its much easier for a new player to jump into an EXVS and have some fun than a Tekken or even an Injustice. Even when I was playing much better plays in EXVS Boost I felt like I could do something to them even if I knew I'd lose because I didn't have to remember how to clash, remember combos, remember combos into combos, remember cancels, remember charged up/meter drain specials, etc.